deglobalise self_scope_id for ipv6
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@@ -48,7 +48,7 @@
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//static char client_ip_string[INET6_ADDRSTRLEN]; // the ip string pointing to the client
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//static char self_ip_string[INET6_ADDRSTRLEN]; // the ip string being used by this program -- it
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// could be one of many, so we need to know it
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static uint32_t self_scope_id; // if it's an ipv6 connection, this will be its scope
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//static uint32_t self_scope_id; // if it's an ipv6 connection, this will be its scope
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static short connection_ip_family; // AF_INET / AF_INET6
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static uint32_t client_active_remote; // used when you want to control the client...
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@@ -655,7 +655,7 @@ void rtp_setup(SOCKADDR *local, SOCKADDR *remote, int cport, int tport, uint32_t
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sa6 = (struct sockaddr_in6 *)local;
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self_addr = &(sa6->sin6_addr);
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self_port = ntohs(sa6->sin6_port);
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self_scope_id = sa6->sin6_scope_id;
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conn->self_scope_id = sa6->sin6_scope_id;
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}
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#endif
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if (connection_ip_family == AF_INET) {
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@@ -690,7 +690,7 @@ void rtp_setup(SOCKADDR *local, SOCKADDR *remote, int cport, int tport, uint32_t
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memcpy(&rtp_client_control_socket, servinfo->ai_addr, sizeof(struct sockaddr_in6));
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// ensure the scope id matches that of remote. this is needed for link-local addresses.
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struct sockaddr_in6 *sa6 = (struct sockaddr_in6 *)&rtp_client_control_socket;
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sa6->sin6_scope_id = self_scope_id;
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sa6->sin6_scope_id = conn->self_scope_id;
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} else
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#endif
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memcpy(&rtp_client_control_socket, servinfo->ai_addr, sizeof(struct sockaddr_in));
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@@ -709,7 +709,7 @@ void rtp_setup(SOCKADDR *local, SOCKADDR *remote, int cport, int tport, uint32_t
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memcpy(&rtp_client_timing_socket, servinfo->ai_addr, sizeof(struct sockaddr_in6));
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// ensure the scope id matches that of remote. this is needed for link-local addresses.
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struct sockaddr_in6 *sa6 = (struct sockaddr_in6 *)&rtp_client_timing_socket;
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sa6->sin6_scope_id = self_scope_id;
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sa6->sin6_scope_id = conn->self_scope_id;
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} else
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#endif
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memcpy(&rtp_client_timing_socket, servinfo->ai_addr, sizeof(struct sockaddr_in));
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@@ -718,9 +718,9 @@ void rtp_setup(SOCKADDR *local, SOCKADDR *remote, int cport, int tport, uint32_t
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// now, we open three sockets -- one for the audio stream, one for the timing and one for the
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// control
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*lsport = bind_port(connection_ip_family, conn->self_ip_string, self_scope_id, &audio_socket);
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*lcport = bind_port(connection_ip_family, conn->self_ip_string, self_scope_id, &control_socket);
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*ltport = bind_port(connection_ip_family, conn->self_ip_string, self_scope_id, &timing_socket);
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*lsport = bind_port(connection_ip_family, conn->self_ip_string, conn->self_scope_id, &audio_socket);
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*lcport = bind_port(connection_ip_family, conn->self_ip_string, conn->self_scope_id, &control_socket);
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*ltport = bind_port(connection_ip_family, conn->self_ip_string, conn->self_scope_id, &timing_socket);
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debug(2, "listening for audio, control and timing on ports %d, %d, %d.", *lsport, *lcport,
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*ltport);
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