Working reliably with all 16-bit speeds
This commit is contained in:
@@ -387,7 +387,7 @@ static int init_decoder(int32_t fmtp[12]) {
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field bitDepth uint8_t describes the bit depth of the source PCM data (maximum value = 32)
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field pb uint8_t currently unused tuning parameter.
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field pb uint8_t currently unused tuning parametetbugr.
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value should be set to 40
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field mb uint8_t currently unused tuning parameter.
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@@ -746,11 +746,11 @@ static abuf_t *buffer_get_frame(void) {
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int64_t delta = (first_packet_timestamp - reference_timestamp)+config.latency+config.audio_backend_latency_offset;
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if (delta>=0) {
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int64_t delta_fp_sec = (delta << 32) / 44100; // int64_t which is positive
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int64_t delta_fp_sec = (delta << 32) / output_sample_rate; // int64_t which is positive
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first_packet_time_to_play=reference_timestamp_time+delta_fp_sec;
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} else {
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int64_t abs_delta = -delta;
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int64_t delta_fp_sec = (abs_delta << 32) / 44100; // int64_t which is positive
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int64_t delta_fp_sec = (abs_delta << 32) / output_sample_rate; // int64_t which is positive
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first_packet_time_to_play=reference_timestamp_time-delta_fp_sec;
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}
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@@ -768,22 +768,22 @@ static abuf_t *buffer_get_frame(void) {
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int64_t delta = (first_packet_timestamp - reference_timestamp)+config.latency+config.audio_backend_latency_offset;
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if (delta>=0) {
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int64_t delta_fp_sec = (delta << 32) / 44100; // int64_t which is positive
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int64_t delta_fp_sec = (delta << 32) / output_sample_rate; // int64_t which is positive
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first_packet_time_to_play=reference_timestamp_time+delta_fp_sec;
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} else {
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int64_t abs_delta = -delta;
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int64_t delta_fp_sec = (abs_delta << 32) / 44100; // int64_t which is positive
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int64_t delta_fp_sec = (abs_delta << 32) / output_sample_rate; // int64_t which is positive
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first_packet_time_to_play=reference_timestamp_time-delta_fp_sec;
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}
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int64_t max_dac_delay = 4410;
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int64_t max_dac_delay = output_sample_rate/10;
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int64_t filler_size = max_dac_delay; // 0.1 second -- the maximum we'll add to the DAC
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if (local_time_now >= first_packet_time_to_play) {
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// we've gone past the time...
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// debug(1,"Run past the exact start time by %llu frames, with time now of %llx, fpttp
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// of %llx and dac_delay of %d and %d packets;
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// flush.",(((tn-first_packet_time_to_play)*44100)>>32)+dac_delay,tn,first_packet_time_to_play,dac_delay,seq_diff(ab_read,
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// flush.",(((tn-first_packet_time_to_play)*output_sample_rate)>>32)+dac_delay,tn,first_packet_time_to_play,dac_delay,seq_diff(ab_read,
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// ab_write));
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if (config.output->flush)
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@@ -803,7 +803,7 @@ static abuf_t *buffer_get_frame(void) {
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} else
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dac_delay = 0;
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int64_t gross_frame_gap =
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((first_packet_time_to_play - local_time_now) * 44100) >> 32;
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((first_packet_time_to_play - local_time_now) * output_sample_rate) >> 32;
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int64_t exact_frame_gap = gross_frame_gap - dac_delay;
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if (exact_frame_gap < 0) {
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// we've gone past the time...
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@@ -890,12 +890,12 @@ static abuf_t *buffer_get_frame(void) {
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int64_t net_offset = delta + offset; // okay
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uint64_t time_to_play = reference_timestamp_time; // type okay
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if (net_offset >= 0) {
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uint64_t net_offset_fp_sec = (net_offset << 32) / 44100; // int64_t which is positive
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uint64_t net_offset_fp_sec = (net_offset << 32) / output_sample_rate; // int64_t which is positive
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time_to_play += net_offset_fp_sec; // using the latency requested...
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// debug(2,"Net Offset: %lld, adjusted: %lld.",net_offset,net_offset_fp_sec);
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} else {
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int64_t abs_net_offset = -net_offset;
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uint64_t net_offset_fp_sec = (abs_net_offset << 32) / 44100; // int64_t which is positive
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uint64_t net_offset_fp_sec = (abs_net_offset << 32) / output_sample_rate; // int64_t which is positive
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time_to_play -= net_offset_fp_sec;
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// debug(2,"Net Offset: %lld, adjusted: -%lld.",net_offset,net_offset_fp_sec);
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}
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@@ -917,7 +917,7 @@ static abuf_t *buffer_get_frame(void) {
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if (wait) {
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uint64_t time_to_wait_for_wakeup_fp =
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((uint64_t)1 << 32) / 44100; // this is time period of one frame
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((uint64_t)1 << 32) / input_sample_rate; // this is time period of one frame
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time_to_wait_for_wakeup_fp *= 4 * 352; // four full 352-frame packets
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time_to_wait_for_wakeup_fp /= 3; // four thirds of a packet time
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@@ -993,13 +993,14 @@ static inline short shortmean(short a, short b) {
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// stuff: 1 means add 1; 0 means do nothing; -1 means remove 1
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static int stuff_buffer_basic(short *inptr, int length, short *outptr, int stuff) {
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int tstuff = stuff;
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if ((stuff > 1) || (stuff < -1) || (length <100)) {
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// debug(1, "Stuff argument to stuff_buffer must be from -1 to +1 and length >100.");
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return length;
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tstuff = 0; // if any of these conditions hold, don't stuff anything/
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}
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int i;
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int stuffsamp = length;
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if (stuff)
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if (tstuff)
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// stuffsamp = rand() % (length - 1);
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stuffsamp =
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(rand() % (length - 2)) + 1; // ensure there's always a sample before and after the item
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@@ -1009,8 +1010,8 @@ static int stuff_buffer_basic(short *inptr, int length, short *outptr, int stuff
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*outptr++ = dithered_vol(*inptr++);
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*outptr++ = dithered_vol(*inptr++);
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};
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if (stuff) {
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if (stuff == 1) {
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if (tstuff) {
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if (tstuff == 1) {
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// debug(3, "+++++++++");
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// interpolate one sample
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//*outptr++ = dithered_vol(((long)inptr[-2] + (long)inptr[0]) >> 1);
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@@ -1025,8 +1026,8 @@ static int stuff_buffer_basic(short *inptr, int length, short *outptr, int stuff
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// if you're removing, i.e. stuff < 0, copy that much less over. If you're adding, do all the rest.
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int remainder = length;
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if (stuff<0)
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remainder = remainder+stuff; // don't run over the correct end of the output buffer
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if (tstuff<0)
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remainder = remainder+tstuff; // don't run over the correct end of the output buffer
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for (i = stuffsamp; i < remainder; i++) {
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*outptr++ = dithered_vol(*inptr++);
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@@ -1035,22 +1036,23 @@ static int stuff_buffer_basic(short *inptr, int length, short *outptr, int stuff
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}
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pthread_mutex_unlock(&vol_mutex);
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return length + stuff;
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return length + tstuff;
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}
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#ifdef HAVE_LIBSOXR
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// stuff: 1 means add 1; 0 means do nothing; -1 means remove 1
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static int stuff_buffer_soxr(short *inptr, int length, short *outptr, int stuff) {
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if ((stuff > 1) || (stuff < -1) || (length < 100)) {
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// debug(1, "Stuff argument to sox_stuff_buffer must be from -1 to +1 and length must be > 100.");
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return length;
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int tstuff = stuff;
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if ((stuff > 1) || (stuff < -1) || (length <100)) {
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// debug(1, "Stuff argument to stuff_buffer must be from -1 to +1 and length >100.");
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tstuff = 0; // if any of these conditions hold, don't stuff anything/
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}
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int i;
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short *ip, *op;
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ip = inptr;
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op = outptr;
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if (stuff) {
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if (tstuff) {
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// debug(1,"Stuff %d.",stuff);
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soxr_io_spec_t io_spec;
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io_spec.itype = SOXR_INT16_I;
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@@ -1061,9 +1063,9 @@ static int stuff_buffer_soxr(short *inptr, int length, short *outptr, int stuff)
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size_t odone;
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soxr_error_t error = soxr_oneshot(length, length + stuff, 2, /* Rates and # of chans. */
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soxr_error_t error = soxr_oneshot(length, length + tstuff, 2, /* Rates and # of chans. */
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inptr, length, NULL, /* Input. */
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outptr, length + stuff, &odone, /* Output. */
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outptr, length + tstuff, &odone, /* Output. */
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&io_spec, /* Input, output and transfer spec. */
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NULL, NULL); /* Default configuration.*/
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@@ -1082,7 +1084,7 @@ static int stuff_buffer_soxr(short *inptr, int length, short *outptr, int stuff)
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}
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// keep the last (dpm) samples, to mitigate the Gibbs phenomenon
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op = outptr + (length + stuff - gpm) * sizeof(short);
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op = outptr + (length + tstuff - gpm) * sizeof(short);
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ip = inptr + (length - gpm) * sizeof(short);
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for (i = 0; i < gpm; i++) {
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*op++ = *ip++;
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@@ -1093,7 +1095,7 @@ static int stuff_buffer_soxr(short *inptr, int length, short *outptr, int stuff)
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if (fix_volume != 65536.0) {
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// pthread_mutex_lock(&vol_mutex);
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op = outptr;
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for (i = 0; i < length + stuff; i++) {
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for (i = 0; i < length + tstuff; i++) {
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*op = dithered_vol(*op);
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op++;
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*op = dithered_vol(*op);
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@@ -1111,7 +1113,7 @@ static int stuff_buffer_soxr(short *inptr, int length, short *outptr, int stuff)
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};
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// pthread_mutex_unlock(&vol_mutex);
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}
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return length + stuff;
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return length + tstuff;
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}
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#endif
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@@ -1366,7 +1368,9 @@ static void *player_thread_func(void *arg) {
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default:
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die("Shairport Sync only supports 16 bit input");
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}
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inbuf = tbuf;
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inbuflength*=output_sample_ratio;
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}
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// We have a frame of data. We need to see if we want to add or remove a frame from it to
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@@ -1397,10 +1401,10 @@ static void *player_thread_func(void *arg) {
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if (local_time_now >= reference_timestamp_time) {
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// debug(1,"td is %lld.",td);
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td = local_time_now - reference_timestamp_time; // this is the positive value. Conversion is positive uint64_t to int64_t, thus okay
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td_in_frames = (td * 44100) >> 32;
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td_in_frames = (td * output_sample_rate) >> 32;
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} else {
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td = reference_timestamp_time - local_time_now; // this is the absolute value, which should be negated. Conversion is positive uint64_t to int64_t, thus okay.
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td_in_frames = (td * 44100) >> 32; //use the absolute td value for the present. Types okay
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td_in_frames = (td * output_sample_rate) >> 32; //use the absolute td value for the present. Types okay
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td_in_frames = -td_in_frames;
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td = -td; // should be okay, as the range of values should be very small w.r.t 64 bits
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}
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@@ -1511,13 +1515,13 @@ static void *player_thread_func(void *arg) {
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// if no stuffing needed and no volume adjustment, then
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// don't send to stuff_buffer_* and don't copy to outbuf; just send directly to the
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// output device...
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if (inframe->data==NULL)
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if (inbuf==NULL)
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debug(1,"NULL inframe->data to play -- skipping it.");
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else {
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if (inframe->length==0)
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if (inbuflength==0)
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debug(1,"empty frame to play -- skipping it (2).");
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else
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config.output->play(inframe->data, inframe->length);
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config.output->play(inbuf, inbuflength);
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}
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} else {
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@@ -1526,16 +1530,16 @@ static void *player_thread_func(void *arg) {
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switch (config.packet_stuffing) {
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case ST_basic:
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// if (amount_to_stuff) debug(1,"Basic stuff...");
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play_samples = stuff_buffer_basic(inframe->data, inframe->length, outbuf, amount_to_stuff);
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play_samples = stuff_buffer_basic(inbuf, inbuflength, outbuf, amount_to_stuff);
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break;
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case ST_soxr:
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// if (amount_to_stuff) debug(1,"Soxr stuff...");
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play_samples = stuff_buffer_soxr(inframe->data, inframe->length, outbuf, amount_to_stuff);
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play_samples = stuff_buffer_soxr(inbuf, inbuflength, outbuf, amount_to_stuff);
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break;
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}
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#else
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// if (amount_to_stuff) debug(1,"Standard stuff...");
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play_samples = stuff_buffer_basic(inframe->data, inframe->length, outbuf, amount_to_stuff);
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play_samples = stuff_buffer_basic(inbuf, inbuflength, outbuf, amount_to_stuff);
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#endif
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/*
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@@ -1593,21 +1597,21 @@ static void *player_thread_func(void *arg) {
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if (fix_volume == 0x10000)
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if (inframe->data==NULL)
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debug(1,"NULL inframe->data to play -- skipping it.");
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if (inbuf==NULL)
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debug(1,"NULL inbuf to play -- skipping it.");
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else {
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if (inframe->length==0)
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if (inbuflength==0)
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debug(1,"empty frame to play -- skipping it (3).");
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else
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config.output->play(inframe->data, inframe->length);
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config.output->play(inbuf, inbuflength);
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}
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else {
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play_samples = stuff_buffer_basic(inframe->data, inframe->length, outbuf, 0); // no stuffing, but volume adjustment
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play_samples = stuff_buffer_basic(inbuf, inbuflength, outbuf, 0); // no stuffing, but volume adjustment
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if (outbuf==NULL)
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debug(1,"NULL outbuf to play -- skipping it.");
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else {
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if (inframe->length==0)
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if (inbuf==0)
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debug(1,"empty frame to play -- skipping it (4).");
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else
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config.output->play(outbuf, play_samples);
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@@ -1692,8 +1696,8 @@ static void *player_thread_func(void *arg) {
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"%*d," /* min buffer occupancy */
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"%*d", /* max buffer occupancy */
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10, moving_average_sync_error,
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10, moving_average_correction * 1000000 / 352,
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10, moving_average_insertions_plus_deletions * 1000000 / 352,
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10, moving_average_correction * 1000000 / (352*output_sample_ratio),
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10, moving_average_insertions_plus_deletions * 1000000 / (352*output_sample_ratio),
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12, play_number,
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7, missing_packets,
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7, late_packets,
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