Update some debug messages

This commit is contained in:
Mike Brady
2018-08-06 12:33:45 +01:00
parent 78f1cd614c
commit 51283d2e07
+10 -10
View File
@@ -973,11 +973,11 @@ static abuf_t *buffer_get_frame(rtsp_conn_info *conn) {
frame_to_local_time(conn->first_packet_timestamp +conn->latency * conn->output_sample_ratio + (int64_t)(config.audio_backend_latency_offset * config.output_rate),&should_be_time,conn);
if(should_be_time>=conn->first_packet_time_to_play) {
if ((((should_be_time-conn->first_packet_time_to_play)*1000000)>>32)>10*conn->output_sample_ratio)
debug(1,"New time for first packet timestamp %" PRId64 " is later than calculated time by %" PRId64 " microseconds.",curframe->timestamp,((should_be_time-conn->first_packet_time_to_play)*1000000)>>32);
if ((((should_be_time-conn->first_packet_time_to_play)*1000000)>>32)>10)
debug(2,"New time for first packet timestamp %" PRId64 " is later than calculated time by %" PRId64 " microseconds.",curframe->timestamp,((should_be_time-conn->first_packet_time_to_play)*1000000)>>32);
} else {
if ((((conn->first_packet_time_to_play-should_be_time)*1000000)>>32)>10*conn->output_sample_ratio)
debug(1,"New time for first packet timestamp %" PRId64 " is earlier than calculated time by %" PRId64 " microseconds.",curframe->timestamp,((conn->first_packet_time_to_play-should_be_time)*1000000)>>32);
if ((((conn->first_packet_time_to_play-should_be_time)*1000000)>>32)>10)
debug(2,"New time for first packet timestamp %" PRId64 " is earlier than calculated time by %" PRId64 " microseconds.",curframe->timestamp,((conn->first_packet_time_to_play-should_be_time)*1000000)>>32);
}
// cut over to new calculation scheme
@@ -1014,11 +1014,11 @@ static abuf_t *buffer_get_frame(rtsp_conn_info *conn) {
frame_to_local_time(conn->first_packet_timestamp +conn->latency * conn->output_sample_ratio + (int64_t)(config.audio_backend_latency_offset * config.output_rate),&should_be_time,conn);
if(should_be_time>=conn->first_packet_time_to_play) {
if ((((should_be_time-conn->first_packet_time_to_play)*1000000)>>32)>50*conn->output_sample_ratio)
debug(1,"New time for recalculated first packet timestamp %" PRId64 " is later than calculated time by %" PRId64 " microseconds.",curframe->timestamp,((should_be_time-conn->first_packet_time_to_play)*1000000)>>32);
if ((((should_be_time-conn->first_packet_time_to_play)*1000000)>>32)>50)
debug(2,"New time for recalculated first packet timestamp %" PRId64 " is later than calculated time by %" PRId64 " microseconds.",curframe->timestamp,((should_be_time-conn->first_packet_time_to_play)*1000000)>>32);
} else {
if ((((conn->first_packet_time_to_play-should_be_time)*1000000)>>32)>50*conn->output_sample_ratio)
debug(1,"New time for recalculated first packet timestamp %" PRId64 " is earlier than calculated time by %" PRId64 " microseconds.",curframe->timestamp,((conn->first_packet_time_to_play-should_be_time)*1000000)>>32);
if ((((conn->first_packet_time_to_play-should_be_time)*1000000)>>32)>50)
debug(2,"New time for recalculated first packet timestamp %" PRId64 " is earlier than calculated time by %" PRId64 " microseconds.",curframe->timestamp,((conn->first_packet_time_to_play-should_be_time)*1000000)>>32);
}
@@ -1239,10 +1239,10 @@ static abuf_t *buffer_get_frame(rtsp_conn_info *conn) {
if(new_time_to_play>=time_to_play) {
if ((((new_time_to_play-time_to_play)*1000000)>>32)>100)
debug(1,"New time for frame %" PRId64 " is later than calculated time by %" PRId64 " microseconds.",curframe->timestamp,((new_time_to_play-time_to_play)*1000000)>>32);
debug(2,"New time for frame %" PRId64 " is later than calculated time by %" PRId64 " microseconds.",curframe->timestamp,((new_time_to_play-time_to_play)*1000000)>>32);
} else {
if ((((time_to_play-new_time_to_play)*1000000)>>32)>100)
debug(1,"New time for frame %" PRId64 " is earlier than calculated time by %" PRId64 " microseconds.",curframe->timestamp,((time_to_play-new_time_to_play)*1000000)>>32);
debug(2,"New time for frame %" PRId64 " is earlier than calculated time by %" PRId64 " microseconds.",curframe->timestamp,((time_to_play-new_time_to_play)*1000000)>>32);
}
// cut over to the new calculation system
time_to_play = new_time_to_play;