Improve debug messages
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@@ -2184,7 +2184,7 @@ static void *player_thread_func(void *arg) {
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if (rc)
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debug(1, "Error destroying vol_mutex variable.");
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debug(1, "Player thread exit");
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debug(1, "Player thread exit on RTSP conversation thread %d.",conn->connection_number);
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if (outbuf)
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free(outbuf);
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if (silence)
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@@ -1821,7 +1821,7 @@ static void *rtsp_conversation_thread_func(void *pconn) {
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playing_conn = NULL;
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pthread_mutex_unlock(&play_lock);
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}
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debug(3, "RTSP conversation thread %d terminated.",conn->connection_number);
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debug(1, "RTSP conversation thread %d terminated.",conn->connection_number);
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// please_shutdown = 0;
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conn->running = 0;
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return NULL;
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