Make the play function return a status (ignored for the present). Clean up audio_alsa by removing all the die calls and placing the alsa_mutex calls in pthread cleanup routines.

This commit is contained in:
Mike Brady
2018-07-29 13:45:42 +01:00
parent c91a991edd
commit ea20840d6c
11 changed files with 207 additions and 169 deletions
+2 -1
View File
@@ -168,7 +168,7 @@ static void start(int sample_rate, int sample_format) {
debug(1, "libsoundio output started\n");
}
static void play(void *buf, int samples) {
static int play(void *buf, int samples) {
// int err;
int free_bytes = soundio_ring_buffer_free_count(ring_buffer);
int written_bytes = 0;
@@ -187,6 +187,7 @@ static void play(void *buf, int samples) {
soundio_ring_buffer_advance_write_ptr(ring_buffer, write_bytes);
debug(3, "[<<---] Written to buffer : %d\n", written_bytes);
}
return 0;
}
static void parameters(audio_parameters *info) {