Remove some debug messages

This commit is contained in:
Mike Brady
2018-04-11 10:35:39 +01:00
2 changed files with 3 additions and 11 deletions
+1 -9
View File
@@ -304,18 +304,13 @@ void relinquish_dacp_server_information(rtsp_conn_info *conn) {
// the conversation number
// Thus, we can keep the DACP port that might have previously been discovered
void set_dacp_server_information(rtsp_conn_info *conn) {
debug(1, "set_dacp_server_information");
// debug(1, "set_dacp_server_information");
sps_pthread_mutex_timedlock(
&dacp_server_information_lock, 500000,
"set_dacp_server_information couldn't get DACP server information lock in 0.5 second!.", 2);
debug(1, "got lock");
dacp_server.players_connection_thread_index = conn->connection_number;
debug(1, "do comparison");
debug(1, "conn->dacp_id is \"%s\"", conn->dacp_id);
debug(1, "dacp_server.dacp_id is \"%s\"", dacp_server.dacp_id);
if ((conn->dacp_id == NULL) || (strcmp(conn->dacp_id, dacp_server.dacp_id) != 0)) {
debug(1, "comparison failed");
if (conn->dacp_id)
strncpy(dacp_server.dacp_id, conn->dacp_id, sizeof(dacp_server.dacp_id));
else
@@ -347,7 +342,6 @@ void set_dacp_server_information(rtsp_conn_info *conn) {
}
metadata_hub_modify_epilog(ch);
} else {
debug(1, "comparison succeeded");
if (dacp_server.port) {
// debug(1, "Re-enable scanning.");
dacp_server.scan_enable = 1;
@@ -357,14 +351,12 @@ void set_dacp_server_information(rtsp_conn_info *conn) {
// metadata_hub_modify_epilog(ch);
}
}
debug(1, "doing something else");
dacp_server.active_remote_id = conn->dacp_active_remote; // even if the dacp_id remains the same,
// the active remote will change.
debug(2, "set_dacp_server_information set active-remote id to %" PRIu32 ".",
dacp_server.active_remote_id);
pthread_cond_signal(&dacp_server_information_cv);
pthread_mutex_unlock(&dacp_server_information_lock);
debug(1, "Done gettin' Ready");
}
void dacp_monitor_port_update_callback(char *dacp_id, uint16_t port) {
+2 -2
View File
@@ -1686,7 +1686,7 @@ static void *player_thread_func(void *arg) {
config.output->play(silence, conn->max_frames_per_packet * conn->output_sample_ratio);
} else if (frames_to_drop) {
if (frames_to_drop > 3 * config.output_rate)
warn("Very large number of frames to drop: %" PRId64 ".");
warn("Very large number of frames to drop: %" PRId64 ".",frames_to_drop);
debug(3, "%" PRId64 " frames to drop.", frames_to_drop);
frames_to_drop -= inframe->length;
if (frames_to_drop < 0)
@@ -1888,7 +1888,7 @@ static void *player_thread_func(void *arg) {
(!conn->player_thread_please_stop) && (config.resyncthreshold > 0.0) &&
(abs_sync_error > config.resyncthreshold * config.output_rate)) {
if (abs_sync_error > 3 * config.output_rate) {
warn("The sync error is very large: %" PRId64 " frames.");
warn("Very large sync error: %" PRId64 " frames, with a delay of %" PRId64 "frames.",sync_error,delay);
}
sync_error_out_of_bounds++;
} else {