Replace the pipewire backend completely. Play writes to a buffer. The on_process() function reads from the buffer and updates timing information for the delay() function. Barebones -- can't set the app name or the volume. Assumes no further delays and no buffers when on_process is called. But it works!
This commit is contained in:
+142
-98
@@ -24,7 +24,6 @@
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "audio.h"
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#include "common.h"
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#include <errno.h>
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@@ -33,10 +32,8 @@
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#include <string.h>
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#include <unistd.h>
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#include <math.h> // many not need this after development
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#include <spa/param/audio/format-utils.h>
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#include <pipewire/pipewire.h>
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#include <spa/param/audio/format-utils.h>
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// note -- these are hacked and hardwired into this code.
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#define DEFAULT_FORMAT SPA_AUDIO_FORMAT_S16_LE
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@@ -47,16 +44,25 @@
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// Four seconds buffer -- should be plenty
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#define buffer_allocation 44100 * 4 * 2 * 2
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// static pthread_mutex_t buffer_mutex = PTHREAD_MUTEX_INITIALIZER;
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static pthread_mutex_t buffer_mutex = PTHREAD_MUTEX_INITIALIZER;
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char *audio_lmb, *audio_umb, *audio_toq, *audio_eoq;
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size_t audio_size = buffer_allocation;
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size_t audio_occupancy;
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#define M_PI_M2 (M_PI + M_PI)
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static char *audio_lmb, *audio_umb, *audio_toq, *audio_eoq;
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static size_t audio_size = buffer_allocation;
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static size_t audio_occupancy;
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uint64_t starting_time;
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struct timing_data {
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int pw_time_is_valid; //set when the pw_time has been set
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struct pw_time time_info; // information about the last time a process callback occurred
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size_t frames; // the number of frames sent at that time
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};
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// to avoid using a mutex, write the same data twice and check they are the same
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// to ensure they are consistent. Make sure the first is written strictly before the second
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// using __sync_synchronize();
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struct timing_data timing_data_1, timing_data_2;
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struct data {
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struct pw_thread_loop *loop;
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struct pw_stream *stream;
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@@ -69,22 +75,34 @@ struct data data = {
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0,
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};
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static void fill_le16(struct data *d, void *dest, int n_frames) {
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//float *dst = dest, val;
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float val;
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int16_t *dst = dest, le16val;
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int i, c;
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for (i = 0; i < n_frames; i++) {
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d->accumulator += M_PI_M2 * 440 / DEFAULT_RATE;
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if (d->accumulator >= M_PI_M2)
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d->accumulator -= M_PI_M2;
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val = sin(d->accumulator) * DEFAULT_VOLUME;
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le16val = INT16_MAX * val;
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for (c = 0; c < DEFAULT_CHANNELS; c++)
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*dst++ = le16val;
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static int fill(void *dest, int max_frames, int stride) {
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size_t bytes_we_can_transfer = max_frames * stride;
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pthread_mutex_lock(&buffer_mutex);
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if (bytes_we_can_transfer > audio_occupancy)
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bytes_we_can_transfer = audio_occupancy;
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pthread_mutex_unlock(&buffer_mutex);
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if (bytes_we_can_transfer > 0) {
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size_t bytes_to_end_of_buffer = (size_t)(audio_umb - audio_toq); // must be zero or positive
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if (bytes_we_can_transfer <= bytes_to_end_of_buffer) {
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// the bytes are all in a row in the audio buffer
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memcpy(dest, audio_toq, bytes_we_can_transfer);
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audio_toq += bytes_we_can_transfer;
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} else {
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// the bytes are in two places in the audio buffer
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size_t first_portion_to_write = audio_umb - audio_toq;
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if (first_portion_to_write != 0)
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memcpy(dest, audio_toq, first_portion_to_write);
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uint8_t *new_dest = dest + first_portion_to_write;
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memcpy(new_dest, audio_lmb, bytes_we_can_transfer - first_portion_to_write);
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audio_toq = audio_lmb + bytes_we_can_transfer - first_portion_to_write;
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}
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// lock
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pthread_mutex_lock(&buffer_mutex);
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audio_occupancy -= bytes_we_can_transfer;
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pthread_mutex_unlock(&buffer_mutex);
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// unlock
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}
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return bytes_we_can_transfer / stride; // back to numbers of frames
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}
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/* our data processing function is in general:
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@@ -97,57 +115,52 @@ static void fill_le16(struct data *d, void *dest, int n_frames) {
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* pw_stream_queue_buffer(stream, b);
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*/
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static void on_process(void *userdata) {
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int wait;
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do {
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uint64_t time_now = get_absolute_time_in_ns();
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int64_t elapsed_time = time_now - starting_time;
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double elapsed_time_seconds = fmod(elapsed_time * 0.000000001, 10.0);
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wait = (elapsed_time_seconds > 4.0) && (elapsed_time_seconds < 6.0);
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if (wait != 0) {
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// debug(1, "wait...");
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usleep(1000);
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}
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} while (wait != 0);
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struct data *data = userdata;
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struct pw_time time_info;
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memset(&time_info, 0, sizeof(time_info));
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struct pw_buffer *b;
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struct spa_buffer *buf;
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int n_frames, stride;
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int max_possible_frames, n_frames, stride;
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uint8_t *p;
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if ((b = pw_stream_dequeue_buffer(data->stream)) == NULL) {
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pw_log_warn("out of buffers: %m");
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return;
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}
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struct pw_time time_info;
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memset(&time_info, 0, sizeof(time_info));
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int response = pw_stream_get_time_n(data->stream, &time_info, sizeof(time_info));
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if (response == 0) {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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int64_t diff = SPA_TIMESPEC_TO_NSEC(&ts) - time_info.now;
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int64_t elapsed = (time_info.rate.denom * diff) / (time_info.rate.num * SPA_NSEC_PER_SEC);
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debug(1, "rate.num: %" PRId64 ", rate.denom: %" PRId64 ", diff: %" PRId64 "ns, %" PRId64 " frames, delay: %" PRId64 ", queued: %" PRId64 ", buffered: %" PRId64 ".", time_info.rate.num, time_info.rate.denom, diff, elapsed, time_info.delay, time_info.queued, time_info.buffered);
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} else {
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debug(1, "can't get time info: %d.", response);
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}
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buf = b->buffer;
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if ((p = buf->datas[0].data) == NULL)
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if ((p = buf->datas[0].data) == NULL) // the first data block does not contain a data pointer
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return;
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stride = sizeof(int16_t) * DEFAULT_CHANNELS;
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n_frames = SPA_MIN(b->requested, buf->datas[0].maxsize / stride);
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fill_le16(data, p, n_frames);
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max_possible_frames = SPA_MIN(b->requested, buf->datas[0].maxsize / stride);
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do {
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n_frames = fill(p, max_possible_frames, stride);
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if (n_frames == 0) {
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usleep(1000);
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}
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} while(n_frames == 0);
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buf->datas[0].chunk->offset = 0;
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buf->datas[0].chunk->stride = stride;
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buf->datas[0].chunk->size = n_frames * stride;
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debug(3, "Queueing %d frames for output.", n_frames);
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if (pw_stream_get_time_n(data->stream, &timing_data_1.time_info, sizeof(time_info)) == 0)
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timing_data_1.pw_time_is_valid = 1;
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else
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timing_data_1.pw_time_is_valid = 0;
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__sync_synchronize();
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memcpy((char *)&timing_data_2, (char *)&timing_data_1, sizeof(struct timing_data));
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__sync_synchronize();
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pw_stream_queue_buffer(data->stream, b);
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}
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static const struct pw_stream_events stream_events = {
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PW_VERSION_STREAM_EVENTS,
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.process = on_process,
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@@ -156,6 +169,8 @@ static const struct pw_stream_events stream_events = {
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static int init(__attribute__((unused)) int argc, __attribute__((unused)) char **argv) {
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debug(1, "pw_init");
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// set up default values first
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memset(&timing_data_1,0,sizeof(struct timing_data));
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memset(&timing_data_2,0,sizeof(struct timing_data));
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config.audio_backend_buffer_desired_length = 0.35;
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config.audio_backend_buffer_interpolation_threshold_in_seconds =
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0.02; // below this, soxr interpolation will not occur -- it'll be basic interpolation
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@@ -168,12 +183,12 @@ static int init(__attribute__((unused)) int argc, __attribute__((unused)) char *
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// do the "general" audio options. Note, these options are in the "general" stanza!
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parse_general_audio_options();
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/*
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// now any PipeWire-specific options
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if (config.cfg != NULL) {
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const char *str;
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}
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*/
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/*
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// now any PipeWire-specific options
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if (config.cfg != NULL) {
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const char *str;
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}
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*/
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// finished collecting settings
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// allocate space for the audio buffer
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@@ -194,10 +209,10 @@ static int init(__attribute__((unused)) int argc, __attribute__((unused)) char *
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/* make a main loop. If you already have another main loop, you can add
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* the fd of this pipewire mainloop to it. */
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data.loop = pw_thread_loop_new("tone-generator", NULL);
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data.loop = pw_thread_loop_new("tone-generator", NULL);
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pw_thread_loop_lock(data.loop);
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pw_thread_loop_start(data.loop);
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/* Create a simple stream, the simple stream manages the core and remote
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@@ -211,7 +226,7 @@ static int init(__attribute__((unused)) int argc, __attribute__((unused)) char *
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* you need to listen to is the process event where you need to produce
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* the data.
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*/
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props = pw_properties_new(PW_KEY_MEDIA_TYPE, "Audio", PW_KEY_MEDIA_CATEGORY, "Playback",
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PW_KEY_MEDIA_ROLE, "Music", NULL);
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if (argc > 1)
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@@ -240,29 +255,31 @@ static int init(__attribute__((unused)) int argc, __attribute__((unused)) char *
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}
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static void deinit(void) {
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debug (1, "pw_deinit");
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debug(1, "pw_deinit");
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pw_thread_loop_stop(data.loop);
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pw_stream_destroy(data.stream);
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pw_thread_loop_destroy(data.loop);
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pw_deinit();
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free(audio_lmb); // deallocate that buffer
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debug(1, "pa_deinit done");
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}
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static int play(__attribute__((unused)) void *buf, int samples, __attribute__((unused)) int sample_type,
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__attribute__((unused)) uint32_t timestamp,
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__attribute__((unused)) uint64_t playtime) {
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debug(1,"pw_play of %d samples.",samples);
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/*
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static void start(__attribute__((unused)) int sample_rate,
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__attribute__((unused)) int sample_format) {
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}
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static int play(__attribute__((unused)) void *buf, int samples,
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__attribute__((unused)) int sample_type, __attribute__((unused)) uint32_t timestamp,
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__attribute__((unused)) uint64_t playtime) {
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// copy the samples into the queue
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check_pa_stream_status(stream, "audio_pw play.");
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size_t bytes_to_transfer = samples * 2 * 2;
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size_t space_to_end_of_buffer = audio_umb - audio_eoq;
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if (space_to_end_of_buffer >= bytes_to_transfer) {
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memcpy(audio_eoq, buf, bytes_to_transfer);
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audio_occupancy += bytes_to_transfer;
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pthread_mutex_lock(&buffer_mutex);
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audio_eoq += bytes_to_transfer;
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audio_occupancy += bytes_to_transfer;
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pthread_mutex_unlock(&buffer_mutex);
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audio_eoq += bytes_to_transfer;
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} else {
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memcpy(audio_eoq, buf, space_to_end_of_buffer);
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buf += space_to_end_of_buffer;
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@@ -272,47 +289,74 @@ static int play(__attribute__((unused)) void *buf, int samples, __attribute__((u
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pthread_mutex_unlock(&buffer_mutex);
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audio_eoq = audio_lmb + bytes_to_transfer - space_to_end_of_buffer;
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}
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// maybe goose it if it's stopped?
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*/
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debug(3, "play %d samples; %d bytes in buffer.", samples, audio_occupancy);
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return 0;
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}
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/*
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int pa_delay(long *the_delay) {
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check_pa_stream_status(stream, "audio_pa delay.");
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// debug(1,"pa_delay");
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int delay(long *the_delay) {
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// find out what's already in the PipeWire system and when
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struct timing_data timing_data;
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int loop_count = 1;
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do {
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memcpy(&timing_data, (char *)&timing_data_1, sizeof(struct timing_data));
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__sync_synchronize();
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if (memcmp(&timing_data, (char *)&timing_data_2, sizeof(struct timing_data)) != 0) {
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usleep(2); // microseconds
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loop_count++;
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__sync_synchronize();
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}
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} while ((memcmp(&timing_data, (char *)&timing_data_2, sizeof(struct timing_data)) != 0) && (loop_count < 10));
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long total_delay_now_frames_long = 0;
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if ((loop_count < 10) && (timing_data.pw_time_is_valid != 0)) {
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struct timespec time_now;
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clock_gettime(CLOCK_MONOTONIC, &time_now);
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int64_t interval_from_process_time_to_now = SPA_TIMESPEC_TO_NSEC(&time_now) - timing_data.time_info.now;
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int64_t delay_in_ns = timing_data.time_info.delay + timing_data.time_info.buffered;
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delay_in_ns = delay_in_ns * 1000000000;
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delay_in_ns = delay_in_ns * timing_data.time_info.rate.num;
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delay_in_ns = delay_in_ns / timing_data.time_info.rate.denom;
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int64_t total_delay_now_ns = delay_in_ns - interval_from_process_time_to_now;
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int64_t total_delay_now_frames = (total_delay_now_ns * 44100)/1000000000 + timing_data.frames;
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total_delay_now_frames_long = total_delay_now_frames;
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debug(3, "total delay in frames: % " PRId64 ", %ld.", total_delay_now_frames, total_delay_now_frames_long);
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debug(3,
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"interval_from_process_time_to_now: %" PRId64 " ns, "
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"delay_in_ns: %" PRId64 ", queued: %" PRId64 ", buffered: %" PRId64 ".",
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// delay_timing_data.time_info.rate.num, delay_timing_data.time_info.rate.denom,
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interval_from_process_time_to_now, delay_in_ns,
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timing_data.time_info.queued, timing_data.time_info.buffered);
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} else {
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debug(1, "can't get time info.");
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}
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long result = 0;
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int reply = 0;
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pa_usec_t latency;
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int negative;
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pa_threaded_mainloop_lock(mainloop);
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int gl = pa_stream_get_latency(stream, &latency, &negative);
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pa_threaded_mainloop_unlock(mainloop);
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if (gl == PA_ERR_NODATA) {
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// debug(1, "No latency data yet.");
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reply = -ENODEV;
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} else if (gl != 0) {
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// debug(1,"Error %d getting latency.",gl);
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reply = -EIO;
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} else {
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result = (audio_occupancy / (2 * 2)) + (latency * 44100) / 1000000;
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reply = 0;
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}
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pthread_mutex_lock(&buffer_mutex);
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result = total_delay_now_frames_long + audio_occupancy / (2 * 2);
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pthread_mutex_unlock(&buffer_mutex);
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*the_delay = result;
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return reply;
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}
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*/
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void flush(void) {
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static void flush(void) {
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audio_toq = audio_eoq = audio_lmb;
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audio_umb = audio_lmb + audio_size;
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pthread_mutex_lock(&buffer_mutex);
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audio_occupancy = 0;
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pthread_mutex_unlock(&buffer_mutex);
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}
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static void stop(void) {
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audio_toq = audio_eoq = audio_lmb;
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audio_umb = audio_lmb + audio_size;
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pthread_mutex_lock(&buffer_mutex);
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audio_occupancy = 0;
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pthread_mutex_unlock(&buffer_mutex);
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}
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audio_output audio_pw = {.name = "pw",
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@@ -320,11 +364,11 @@ audio_output audio_pw = {.name = "pw",
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.init = &init,
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.deinit = &deinit,
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.prepare = NULL,
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.start = NULL,
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.start = &start,
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.stop = &stop,
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.is_running = NULL,
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.flush = &flush,
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.delay = NULL,
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.delay = &delay,
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.stats = NULL,
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.play = &play,
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.volume = NULL,
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