Add yet more debugging to the TEARDOWN sequence.
This commit is contained in:
@@ -2679,11 +2679,15 @@ int player_play(rtsp_conn_info *conn) {
|
||||
}
|
||||
|
||||
int player_stop(rtsp_conn_info *conn) {
|
||||
debug(3,"player_stop");
|
||||
pthread_rwlock_wrlock(&conn->player_thread_lock);
|
||||
debug(3,"player_thread_lock acquired");
|
||||
if (conn->player_thread) {
|
||||
debug(3,"player_thread exists");
|
||||
conn->player_thread_please_stop = 1;
|
||||
pthread_cond_signal(&conn->flowcontrol); // tell it to give up
|
||||
pthread_kill(*conn->player_thread, SIGUSR1);
|
||||
debug(3,"player_thread signalled");
|
||||
pthread_join(*conn->player_thread, NULL);
|
||||
free(conn->player_thread);
|
||||
conn->player_thread = NULL;
|
||||
|
||||
Reference in New Issue
Block a user