Make this threadsafe and modify the clock drift diagnostics
This commit is contained in:
@@ -391,10 +391,10 @@ void *rtp_timing_receiver(void *arg) {
|
||||
|
||||
uint64_t local_time_by_remote_clock = distant_transmit_time + return_time / 2;
|
||||
|
||||
unsigned int cc;
|
||||
unsigned int cc,chosen;
|
||||
for (cc = time_ping_history - 1; cc > 0; cc--) {
|
||||
conn->time_pings[cc] = conn->time_pings[cc - 1];
|
||||
conn->time_pings[cc].dispersion = (conn->time_pings[cc].dispersion * 133) /
|
||||
conn->time_pings[cc].dispersion = (conn->time_pings[cc].dispersion * 110) /
|
||||
100; // make the dispersions 'age' by this rational factor
|
||||
}
|
||||
// these are for diagnostics only -- not used
|
||||
@@ -412,9 +412,11 @@ void *rtp_timing_receiver(void *arg) {
|
||||
// now pick the timestamp with the lowest dispersion
|
||||
uint64_t l2rtd = conn->time_pings[0].local_to_remote_difference;
|
||||
uint64_t tld = conn->time_pings[0].dispersion;
|
||||
chosen = 0;
|
||||
for (cc = 1; cc < conn->time_ping_count; cc++)
|
||||
if (conn->time_pings[cc].dispersion < tld) {
|
||||
l2rtd = conn->time_pings[cc].local_to_remote_difference;
|
||||
chosen = cc;
|
||||
tld = conn->time_pings[cc].dispersion;
|
||||
local_time_chosen = conn->time_pings[cc].local_time;
|
||||
remote_time_chosen = conn->time_pings[cc].remote_time;
|
||||
@@ -444,6 +446,7 @@ void *rtp_timing_receiver(void *arg) {
|
||||
}
|
||||
|
||||
int64_t clock_drift, clock_drift_in_usec;
|
||||
double clock_drift_ppm = 0.0;
|
||||
if (first_local_time == 0) {
|
||||
first_local_time = local_time_chosen;
|
||||
first_remote_time = remote_time_chosen;
|
||||
@@ -456,28 +459,30 @@ void *rtp_timing_receiver(void *arg) {
|
||||
clock_drift = remote_time_change - local_time_change;
|
||||
else
|
||||
clock_drift = -(local_time_change - remote_time_change);
|
||||
}
|
||||
if (clock_drift >= 0)
|
||||
clock_drift_in_usec = (clock_drift * 1000000) >> 32;
|
||||
else
|
||||
clock_drift_in_usec = -(((-clock_drift) * 1000000) >> 32);
|
||||
if (clock_drift >= 0)
|
||||
clock_drift_in_usec = (clock_drift * 1000000) >> 32;
|
||||
else
|
||||
clock_drift_in_usec = -(((-clock_drift) * 1000000) >> 32);
|
||||
clock_drift_ppm = (1.0*clock_drift_in_usec)/(local_time_change>>32);
|
||||
}
|
||||
|
||||
|
||||
int64_t source_drift_usec;
|
||||
if (play_segment_reference_frame != 0) {
|
||||
if (conn->play_segment_reference_frame != 0) {
|
||||
int64_t reference_timestamp;
|
||||
uint64_t reference_timestamp_time, remote_reference_timestamp_time;
|
||||
get_reference_timestamp_stuff(&reference_timestamp, &reference_timestamp_time,
|
||||
&remote_reference_timestamp_time, conn);
|
||||
uint64_t frame_difference = 0;
|
||||
if (reference_timestamp >= play_segment_reference_frame)
|
||||
frame_difference = (uint64_t)reference_timestamp - (uint64_t)play_segment_reference_frame;
|
||||
if (reference_timestamp >= conn->play_segment_reference_frame)
|
||||
frame_difference = (uint64_t)reference_timestamp - (uint64_t)conn->play_segment_reference_frame;
|
||||
else // rollover
|
||||
frame_difference =
|
||||
(uint64_t)reference_timestamp + 0x100000000 - (uint64_t)play_segment_reference_frame;
|
||||
(uint64_t)reference_timestamp + 0x100000000 - (uint64_t)conn->play_segment_reference_frame;
|
||||
uint64_t frame_time_difference_calculated = (((uint64_t)frame_difference << 32) / 44100);
|
||||
uint64_t frame_time_difference_actual =
|
||||
remote_reference_timestamp_time -
|
||||
play_segment_reference_frame_remote_time; // this is all done by reference to the
|
||||
conn->play_segment_reference_frame_remote_time; // this is all done by reference to the
|
||||
// sources' system clock
|
||||
// debug(1,"%llu frames since play started, %llu usec calculated, %llu usec
|
||||
// actual",frame_difference, (frame_time_difference_calculated*1000000)>>32,
|
||||
@@ -500,18 +505,14 @@ void *rtp_timing_receiver(void *arg) {
|
||||
// config.output->delay(¤t_delay);
|
||||
//}
|
||||
// Useful for troubleshooting:
|
||||
// clock_drift between source and local clock -- +ve means source is faster
|
||||
// session_corrections -- the amount of correction done, in microseconds. +ve means frames
|
||||
// added
|
||||
// current_delay = delay in DAC buffer in frames
|
||||
// source_drift_usec = how much faster (+ve) or slower the source DAC is running relative
|
||||
// to the source clock
|
||||
// buffer_occupancy = the number of buffers occupied. Crude, but should show no long term
|
||||
// trend if source and device are in sync.
|
||||
// return_time = the time from soliciting a timing packet to getting it back. It should be
|
||||
// short ( < 5 ms) and pretty consistent.
|
||||
// debug(1, "%lld\t%lld\t%ld\t%lld\t%u\t%llu",
|
||||
// clock_drift_in_usec,(session_corrections*1000000)/44100,current_delay,source_drift_usec,buffer_occupancy,(return_time*1000000)>>32);
|
||||
//debug(1, "clock_drift_ppm %f\tchosen %5d\tsource_drift_usec %10.1lld\treturn_time_in_usec %10.1llu",
|
||||
//clock_drift_ppm,
|
||||
//chosen,
|
||||
//(session_corrections*1000000)/44100,
|
||||
//current_delay,
|
||||
//source_drift_usec,
|
||||
//buffer_occupancy,
|
||||
//(return_time*1000000)>>32);
|
||||
|
||||
} else {
|
||||
debug(1, "Timing port -- Unknown RTP packet of type 0x%02X length %d.", packet[1], nread);
|
||||
|
||||
Reference in New Issue
Block a user