Complete replacement of the PipeWire backend with a new implementation with full synchrnoisation. Works well, but still preliminary.
This commit is contained in:
+114
-146
@@ -1,6 +1,6 @@
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/*
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* Asynchronous PipeWire Backend. This file is part of Shairport Sync.
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* Copyright (c) Mike Brady 2017-2023
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* Copyright (c) Mike Brady 2023
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person
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@@ -24,6 +24,10 @@
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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// This uses ideas from the tone generator sample code at:
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// https://github.com/PipeWire/pipewire/blob/master/src/examples/audio-src.c
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// Thanks to the Wim Taymans.
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#include "audio.h"
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#include "common.h"
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#include <errno.h>
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@@ -39,7 +43,6 @@
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#define DEFAULT_FORMAT SPA_AUDIO_FORMAT_S16_LE
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#define DEFAULT_RATE 44100
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#define DEFAULT_CHANNELS 2
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#define DEFAULT_VOLUME 0.7
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// Four seconds buffer -- should be plenty
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#define buffer_allocation 44100 * 4 * 2 * 2
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@@ -53,9 +56,9 @@ static size_t audio_occupancy;
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uint64_t starting_time;
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struct timing_data {
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int pw_time_is_valid; //set when the pw_time has been set
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int pw_time_is_valid; // set when the pw_time has been set
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struct pw_time time_info; // information about the last time a process callback occurred
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size_t frames; // the number of frames sent at that time
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size_t frames; // the number of frames sent at that time
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};
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// to avoid using a mutex, write the same data twice and check they are the same
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@@ -66,8 +69,6 @@ struct timing_data timing_data_1, timing_data_2;
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struct data {
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struct pw_thread_loop *loop;
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struct pw_stream *stream;
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double accumulator;
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};
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// the pipewire global data structure
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@@ -75,14 +76,46 @@ struct data data = {
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0,
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};
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static int fill(void *dest, int max_frames, int stride) {
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size_t bytes_we_can_transfer = max_frames * stride;
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static void on_state_changed(__attribute__((unused)) void *userdata, enum pw_stream_state old,
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enum pw_stream_state state,
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__attribute__((unused)) const char *error) {
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// struct pw_data *pw = userdata;
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debug(3, "pw: stream state changed %s -> %s", pw_stream_state_as_string(old),
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pw_stream_state_as_string(state));
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}
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static void on_process(void *userdata) {
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struct data *data = userdata;
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int n_frames = 0;
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pthread_mutex_lock(&buffer_mutex);
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if (bytes_we_can_transfer > audio_occupancy)
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bytes_we_can_transfer = audio_occupancy;
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pthread_mutex_unlock(&buffer_mutex);
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if (bytes_we_can_transfer > 0) {
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if (audio_occupancy > 0) {
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// get a buffer to see how big it can be
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struct pw_buffer *b = pw_stream_dequeue_buffer(data->stream);
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if (b == NULL) {
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pw_log_warn("out of buffers: %m");
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return;
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}
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struct spa_buffer *buf = b->buffer;
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uint8_t *dest = buf->datas[0].data;
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if (dest == NULL) // the first data block does not contain a data pointer
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return;
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int stride = sizeof(int16_t) * DEFAULT_CHANNELS;
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int max_possible_frames = SPA_MIN(b->requested, buf->datas[0].maxsize / stride);
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size_t bytes_we_can_transfer = max_possible_frames * stride;
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if (bytes_we_can_transfer > audio_occupancy)
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bytes_we_can_transfer = audio_occupancy;
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n_frames = bytes_we_can_transfer / stride;
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size_t bytes_to_end_of_buffer = (size_t)(audio_umb - audio_toq); // must be zero or positive
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if (bytes_we_can_transfer <= bytes_to_end_of_buffer) {
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// the bytes are all in a row in the audio buffer
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memcpy(dest, audio_toq, bytes_we_can_transfer);
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@@ -96,81 +129,42 @@ static int fill(void *dest, int max_frames, int stride) {
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memcpy(new_dest, audio_lmb, bytes_we_can_transfer - first_portion_to_write);
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audio_toq = audio_lmb + bytes_we_can_transfer - first_portion_to_write;
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}
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// lock
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pthread_mutex_lock(&buffer_mutex);
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buf->datas[0].chunk->offset = 0;
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buf->datas[0].chunk->stride = stride;
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buf->datas[0].chunk->size = n_frames * stride;
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pw_stream_queue_buffer(data->stream, b);
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debug(3, "Queueing %d frames for output.", n_frames);
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audio_occupancy -= bytes_we_can_transfer;
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pthread_mutex_unlock(&buffer_mutex);
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// unlock
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}
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return bytes_we_can_transfer / stride; // back to numbers of frames
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}
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pthread_mutex_unlock(&buffer_mutex);
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/* our data processing function is in general:
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*
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* struct pw_buffer *b;
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* b = pw_stream_dequeue_buffer(stream);
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*
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* .. generate stuff in the buffer ...
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*
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* pw_stream_queue_buffer(stream, b);
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*/
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static void on_process(void *userdata) {
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struct data *data = userdata;
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struct pw_time time_info;
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memset(&time_info, 0, sizeof(time_info));
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struct pw_buffer *b;
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struct spa_buffer *buf;
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int max_possible_frames, n_frames, stride;
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uint8_t *p;
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if ((b = pw_stream_dequeue_buffer(data->stream)) == NULL) {
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pw_log_warn("out of buffers: %m");
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return;
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}
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buf = b->buffer;
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if ((p = buf->datas[0].data) == NULL) // the first data block does not contain a data pointer
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return;
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stride = sizeof(int16_t) * DEFAULT_CHANNELS;
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max_possible_frames = SPA_MIN(b->requested, buf->datas[0].maxsize / stride);
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do {
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n_frames = fill(p, max_possible_frames, stride);
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if (n_frames == 0) {
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usleep(1000);
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}
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} while(n_frames == 0);
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buf->datas[0].chunk->offset = 0;
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buf->datas[0].chunk->stride = stride;
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buf->datas[0].chunk->size = n_frames * stride;
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debug(3, "Queueing %d frames for output.", n_frames);
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if (pw_stream_get_time_n(data->stream, &timing_data_1.time_info, sizeof(time_info)) == 0)
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timing_data_1.frames = n_frames;
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if (pw_stream_get_time_n(data->stream, &timing_data_1.time_info, sizeof(struct timing_data)) == 0)
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timing_data_1.pw_time_is_valid = 1;
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else
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timing_data_1.pw_time_is_valid = 0;
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__sync_synchronize();
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memcpy((char *)&timing_data_2, (char *)&timing_data_1, sizeof(struct timing_data));
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__sync_synchronize();
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pw_stream_queue_buffer(data->stream, b);
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}
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static const struct pw_stream_events stream_events = {
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PW_VERSION_STREAM_EVENTS,
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.process = on_process,
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};
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PW_VERSION_STREAM_EVENTS, .process = on_process, .state_changed = on_state_changed};
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static void deinit(void) {
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pw_thread_loop_stop(data.loop);
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pw_stream_destroy(data.stream);
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pw_thread_loop_destroy(data.loop);
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pw_deinit();
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free(audio_lmb); // deallocate that buffer
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}
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static int init(__attribute__((unused)) int argc, __attribute__((unused)) char **argv) {
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debug(1, "pw_init");
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// set up default values first
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memset(&timing_data_1,0,sizeof(struct timing_data));
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memset(&timing_data_2,0,sizeof(struct timing_data));
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memset(&timing_data_1, 0, sizeof(struct timing_data));
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memset(&timing_data_2, 0, sizeof(struct timing_data));
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config.audio_backend_buffer_desired_length = 0.35;
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config.audio_backend_buffer_interpolation_threshold_in_seconds =
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0.02; // below this, soxr interpolation will not occur -- it'll be basic interpolation
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@@ -207,30 +201,17 @@ static int init(__attribute__((unused)) int argc, __attribute__((unused)) char *
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int largc = 0;
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pw_init(&largc, NULL);
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/* make a main loop. If you already have another main loop, you can add
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* the fd of this pipewire mainloop to it. */
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data.loop = pw_thread_loop_new("tone-generator", NULL);
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/* make a threaded loop. */
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data.loop = pw_thread_loop_new("shairport-sync", NULL);
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pw_thread_loop_lock(data.loop);
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pw_thread_loop_start(data.loop);
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/* Create a simple stream, the simple stream manages the core and remote
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* objects for you if you don't need to deal with them.
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*
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* If you plan to autoconnect your stream, you need to provide at least
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* media, category and role properties.
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*
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* Pass your events and a user_data pointer as the last arguments. This
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* will inform you about the stream state. The most important event
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* you need to listen to is the process event where you need to produce
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* the data.
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*/
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props = pw_properties_new(PW_KEY_MEDIA_TYPE, "Audio", PW_KEY_MEDIA_CATEGORY, "Playback",
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PW_KEY_MEDIA_ROLE, "Music", PW_KEY_APP_NAME, "Shairport Sync", NULL);
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data.stream = pw_stream_new_simple(pw_thread_loop_get_loop(data.loop), "audio-src-tg", props,
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data.stream = pw_stream_new_simple(pw_thread_loop_get_loop(data.loop), "shairport-sync", props,
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&stream_events, &data);
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/* Make one parameter with the supported formats. The SPA_PARAM_EnumFormat
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@@ -248,58 +229,42 @@ static int init(__attribute__((unused)) int argc, __attribute__((unused)) char *
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params, 1);
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pw_thread_loop_unlock(data.loop);
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debug(1, "pa_init done");
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return 0;
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}
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static void deinit(void) {
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pw_thread_loop_unlock(data.loop);
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debug(1, "pipewire: deinit deactivated the stream");
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pw_thread_loop_signal(data.loop, false);
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pw_thread_loop_wait(data.loop);
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debug(1, "pipewire: deinit loop wait done");
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pw_thread_loop_stop(data.loop);
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debug(1, "pipewire: deinit loop stopped");
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pw_stream_destroy(data.stream);
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debug(1, "pipewire: deinit stream destroyed");
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pw_thread_loop_destroy(data.loop);
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debug(1, "pipewire: deinit loop destroyed");
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pw_deinit();
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debug(1, "pipewire: pw_deinit terminated");
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free(audio_lmb); // deallocate that buffer
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debug(1, "pipewire: deinit done");
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}
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static void start(__attribute__((unused)) int sample_rate,
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__attribute__((unused)) int sample_format) {
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}
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__attribute__((unused)) int sample_format) {}
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static int play(__attribute__((unused)) void *buf, int samples,
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__attribute__((unused)) int sample_type, __attribute__((unused)) uint32_t timestamp,
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__attribute__((unused)) uint64_t playtime) {
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__attribute__((unused)) uint64_t playtime) {
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// copy the samples into the queue
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debug(3, "play %u samples; %u bytes already in the buffer.", samples, audio_occupancy);
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size_t bytes_to_transfer = samples * 2 * 2;
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size_t space_to_end_of_buffer = audio_umb - audio_eoq;
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if (space_to_end_of_buffer >= bytes_to_transfer) {
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memcpy(audio_eoq, buf, bytes_to_transfer);
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pthread_mutex_lock(&buffer_mutex);
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pthread_mutex_lock(&buffer_mutex);
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size_t bytes_available = audio_size - audio_occupancy;
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if (bytes_available < bytes_to_transfer)
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bytes_to_transfer = bytes_available;
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if (bytes_to_transfer > 0) {
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size_t space_to_end_of_buffer = audio_umb - audio_eoq;
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if (space_to_end_of_buffer >= bytes_to_transfer) {
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memcpy(audio_eoq, buf, bytes_to_transfer);
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audio_eoq += bytes_to_transfer;
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} else {
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memcpy(audio_eoq, buf, space_to_end_of_buffer);
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buf += space_to_end_of_buffer;
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memcpy(audio_lmb, buf, bytes_to_transfer - space_to_end_of_buffer);
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audio_eoq = audio_lmb + bytes_to_transfer - space_to_end_of_buffer;
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}
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audio_occupancy += bytes_to_transfer;
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pthread_mutex_unlock(&buffer_mutex);
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audio_eoq += bytes_to_transfer;
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} else {
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memcpy(audio_eoq, buf, space_to_end_of_buffer);
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buf += space_to_end_of_buffer;
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memcpy(audio_lmb, buf, bytes_to_transfer - space_to_end_of_buffer);
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pthread_mutex_lock(&buffer_mutex);
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audio_occupancy += bytes_to_transfer;
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pthread_mutex_unlock(&buffer_mutex);
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audio_eoq = audio_lmb + bytes_to_transfer - space_to_end_of_buffer;
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}
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debug(3, "play %d samples; %d bytes in buffer.", samples, audio_occupancy);
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pthread_mutex_unlock(&buffer_mutex);
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return 0;
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}
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int delay(long *the_delay) {
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long result = 0;
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int reply = 0;
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// find out what's already in the PipeWire system and when
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struct timing_data timing_data;
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int loop_count = 1;
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@@ -307,40 +272,44 @@ int delay(long *the_delay) {
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memcpy(&timing_data, (char *)&timing_data_1, sizeof(struct timing_data));
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__sync_synchronize();
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if (memcmp(&timing_data, (char *)&timing_data_2, sizeof(struct timing_data)) != 0) {
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usleep(2); // microseconds
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loop_count++;
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__sync_synchronize();
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usleep(2); // microseconds
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loop_count++;
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__sync_synchronize();
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}
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} while ((memcmp(&timing_data, (char *)&timing_data_2, sizeof(struct timing_data)) != 0) && (loop_count < 10));
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} while ((memcmp(&timing_data, (char *)&timing_data_2, sizeof(struct timing_data)) != 0) &&
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(loop_count < 10));
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long total_delay_now_frames_long = 0;
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if ((loop_count < 10) && (timing_data.pw_time_is_valid != 0)) {
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struct timespec time_now;
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struct timespec time_now;
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clock_gettime(CLOCK_MONOTONIC, &time_now);
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int64_t interval_from_process_time_to_now = SPA_TIMESPEC_TO_NSEC(&time_now) - timing_data.time_info.now;
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int64_t interval_from_process_time_to_now =
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SPA_TIMESPEC_TO_NSEC(&time_now) - timing_data.time_info.now;
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int64_t delay_in_ns = timing_data.time_info.delay + timing_data.time_info.buffered;
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delay_in_ns = delay_in_ns * 1000000000;
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delay_in_ns = delay_in_ns * timing_data.time_info.rate.num;
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delay_in_ns = delay_in_ns / timing_data.time_info.rate.denom;
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int64_t total_delay_now_ns = delay_in_ns - interval_from_process_time_to_now;
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int64_t total_delay_now_frames = (total_delay_now_ns * 44100)/1000000000 + timing_data.frames;
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int64_t total_delay_now_frames = (total_delay_now_ns * 44100) / 1000000000 + timing_data.frames;
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total_delay_now_frames_long = total_delay_now_frames;
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debug(3, "total delay in frames: % " PRId64 ", %ld.", total_delay_now_frames, total_delay_now_frames_long);
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debug(3,
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"interval_from_process_time_to_now: %" PRId64 " ns, "
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"delay_in_ns: %" PRId64 ", queued: %" PRId64 ", buffered: %" PRId64 ".",
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// delay_timing_data.time_info.rate.num, delay_timing_data.time_info.rate.denom,
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interval_from_process_time_to_now, delay_in_ns,
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timing_data.time_info.queued, timing_data.time_info.buffered);
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debug(3, "total delay in frames: %ld.", total_delay_now_frames_long);
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if (timing_data.time_info.queued != 0) {
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debug(1, "buffers queued: %d", timing_data.time_info.queued);
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}
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/*
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debug(3,
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"interval_from_process_time_to_now: %" PRId64 " ns, "
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"delay_in_ns: %" PRId64 ", queued: %" PRId64 ", buffered: %" PRId64 ".",
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// delay_timing_data.time_info.rate.num, delay_timing_data.time_info.rate.denom,
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interval_from_process_time_to_now, delay_in_ns,
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timing_data.time_info.queued, timing_data.time_info.buffered);
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*/
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} else {
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debug(1, "can't get time info.");
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}
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long result = 0;
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int reply = 0;
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pthread_mutex_lock(&buffer_mutex);
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result = total_delay_now_frames_long + audio_occupancy / (2 * 2);
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pthread_mutex_unlock(&buffer_mutex);
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@@ -348,19 +317,18 @@ int delay(long *the_delay) {
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return reply;
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}
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static void flush(void) {
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pthread_mutex_lock(&buffer_mutex);
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audio_toq = audio_eoq = audio_lmb;
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audio_umb = audio_lmb + audio_size;
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pthread_mutex_lock(&buffer_mutex);
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audio_occupancy = 0;
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pthread_mutex_unlock(&buffer_mutex);
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}
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static void stop(void) {
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pthread_mutex_lock(&buffer_mutex);
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audio_toq = audio_eoq = audio_lmb;
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audio_umb = audio_lmb + audio_size;
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pthread_mutex_lock(&buffer_mutex);
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audio_occupancy = 0;
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pthread_mutex_unlock(&buffer_mutex);
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}
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