Merge pull request #344 from mikebrady/short-packets
Short packets – handles packets sent by the HTC 10's official AirPlay client. Needs a lot of testing!
This commit is contained in:
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-1
@@ -2,7 +2,7 @@
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# Process this file with autoconf to produce a configure script.
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AC_PREREQ([2.50])
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AC_INIT([shairport-sync], [2.8.4.4], [mikebrady@eircom.net])
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AC_INIT([shairport-sync], [2.8.4.5], [mikebrady@eircom.net])
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AM_INIT_AUTOMAKE
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AC_CONFIG_SRCDIR([shairport.c])
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AC_CONFIG_HEADERS([config.h])
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@@ -74,9 +74,13 @@ static AES_KEY aes;
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#endif
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static int sampling_rate, frame_size;
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#define FRAME_BYTES(frame_size) (4 * frame_size)
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static int bytes_per_audio_frame = 4;
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// The maximum frame size change there can be is +/- 1;
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static int max_frame_size_change = 1;
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// #define FRAME_BYTES(frame_size) (4 * frame_size)
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// maximal resampling shift - conservative
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#define OUTFRAME_BYTES(frame_size) (4 * (frame_size + 3))
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//#define OUTFRAME_BYTES(frame_size) (4 * (frame_size + 3))
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#ifdef HAVE_LIBPOLARSSL
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static aes_context dctx;
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@@ -112,6 +116,7 @@ typedef struct audio_buffer_entry { // decoded audio packets
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uint32_t timestamp;
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seq_t sequence_number;
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signed short *data;
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int length; // the length of the decoded data
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} abuf_t;
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static abuf_t audio_buffer[BUFFER_FRAMES];
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#define BUFIDX(seqno) ((seq_t)(seqno) % BUFFER_FRAMES)
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@@ -222,12 +227,21 @@ static inline int seq32_order(uint32_t a, uint32_t b) {
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return (C & 0x80000000) == 0;
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}
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static int alac_decode(short *dest, uint8_t *buf, int len) {
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static int alac_decode(short *dest, int *destlen, uint8_t *buf, int len) {
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// parameters: where the decoded stuff goes, its length in samples,
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// the incoming packet, the length of the incoming packet in bytes
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// destlen should contain the allowed max number of samples on entry
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if (len>MAX_PACKET) {
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warn("Incoming audio packet size is too large at %d; it should not exceed %d.",len,MAX_PACKET);
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return -1;
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}
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unsigned char packet[MAX_PACKET];
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unsigned char packetp[MAX_PACKET];
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assert(len <= MAX_PACKET);
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// assert(len <= MAX_PACKET);
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int reply = 0; //everything okay
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int outsize=FRAME_BYTES(frame_size); // the size it should be
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int outsize=bytes_per_audio_frame*(*destlen); // the size the output should be, in bytes
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int toutsize = outsize;
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if (encrypted) {
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unsigned char iv[16];
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@@ -244,14 +258,14 @@ static int alac_decode(short *dest, uint8_t *buf, int len) {
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} else {
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alac_decode_frame(decoder_info, buf, dest, &outsize);
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}
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if (outsize!=FRAME_BYTES(frame_size)) {
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if(outsize<FRAME_BYTES(frame_size)) {
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debug(2,"Output from alac_decode is smaller than expected. Encrypted = %d.",encrypted);
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} else {
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debug(2,"Output from alac_decode larger than expected -- truncated, but buffer overflow possible! Encrypted = %d.",encrypted);
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}
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reply = -1; // output frame is the wrong size
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}
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if(outsize>toutsize) {
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debug(2,"Output from alac_decode larger (%d bytes, not frames) than expected (%d bytes) -- truncated, but buffer overflow possible! Encrypted = %d.",outsize, toutsize, encrypted);
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reply = -1; // output packet is the wrong size
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}
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*destlen = outsize / bytes_per_audio_frame;
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if ((outsize % bytes_per_audio_frame)!=0)
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debug(1,"Number of audio frames (%d) does not correspond exactly to the number of bytes (%d) and the audio frame size (%d).",*destlen,outsize,bytes_per_audio_frame);
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return reply;
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}
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@@ -290,7 +304,7 @@ static void free_decoder(void) { alac_free(decoder_info); }
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static void init_buffer(void) {
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int i;
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for (i = 0; i < BUFFER_FRAMES; i++)
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audio_buffer[i].data = malloc(OUTFRAME_BYTES(frame_size));
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audio_buffer[i].data = malloc(bytes_per_audio_frame*(frame_size+max_frame_size_change));
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ab_resync();
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}
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@@ -375,8 +389,10 @@ void player_put_packet(seq_t seqno, uint32_t timestamp, uint8_t *data, int len)
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// pthread_mutex_unlock(&ab_mutex);
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if (abuf) {
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if (alac_decode(abuf->data, data, len)==0) {
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int datalen = frame_size;
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if (alac_decode(abuf->data, &datalen, data, len)==0) {
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abuf->ready = 1;
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abuf->length = datalen;
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abuf->timestamp = timestamp;
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abuf->sequence_number = seqno;
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@@ -686,11 +702,11 @@ static abuf_t *buffer_get_frame(void) {
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// debug(2,"Zero length silence buffer needed with gross_frame_gap of %lld and dac_delay of %lld.",gross_frame_gap,dac_delay);
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// the fs (number of frames of silence to play) can be zero in the DAC doesn't start ouotputting frames for a while -- it could get loaded up but not start responding for many milliseconds.
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if (fs!=0) {
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silence = malloc(FRAME_BYTES(fs));
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silence = malloc(bytes_per_audio_frame*fs);
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if (silence==NULL)
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debug(1,"Failed to allocate %d byte silence buffer.",fs);
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else {
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memset(silence, 0, FRAME_BYTES(fs));
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memset(silence, 0, bytes_per_audio_frame*fs);
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// debug(1,"Exact frame gap is %llu; play %d frames of silence. Dac_delay is %d,
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// with %d packets.",exact_frame_gap,fs,dac_delay,seq_diff(ab_read, ab_write));
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config.output->play(silence, fs);
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@@ -822,7 +838,7 @@ static abuf_t *buffer_get_frame(void) {
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if (!curframe->ready) {
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// debug(1, "Supplying a silent frame for frame %u", read);
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missing_packets++;
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memset(curframe->data, 0, FRAME_BYTES(frame_size));
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memset(curframe->data, 0, bytes_per_audio_frame*frame_size);
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curframe->timestamp = 0;
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}
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curframe->ready = 0;
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@@ -842,17 +858,17 @@ static inline short shortmean(short a, short b) {
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}
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// stuff: 1 means add 1; 0 means do nothing; -1 means remove 1
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static int stuff_buffer_basic(short *inptr, short *outptr, int stuff) {
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if ((stuff > 1) || (stuff < -1)) {
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debug(1, "Stuff argument to stuff_buffer must be from -1 to +1.");
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return frame_size;
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static int stuff_buffer_basic(short *inptr, int length, short *outptr, int stuff) {
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if ((stuff > 1) || (stuff < -1) || (length <100)) {
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// debug(1, "Stuff argument to stuff_buffer must be from -1 to +1 and length >100.");
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return length;
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}
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int i;
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int stuffsamp = frame_size;
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int stuffsamp = length;
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if (stuff)
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// stuffsamp = rand() % (frame_size - 1);
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// stuffsamp = rand() % (length - 1);
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stuffsamp =
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(rand() % (frame_size - 2)) + 1; // ensure there's always a sample before and after the item
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(rand() % (length - 2)) + 1; // ensure there's always a sample before and after the item
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pthread_mutex_lock(&vol_mutex);
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for (i = 0; i < stuffsamp; i++) { // the whole frame, if no stuffing
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@@ -872,22 +888,28 @@ static int stuff_buffer_basic(short *inptr, short *outptr, int stuff) {
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inptr++;
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inptr++;
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}
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for (i = stuffsamp; i < frame_size + stuff; i++) {
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// if you're removing, i.e. stuff < 0, copy that much less over. If you're adding, do all the rest.
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int remainder = length;
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if (stuff<0)
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remainder = remainder+stuff; // don't run over the correct end of the output buffer
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for (i = stuffsamp; i < remainder; i++) {
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*outptr++ = dithered_vol(*inptr++);
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*outptr++ = dithered_vol(*inptr++);
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}
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}
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pthread_mutex_unlock(&vol_mutex);
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return frame_size + stuff;
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return length + stuff;
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}
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#ifdef HAVE_LIBSOXR
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// stuff: 1 means add 1; 0 means do nothing; -1 means remove 1
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static int stuff_buffer_soxr(short *inptr, short *outptr, int stuff) {
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if ((stuff > 1) || (stuff < -1)) {
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debug(1, "Stuff argument to sox_stuff_buffer must be from -1 to +1.");
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return frame_size;
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static int stuff_buffer_soxr(short *inptr, int length, short *outptr, int stuff) {
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if ((stuff > 1) || (stuff < -1) || (length < 100)) {
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// debug(1, "Stuff argument to sox_stuff_buffer must be from -1 to +1 and length must be > 100.");
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return length;
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}
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int i;
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short *ip, *op;
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@@ -905,16 +927,16 @@ static int stuff_buffer_soxr(short *inptr, short *outptr, int stuff) {
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size_t odone;
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soxr_error_t error = soxr_oneshot(frame_size, frame_size + stuff, 2, /* Rates and # of chans. */
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inptr, frame_size, NULL, /* Input. */
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outptr, frame_size + stuff, &odone, /* Output. */
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soxr_error_t error = soxr_oneshot(length, length + stuff, 2, /* Rates and # of chans. */
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inptr, length, NULL, /* Input. */
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outptr, length + stuff, &odone, /* Output. */
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&io_spec, /* Input, output and transfer spec. */
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NULL, NULL); /* Default configuration.*/
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if (error)
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die("soxr error: %s\n", "error: %s\n", soxr_strerror(error));
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if (odone > frame_size + 1)
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if (odone > length + 1)
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die("odone = %d!\n", odone);
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const int gpm = 5;
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@@ -926,8 +948,8 @@ static int stuff_buffer_soxr(short *inptr, short *outptr, int stuff) {
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}
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// keep the last (dpm) samples, to mitigate the Gibbs phenomenon
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op = outptr + (frame_size + stuff - gpm) * sizeof(short);
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ip = inptr + (frame_size - gpm) * sizeof(short);
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op = outptr + (length + stuff - gpm) * sizeof(short);
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ip = inptr + (length - gpm) * sizeof(short);
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for (i = 0; i < gpm; i++) {
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*op++ = *ip++;
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*op++ = *ip++;
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@@ -937,7 +959,7 @@ static int stuff_buffer_soxr(short *inptr, short *outptr, int stuff) {
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if (fix_volume != 65536.0) {
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// pthread_mutex_lock(&vol_mutex);
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op = outptr;
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for (i = 0; i < frame_size + stuff; i++) {
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for (i = 0; i < length + stuff; i++) {
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*op = dithered_vol(*op);
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op++;
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*op = dithered_vol(*op);
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@@ -949,13 +971,13 @@ static int stuff_buffer_soxr(short *inptr, short *outptr, int stuff) {
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} else { // the whole frame, if no stuffing
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// pthread_mutex_lock(&vol_mutex);
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for (i = 0; i < frame_size; i++) {
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for (i = 0; i < length; i++) {
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*op++ = dithered_vol(*ip++);
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*op++ = dithered_vol(*ip++);
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};
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// pthread_mutex_unlock(&vol_mutex);
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}
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return frame_size + stuff;
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return length + stuff;
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}
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#endif
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@@ -1012,13 +1034,13 @@ static void *player_thread_func(void *arg) {
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initstate(time(NULL), rnstate, 256);
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signed short *inbuf, *outbuf, *silence;
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outbuf = malloc(OUTFRAME_BYTES(frame_size));
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outbuf = malloc(bytes_per_audio_frame*(frame_size+max_frame_size_change));
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if (outbuf==NULL)
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debug(1,"Failed to allocate memory for an output buffer.");
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silence = malloc(OUTFRAME_BYTES(frame_size));
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silence = malloc(bytes_per_audio_frame*frame_size);
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if (silence==NULL)
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debug(1,"Failed to allocate memory for a silence buffer.");
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memset(silence, 0, OUTFRAME_BYTES(frame_size));
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memset(silence, 0, bytes_per_audio_frame*frame_size);
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late_packet_message_sent = 0;
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first_packet_timestamp = 0;
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missing_packets = late_packets = too_late_packets = resend_requests = 0;
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@@ -1066,21 +1088,20 @@ static void *player_thread_func(void *arg) {
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while (!please_stop) {
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abuf_t *inframe = buffer_get_frame();
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if (inframe) {
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inbuf = inframe->data;
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if (inbuf) {
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if (inframe->data) {
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play_number++;
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// if it's a supplied silent frame, let us know...
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if (inframe->timestamp == 0) {
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// debug(1,"Player has a supplied silent frame.");
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last_seqno_read =
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(SUCCESSOR(last_seqno_read) & 0xffff); // manage the packet out of sequence minder
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if (inbuf==NULL)
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debug(1,"NULL inbuf to play -- skipping it.");
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if (inframe->data==NULL)
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debug(1,"NULL inframe->data to play -- skipping it.");
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else {
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if (frame_size==0)
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debug(1,"empty frame to play -- skipping it (1).");
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if (inframe->length==0)
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debug(1,"empty frame to play -- skipping it.");
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else
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config.output->play(inbuf, frame_size);
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config.output->play(inframe->data, inframe->length);
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}
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} else {
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// We have a frame of data. We need to see if we want to add or remove a frame from it to
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@@ -1146,7 +1167,9 @@ static void *player_thread_func(void *arg) {
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if (buffer_occupancy > maximum_buffer_occupancy)
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maximum_buffer_occupancy = buffer_occupancy;
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// here, we want to check (a) if we are meant to do synchronisation, (b) if we have a delay procedure, (b) if we can get the delay.
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// here, we want to check (a) if we are meant to do synchronisation,
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// (b) if we have a delay procedure, (c) if we can get the delay.
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// If any of these are false, we don't do any synchronisation stuff
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int resp = -1; // use this as a flag -- if negative, we can't rely on a real known delay
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@@ -1223,29 +1246,29 @@ static void *player_thread_func(void *arg) {
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// if no stuffing needed and no volume adjustment, then
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// don't send to stuff_buffer_* and don't copy to outbuf; just send directly to the
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// output device...
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if (inbuf==NULL)
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debug(1,"NULL inbuf to play -- skipping it.");
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if (inframe->data==NULL)
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debug(1,"NULL inframe->data to play -- skipping it.");
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else {
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if (frame_size==0)
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if (inframe->length==0)
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debug(1,"empty frame to play -- skipping it (2).");
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else
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config.output->play(inbuf, frame_size);
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config.output->play(inframe->data, inframe->length);
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}
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} else {
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#ifdef HAVE_LIBSOXR
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switch (config.packet_stuffing) {
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case ST_basic:
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// if (amount_to_stuff) debug(1,"Basic stuff...");
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play_samples = stuff_buffer_basic(inbuf, outbuf, amount_to_stuff);
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play_samples = stuff_buffer_basic(inframe->data, inframe->length, outbuf, amount_to_stuff);
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break;
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case ST_soxr:
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// if (amount_to_stuff) debug(1,"Soxr stuff...");
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play_samples = stuff_buffer_soxr(inbuf, outbuf, amount_to_stuff);
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play_samples = stuff_buffer_soxr(inframe->data, inframe->length, outbuf, amount_to_stuff);
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break;
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}
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#else
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// if (amount_to_stuff) debug(1,"Standard stuff...");
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play_samples = stuff_buffer_basic(inbuf, outbuf, amount_to_stuff);
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play_samples = stuff_buffer_basic(inframe->data, inframe->length, outbuf, amount_to_stuff);
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#endif
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/*
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@@ -1303,24 +1326,24 @@ static void *player_thread_func(void *arg) {
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if (fix_volume == 0x10000)
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if (inbuf==NULL)
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debug(1,"NULL inbuf to play -- skipping it.");
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if (inframe->data==NULL)
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debug(1,"NULL inframe->data to play -- skipping it.");
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else {
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if (frame_size==0)
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if (inframe->length==0)
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debug(1,"empty frame to play -- skipping it (3).");
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else
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config.output->play(inbuf, frame_size);
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config.output->play(inframe->data, inframe->length);
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}
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else {
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play_samples = stuff_buffer_basic(inbuf, outbuf, 0); // no stuffing, but volume adjustment
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play_samples = stuff_buffer_basic(inframe->data, inframe->length, outbuf, 0); // no stuffing, but volume adjustment
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if (outbuf==NULL)
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debug(1,"NULL outbuf to play -- skipping it.");
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else {
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if (frame_size==0)
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if (inframe->length==0)
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debug(1,"empty frame to play -- skipping it (4).");
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else
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config.output->play(outbuf, frame_size);
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config.output->play(outbuf, play_samples);
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}
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}
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}
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