Change some debug messages.
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@@ -1827,8 +1827,9 @@ static void *rtsp_conversation_thread_func(void *pconn) {
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if ((rtsp_playing()) && (conn->player_thread)) {
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debug(1, "Synchronously terminate playing thread of RTSP conversation thread %d.",conn->connection_number);
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player_stop(conn); // might be less noisy doing this first
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debug(1, "Successful termination of playing thread of RTSP conversation thread %d.",conn->connection_number);
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}
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debug(1, "Synchronously terminate RTSP conversation thread %d.",conn->connection_number);
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debug(1, "Request termination of RTSP conversation thread %d.",conn->connection_number);
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conn->stop = 1;
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} else {
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debug(1, "rtsp_read_request error %d, packet ignored.", (int)reply);
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@@ -1848,7 +1849,7 @@ static void *rtsp_conversation_thread_func(void *pconn) {
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// }
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rtp_terminate(conn);
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pthread_mutex_unlock(&play_lock);
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debug(2, "RTSP conversation thread %d terminated.",conn->connection_number);
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debug(1, "RTSP conversation thread %d terminated.",conn->connection_number);
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// please_shutdown = 0;
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conn->running = 0;
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return NULL;
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