Tidy up some debug messages

This commit is contained in:
Mike Brady
2015-11-07 19:08:10 +00:00
parent b5e4b258f9
commit 3557835b68
+16 -76
View File
@@ -1206,21 +1206,20 @@ void player_volume(double airplay_volume) {
// By examination, the -30 -- 0 range is linear on the slider; i.e. the slider is calibrated in 30
// equal increments. Since the human ear's response is roughly logarithmic, we imagine these to
// be power dB, i.e. from -30dB to 0dB.
// We may have a hardware mixer, and if so, we will give it priority.
// If a desired volume range is given, then we will try to accommodate it from
// the top of the hardware mixer's range downwards.
// If not desired volume range is given, we will use the native resolution of the hardware mixer, if any,
// If no desired volume range is given, we will use the native resolution of the hardware mixer, if any,
// or failing that, the software mixer. The software mixer has a range of from -96.3 dB up to 0 dB,
// corresponding to a multiplier of 1 to 65535.
// Otherwise, we will accommodate the desired volume range in the combination of the software and hardware mixer
// Intuitively (!), it seems best to give the hardware mixer as big a role as possible, so
// we will use it's full range and then accommodate the rest of the attenuation in software.
// we will use its full range and then accommodate the rest of the attenuation in software.
// A problem is that we don't know whether the lowest hardware volume actually mutes the output
// so we must assume that it does, so that the colume control goes at the "bottom" of the adjustment range
// so we must assume that it does, and for this reason, the volume control goes at the "bottom" of the adjustment range
// The dB range of a value from 1 to 65536 is about 96.3 dB (log10 of 65536 is 4.8164).
// Since the levels correspond with amplitude, they correspond to voltage, hence voltage dB,
@@ -1228,12 +1227,12 @@ void player_volume(double airplay_volume) {
// Thus, we ask our vol2attn function for an appropriate dB between -96.3 and 0 dB and translate
// it back to a number.
int32_t hw_min_db, hw_max_db, hw_range_db, range_to_use, min_db, max_db; // hw_range_db is a flag; if - means no mixer
int32_t hw_min_db, hw_max_db, hw_range_db, range_to_use, min_db, max_db; // hw_range_db is a flag; if 0 means no mixer
int32_t sw_min_db = -9630;
int32_t sw_max_db = 0;
int32_t sw_range_db = sw_max_db - sw_min_db;
int32_t desired_range_db; // this is used as a flag
int32_t desired_range_db; // this is used as a flag; if 0 means no desired range
if (config.volume_range_db)
desired_range_db = (int32_t)trunc(config.volume_range_db*100);
@@ -1252,7 +1251,7 @@ void player_volume(double airplay_volume) {
}
if (desired_range_db) {
debug(1,"An attenuation range of %d is requested.",desired_range_db);
// debug(1,"An attenuation range of %d is requested.",desired_range_db);
// we have a desired volume range.
if (hw_range_db) {
// we have a hardware mixer
@@ -1279,7 +1278,7 @@ void player_volume(double airplay_volume) {
}
} else {
// we do not have a desired volume range, so use the mixer's volume range, if there is one.
debug(1,"No attenuation range requested.");
// debug(1,"No attenuation range requested.");
if (hw_range_db) {
min_db = hw_min_db;
max_db = hw_max_db;
@@ -1291,18 +1290,17 @@ void player_volume(double airplay_volume) {
double hardware_attenuation, software_attenuation;
double scaled_attenuation = hw_min_db+sw_min_db;
debug(1, "Hardware range, max and min: %d,%d,%d. Software range, max and min: %d,%d,%d. Min and Max %d,%d.",hw_range_db,hw_max_db,hw_min_db,sw_range_db,sw_max_db,sw_min_db,min_db,max_db);
// now, we can map the input to the desired output volume
if (airplay_volume==-144.0) {
// do a mute
if (config.output->mute) {
config.output->mute(1); // use real mute if it's there
software_attenuation = sw_min_db; // needed for when sound is unmuted; otherwise it might be very loud.
} else {
hardware_attenuation = hw_min_db;
software_attenuation = sw_min_db;
debug(1,"Software mute.");
// debug(1,"Software mute.");
}
} else {
@@ -1313,85 +1311,27 @@ void player_volume(double airplay_volume) {
// if there is a hardware mixer
if (scaled_attenuation<=hw_max_db) {
// the attenuation is so low that's it's in the hardware mixer's range
debug(1,"Attenuation all taken care of by the hardware mixer.");
// debug(1,"Attenuation all taken care of by the hardware mixer.");
hardware_attenuation = scaled_attenuation;
software_attenuation = sw_max_db - (max_db-hw_max_db); // e.g. if the hw_max_db is +4 and the max is +40, this will be -36 (all by 100, of course)
} else {
debug(1,"Attenuation taken care of by hardware and software mixer.");
// debug(1,"Attenuation taken care of by hardware and software mixer.");
hardware_attenuation = hw_max_db; // the hardware mixer is turned up full
software_attenuation = sw_max_db - (max_db-scaled_attenuation);
}
} else {
// if there is no hardware mixer, the scaled_volume is the software volume
debug(1,"Attenuation all taken care of by the software mixer.");
// debug(1,"Attenuation all taken care of by the software mixer.");
software_attenuation = scaled_attenuation;
}
}
if ((config.output->volume) && (hw_range_db)) {
config.output->volume(hardware_attenuation); // otherwise set the output to the lowest value
debug(1,"Hardware attenuation set to %f for airplay volume of %f.",hardware_attenuation,airplay_volume);
//debug(1,"Hardware attenuation set to %f for airplay volume of %f.",hardware_attenuation,airplay_volume);
}
double temp_fix_volume = 65536.0 * pow(10, software_attenuation / 2000);
debug(1,"Software attenuation set to %f, i.e %f out of 65,536, for airplay volume of %f",software_attenuation,temp_fix_volume,airplay_volume);
/*
// get the audio parameters
int32_t min,max;
if (config.output->parameters) {
config.output->parameters(&audio_information);
max = audio_information.maximum_volume_dB;
min = audio_information.minimum_volume_dB;
} else {
max = 0;
min = -9630;
}
double temp_fix_volume = 65536.0;
double scaled_volume;
if (airplay_volume==-144.0) { // if we are muting
scaled_volume = min; // this is just for the metadata
if (config.output->mute)
config.output->mute(1); // use real mute if it's there
else if (config.output->volume) {
config.output->volume(min); // otherwise set the output to the lowest value
temp_fix_volume = 0; // and set the software multiplier to 0.
debug(1,"Software mute: mixer volume set to minimum: %d and software volume will be set to 0.",min);
}
} else { // not muting
if (config.volume_range_db) {
int32_t possible_min = max - (int)trunc(config.volume_range_db*100);
if (possible_min > min)
min = possible_min;
}
// now we have the true desired range, get the volume that is being set
scaled_volume = vol2attn(airplay_volume, max, min);
double software_volume = 0; // dB of attenuation
if (config.output->volume) {
if (scaled_volume>=min) {
config.output->volume(scaled_volume);
debug(1,"Set Volume, no split: mixer volume set to: %f",scaled_volume);
} else {
config.output->volume(min);
software_volume = scaled_volume-min; // this is the attenuation in dB needed in software
debug(1,"Set Volume, split: mixer volume set to: %f, software volume set to: %f.",min,software_volume);
}
} else {
software_volume = scaled_volume;
}
if (config.output->mute) // if there is hardware mute...
config.output->mute(0); // turn it off
temp_fix_volume = 65536.0 * pow(10, software_volume / 2000);
}
debug(1,"Software linear volume set to %f ",temp_fix_volume);
*/
// debug(1,"Software attenuation set to %f, i.e %f out of 65,536, for airplay volume of %f",software_attenuation,temp_fix_volume,airplay_volume);
pthread_mutex_lock(&vol_mutex);
fix_volume = temp_fix_volume;