Quieten a debug message.
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@@ -898,7 +898,7 @@ static void *player_thread_func(void *arg) {
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// only allow stuffing if there is enough time to do it -- check DAC buffer...
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if (current_delay<DAC_BUFFER_QUEUE_MINIMUM_LENGTH) {
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debug(1,"DAC buffer too short to allow stuffing.");
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// debug(1,"DAC buffer too short to allow stuffing.");
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amount_to_stuff=0;
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}
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