Include a few fixes for FreeBSD warnings and quieten some debug messages
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+2
-1
@@ -1001,9 +1001,10 @@ static int play(void *buf, int samples) {
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}
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}
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uint64_t tf = get_absolute_time_in_fp();
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measurement_time = get_absolute_time_in_fp();
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frames_played_at_measurement_time = frames_sent_for_playing - fl;
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if (frame_index == start_measurement_from_this_frame) {
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debug(1,"Start frame counting");
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frames_played_at_measurement_start_time = frames_played_at_measurement_time;
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measurement_start_time = measurement_time;
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measurement_data_is_valid = 1;
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@@ -2107,20 +2107,13 @@ void *player_thread_func(void *arg) {
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int64_t should_be_frame;
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local_time_to_frame(local_time_now, &should_be_frame, conn);
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<<<<<<< HEAD
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//if (abs(td_in_frames + rt - should_be_frame) > 10 * conn->output_sample_ratio)
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// int64_t absolute_difference_in_frames = td_in_frames + rt - should_be_frame;
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// if (absolute_difference_in_frames < 0)
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// absolute_difference_in_frames = -absolute_difference_in_frames;
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// if (absolute_difference_in_frames > 10 * conn->output_sample_ratio)
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// debug(1, "Difference between old and new frame number is %" PRId64 " frames.",
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// td_in_frames + rt - should_be_frame);
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=======
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int64_t absolute_difference_in_frames = td_in_frames + rt - should_be_frame;
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if (absolute_difference_in_frames < 0)
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absolute_difference_in_frames = -absolute_difference_in_frames;
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if (absolute_difference_in_frames > 10 * conn->output_sample_ratio)
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debug(1, "Difference between old and new frame number is %" PRId64 " frames.",
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td_in_frames + rt - should_be_frame);
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>>>>>>> 347e63ba906e80bfc01596bacfbd18fbe0b6f940
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// this is the actual delay, including the latency we actually want, which will
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// fluctuate a good bit about a potentially rising or falling trend.
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