Mike Brady
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f153a1f570
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Remove some unwanted debug messages
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2018-07-22 16:26:47 +01:00 |
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Mike Brady
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2eaaa9cdb3
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Fix a bug where the dacp notification handlers are called
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2018-07-21 15:35:07 +01:00 |
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Mike Brady
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f1d4503431
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Try to add proper cancellation code to all threads -- not complete, buggy.
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2018-07-20 13:50:38 +01:00 |
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Mike Brady
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c8c70b6016
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Add quit commands to the MPRIS and native D-Bus command set. Not tested ecologically.
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2018-07-18 15:32:07 +01:00 |
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Mike Brady
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ebacd7f340
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Add a little note to self.
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2018-07-15 16:48:45 +01:00 |
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Mike Brady
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9a8a863825
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Clean out player_+thread_please_stop references.
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2018-07-15 16:25:56 +01:00 |
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Mike Brady
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227f8ce457
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Remove player_thread_please_stop stuff and the pthread_kill codes, quieten some debug messages
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2018-07-15 14:09:07 +01:00 |
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Mike Brady
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01f2a374b9
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Use pthread_cancel to stop a player thread rather than SIGUSR1 and pthread_kill.
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2018-07-15 13:54:33 +01:00 |
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Mike Brady
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8ed8f808b8
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Add a cancellation stack to get_buffer_frame.
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2018-07-15 13:11:51 +01:00 |
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Mike Brady
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525ff37c1c
|
Add a | to the statistics output to ensure the columns of numbers are aligned. Seems to be a bug in the daemon_log (?)
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2018-07-15 12:25:38 +01:00 |
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Mike Brady
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768dc7759a
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Tidy up log output and add timers to inform statements. Move more stuff to the player thread pop function. Warn about cancellation points in debug versions of mutex lock and unlock. Ensure they are not cancellation points when debug not in use. Warn about Mac OS X cancellation points.
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2018-07-15 11:54:48 +01:00 |
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Mike Brady
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d3b79b965d
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Make more of the code amenable to pthread cancel
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2018-07-14 19:34:31 +01:00 |
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Mike Brady
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bae7585cff
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Make pc add and get items work if pthread_cancel occurs
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2018-07-14 14:32:22 +01:00 |
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Mike Brady
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c2e3fa5aa7
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Move ab_mutex, flow control CV and flush mutex initialisation and teardown out of the player thread. Thus remove need for player theread lock. Format some of the surce files.
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2018-07-14 13:38:29 +01:00 |
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Mike Brady
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65807a8b41
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Fix a bug that caused a crash when soxr was enabled and play stopped. Also may have caused other apparently random crashes
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2018-07-11 21:00:23 +01:00 |
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Mike Brady
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7e0f6acb55
|
Tidy up some avahi code and some player code, but bug not fixed
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2018-07-11 20:49:31 +01:00 |
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Mike Brady
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7aee31fb7e
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Reduce the rate at which resends are requests to make them less, uh, insistent
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2018-06-29 22:59:19 +01:00 |
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Mike Brady
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1ca0b28e53
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Clean up player.c with clang_format.
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2018-06-05 19:07:10 +01:00 |
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Mike Brady
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370d70651b
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Add a pthread_cancel cleanup routine to put_packet to unlock that rw thread when cancelled.
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2018-06-05 18:58:36 +01:00 |
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Mike Brady
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78f4a24caa
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Quieten the last-ditch message a bit.
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2018-06-03 20:05:10 +01:00 |
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Mike Brady
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6eab2d1617
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Use shutdown() before close() and separate out the cancel requests for the timing, control and audio threads, see if we can see anything.
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2018-06-03 19:59:24 +01:00 |
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Mike Brady
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eee822b932
|
add some more debugging messages.
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2018-06-01 16:00:20 +01:00 |
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Mike Brady
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497d49dda6
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Move the resend requests to outside the ab_mutex lock and put a send timeout on the resend requester.
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2018-06-01 14:23:34 +01:00 |
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Mike Brady
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8e92da35b2
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move get_frame iteration message and enable error messaging if condwait timeout.
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2018-06-01 11:58:31 +01:00 |
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Mike Brady
|
d224f47e37
|
Remove unneeded volume control mutex, adjust some timings, add wait time to slow mutex locks.
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2018-06-01 11:21:16 +01:00 |
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Mike Brady
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93f410599f
|
Add debug_mutex_unlock code in place of a regular pthread_mutex_unlock in some places.
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2018-06-01 09:28:28 +01:00 |
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Mike Brady
|
18b37ea254
|
Replace all pthread_mutex_locks with debug_mutex_lock with a message and timer. Not really tested.
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2018-06-01 08:29:48 +01:00 |
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Mike Brady
|
f018a18495
|
Add yet more debugging to the TEARDOWN sequence.
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2018-05-30 15:00:37 +01:00 |
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Mike Brady
|
510424dc5f
|
quieten a few compiler warnings
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2018-05-20 15:12:33 +01:00 |
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Mike Brady
|
8f9aaf7211
|
Drop a player_flush request if a read lock can't be acquired on the player thread.
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2018-05-18 08:33:21 +01:00 |
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Mike Brady
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6d08725539
|
If the player thread is locked, don't block player_put_packet. Instead, discard the packet.
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2018-05-17 16:15:17 +01:00 |
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Mike Brady
|
d0237fb420
|
Change some debug messages.
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2018-05-17 11:29:59 +01:00 |
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Mike Brady
|
a8cd696f8d
|
Fix an off-by-one bug causing excessive resend requests.
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2018-05-17 10:58:22 +01:00 |
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Mike Brady
|
8a5a29e2c2
|
Move to using pthread_cancel in place of pthread_kill -- due to a problem in CYGWIN, but the move makes the code simpler and more rugged. Tidy up the code a bit and remove a clobbering warning.
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2018-05-17 10:29:59 +01:00 |
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Mike Brady
|
7d0eb37958
|
Move to using pthread_cancel in place of pthread_kill -- due to a problem in CYGWIN, but the move makes the code simpler and more rugged.
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2018-05-17 10:16:44 +01:00 |
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Mike Brady
|
8f06651c47
|
Make the resend failure message a bit less chatty and more informative.
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2018-05-15 12:45:26 +01:00 |
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Mike Brady
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b9d3a036b1
|
Revise resend interval calculation to spread it out over a long latency.
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2018-05-15 12:08:01 +01:00 |
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Mike Brady
|
431586726d
|
Allow a great number of buffers and parameterise the fixed latency limits.
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2018-05-15 09:11:50 +01:00 |
|
Mike Brady
|
4addf7d215
|
Fix a misue of rwlock and unlock -- they must be made on the same thread.
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2018-05-13 14:41:15 +01:00 |
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Mike Brady
|
6f8c9e9aa2
|
split player_flush into two -- make do_flush for internal use, player_flush for external use.
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2018-05-12 15:57:23 +01:00 |
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Mike Brady
|
b6fcabca0d
|
Add a read-write mutex to protect a player thread when it's being created or deleted; make player_put_packet get a read lock.
|
2018-05-12 15:35:51 +01:00 |
|
Mike Brady
|
418b1ba7c7
|
Add a read-write mutex to protect a player thread when it's being created or deleted; make player_flush get a read lock to get access.
|
2018-05-12 15:10:27 +01:00 |
|
Mike Brady
|
23e286e877
|
Add a few debug messages to see how far it gets
|
2018-05-10 09:05:40 +01:00 |
|
Mike Brady
|
46fae8feb3
|
Hack alert. If a very large number of frames to flush is calculate -- shome mhistake -- set it to something smaller.
|
2018-05-09 17:15:28 +01:00 |
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Mike Brady
|
6d66b2ed33
|
Stop erroneously assuming that the buffer passed to the player is not changed -- sometimes it is, it seems. Tidy up some typing.
|
2018-05-07 22:00:01 +01:00 |
|
Mike Brady
|
41241681e3
|
Make resend error backoff work better and set it to 0.5 seconds. Quieten some routine debug messages.
|
2018-04-23 13:09:44 +01:00 |
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Mike Brady
|
3e72bb216e
|
Send resend requests via control channel rather than the audio channel. This makes it compatilbe iwht AirAudio and confformant with the unofficial guide to the airplay protocol. Brown bag time.
|
2018-04-19 10:16:28 +01:00 |
|
Mike Brady
|
ad48056686
|
Improvements in handling non-existent DACP server, slightly more informative debug messages. 3.2RC4.
|
2018-04-18 10:34:50 +01:00 |
|
Mike Brady
|
ae94daf259
|
Add a little more detail to the resend requests
|
2018-04-17 21:08:29 +01:00 |
|
Mike Brady
|
70c72821c9
|
Add code to skip occasional outgoing and icoming timing and resnd packets to simulate a bad network. Quieten some debug messages.
|
2018-04-14 17:33:45 +01:00 |
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