Remove some obsolete error checking code.

This commit is contained in:
Mike Brady
2021-05-12 10:58:29 +01:00
parent e8e81a8b07
commit a27f43cf92
+1 -10
View File
@@ -885,6 +885,7 @@ static abuf_t *buffer_get_frame(rtsp_conn_info *conn) {
local_time_now = get_absolute_time_in_ns(); // type okay
// debug(3, "buffer_get_frame is iterating");
// we must have timing information before we can do anything here
if (have_timestamp_timing_information(conn)) {
int rco = get_requested_connection_state_to_output();
@@ -1762,16 +1763,6 @@ void *player_thread_func(void *arg) {
conn->dac_buffer_queue_minimum_length);
conn->session_corrections = 0;
// conn->play_segment_reference_frame = 0; // zero signals that we are not in a play segment
// check that there are enough buffers to accommodate the desired latency and the latency offset
int maximum_latency =
conn->latency + (int)(config.audio_backend_latency_offset * config.output_rate);
if ((maximum_latency + (352 - 1)) / 352 + 10 > BUFFER_FRAMES)
die("Not enough buffers available for a total latency of %d frames. A maximum of %d 352-frame "
"packets may be accommodated.",
maximum_latency, BUFFER_FRAMES);
conn->connection_state_to_output = get_requested_connection_state_to_output();
// this is about half a minute
//#define trend_interval 3758