Add timing to debug messages, make timing sender wait interruptable every 20 ms, thus making TEARDOWN faster. Remove 100 mS delay fudge at the close of a player thread. Probably don't need it. Also note prior move of player_play to RECORD from SETUP, I think

This commit is contained in:
Mike Brady
2018-02-03 21:02:48 +00:00
parent 5fca5428a6
commit 4f9ac47a73
+1 -1
View File
@@ -2,7 +2,7 @@
# Process this file with autoconf to produce a configure script.
AC_PREREQ([2.50])
AC_INIT([shairport-sync], [3.2d25], [mikebrady@eircom.net])
AC_INIT([shairport-sync], [3.2d26], [mikebrady@eircom.net])
AM_INIT_AUTOMAKE
AC_CONFIG_SRCDIR([shairport.c])
AC_CONFIG_HEADERS([config.h])