Stop increasing the debugging verbosity when a watchdog timeout occurs

This commit is contained in:
Mike Brady
2019-02-17 10:13:48 +00:00
parent 405a028f33
commit cae8bc0f3c
+1 -1
View File
@@ -291,7 +291,7 @@ void *player_watchdog_thread_code(void *arg) {
if (time_since_last_bark >= ct) {
conn->watchdog_barks++;
if (conn->watchdog_barks == 1) {
debuglev = 3; // tell us everything.
// debuglev = 3; // tell us everything.
debug(1,
"Connection %d: As Yeats almost said, \"Too long a silence / can make a stone "
"of the heart\".",