Quieten some debug messages.
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@@ -272,6 +272,10 @@ void *rtp_buffered_audio_processor(void *arg) {
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previous_ssrc = payload_ssrc;
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payload_ssrc = nctohl(&packet[8]);
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if ((payload_ssrc != previous_ssrc) && (ssrc_is_recognised(payload_ssrc) == 0)) {
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debug(2, "Unrecognised SSRC: %u.", payload_ssrc);
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}
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if (blocks_read_since_play_began == 1) {
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debug(2, "Preparing initial decoding chain for %s.", get_ssrc_name(payload_ssrc));
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prepare_decoding_chain(conn, payload_ssrc); // needed to set the input rate...
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@@ -282,19 +286,16 @@ void *rtp_buffered_audio_processor(void *arg) {
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if (blocks_read_since_play_began > 1) {
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/*
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if (payload_ssrc != previous_ssrc) {
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if (ssrc_is_recognised(payload_ssrc) == 0) {
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debug(2, "Unrecognised SSRC: %u.", payload_ssrc);
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} else {
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debug(1, "Connection %d: incoming audio switching to \"%s\".",
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debug(2, "Connection %d: incoming audio switching to \"%s\".",
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conn->connection_number, get_ssrc_name(payload_ssrc));
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debug(2,
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"Reading a block: new encoding: %s, old encoding: %s. Preparing a new "
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"decoding chain.",
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get_ssrc_name(payload_ssrc), get_ssrc_name(previous_ssrc));
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// prepare_decoding_chain(conn, payload_ssrc);
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}
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}
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*/
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uint32_t t_expected_seqno = (previous_seqno + 1) & 0x7fffff;
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if (t_expected_seqno != seq_no) {
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@@ -188,7 +188,7 @@ void *ap2_event_receiver(void *arg) {
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debug(3, "Connection %d: Packet Received on Event Port with contents: \"%s\".",
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conn->connection_number, packet);
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} else {
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debug(1, "Connection %d: Event Port connection closed by client",
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debug(2, "Connection %d: Event Port connection closed by client",
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conn->connection_number);
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finished = 1;
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}
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@@ -409,7 +409,7 @@ void release_play_lock(rtsp_conn_info *conn) {
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build_bonjour_strings(principal_conn);
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mdns_update(NULL, secondary_txt_records);
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#endif
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debug(1, "Connection %d: %s released principal_conn.", conn->connection_number,
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debug(2, "Connection %d: %s released principal_conn.", conn->connection_number,
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get_category_string(conn->airplay_stream_category));
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}
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principal_conn = NULL; // let it go
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@@ -2548,7 +2548,7 @@ void handle_teardown(rtsp_conn_info *conn, __attribute__((unused)) rtsp_message
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// receiver if and when it exits.
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if (conn->player_thread) {
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debug(1, "TEARDOWN is stopping a player...");
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debug(2, "TEARDOWN is stopping a player thread before exiting...");
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player_stop(conn); // this nulls the player_thread and cancels the threads...
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activity_monitor_signify_activity(0); // inactive, and should be after command_stop()
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}
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@@ -2581,6 +2581,7 @@ void handle_teardown_2(rtsp_conn_info *conn, __attribute__((unused)) rtsp_messag
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debug_log_rtsp_message(2, "TEARDOWN 2: ", req);
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if (conn->player_thread) {
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debug(2, "TEARDOWN 2 is stopping a player thread before exiting...");
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player_stop(conn); // this nulls the player_thread and cancels the threads...
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activity_monitor_signify_activity(0); // inactive, and should be after command_stop()
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}
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