Clean out player_+thread_please_stop references.

This commit is contained in:
Mike Brady
2018-07-15 16:25:56 +01:00
parent dc84d87b7b
commit 9a8a863825
2 changed files with 2 additions and 2 deletions
+2 -1
View File
@@ -2703,7 +2703,8 @@ int player_play(rtsp_conn_info *conn) {
}
int player_stop(rtsp_conn_info *conn) {
// will only ever be called by the connection thread
// note -- this may be called from another connection thread or from the player thread itself
// as well as from the conn's own thread.
debug(3, "player_stop");
if (conn->player_thread) {
debug(2, "player_thread cancel...");
-1
View File
@@ -98,7 +98,6 @@ typedef struct {
alac_file *decoder_info;
uint64_t packet_count;
int connection_state_to_output;
int player_thread_please_stop;
uint64_t first_packet_time_to_play;
int64_t time_since_play_started; // nanoseconds
// stats