Add scope_id to information used to bind an outgoing IPv6 port. Makes it work with link-local addresses.
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@@ -60,6 +60,7 @@ static int running = 0;
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static char client_ip_string[INET6_ADDRSTRLEN]; // the ip string pointing to the client
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static char self_ip_string[INET6_ADDRSTRLEN]; // the ip string being used by this program -- it could be one of many, so we need to know it
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static uint32_t self_scope_id; // if it's an ipv6 connection, this will be its scope
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static short connection_ip_family; // AF_INET / AF_INET6
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static uint32_t client_active_remote; // used when you want to control the client...
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@@ -544,7 +545,7 @@ void *rtp_timing_receiver(void *arg) {
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return NULL;
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}
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static int bind_port(int ip_family,const char *self_ip_address, int *sock) {
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static int bind_port(int ip_family,const char *self_ip_address,uint32_t scope_id,int *sock) {
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// look for a port in the range, if any was specified.
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int desired_port = config.udp_port_base;
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int ret;
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@@ -568,6 +569,7 @@ static int bind_port(int ip_family,const char *self_ip_address, int *sock) {
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sa6->sin6_family = AF_INET6;
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sa6->sin6_port = ntohs(desired_port);
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inet_pton(AF_INET6,self_ip_address,&(sa6->sin6_addr));
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sa6->sin6_scope_id=scope_id;
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ret = bind(local_socket,(struct sockaddr*)sa6, sizeof(struct sockaddr_in6));
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}
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#endif
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@@ -630,6 +632,7 @@ void rtp_setup(SOCKADDR *local, SOCKADDR *remote, int cport, int tport, uint32_t
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sa6 = (struct sockaddr_in6 *)local;
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self_addr = &(sa6->sin6_addr);
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self_port = ntohs(sa6->sin6_port);
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self_scope_id = sa6->sin6_scope_id;
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}
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#endif
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if (connection_ip_family == AF_INET) {
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@@ -689,9 +692,9 @@ void rtp_setup(SOCKADDR *local, SOCKADDR *remote, int cport, int tport, uint32_t
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// now, we open three sockets -- one for the audio stream, one for the timing and one for the
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// control
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*lsport = bind_port(connection_ip_family,self_ip_string,&audio_socket);
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*lcport = bind_port(connection_ip_family,self_ip_string,&control_socket);
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*ltport = bind_port(connection_ip_family,self_ip_string,&timing_socket);
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*lsport = bind_port(connection_ip_family,self_ip_string,self_scope_id,&audio_socket);
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*lcport = bind_port(connection_ip_family,self_ip_string,self_scope_id,&control_socket);
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*ltport = bind_port(connection_ip_family,self_ip_string,self_scope_id,&timing_socket);
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debug(2, "listening for audio, control and timing on ports %d, %d, %d.", *lsport, *lcport,
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*ltport);
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