Quieten some more debug messages.
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@@ -2231,11 +2231,11 @@ static void *player_thread_func(void *arg) {
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pthread_kill(rtp_control_thread, SIGUSR1);
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pthread_kill(rtp_timing_thread, SIGUSR1);
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pthread_join(rtp_timing_thread, NULL);
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debug(1, "timing thread joined");
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debug(2, "timing thread joined");
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pthread_join(rtp_audio_thread, NULL);
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debug(1, "audio thread joined");
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debug(2, "audio thread joined");
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pthread_join(rtp_control_thread, NULL);
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debug(1, "control thread joined");
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debug(2, "control thread joined");
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clear_reference_timestamp(conn);
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conn->rtp_running = 0;
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@@ -2258,7 +2258,7 @@ static void *player_thread_func(void *arg) {
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if (rc)
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debug(1, "Error destroying vol_mutex variable.");
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debug(1, "Player thread exit on RTSP conversation thread %d.", conn->connection_number);
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debug(2, "Player thread exit on RTSP conversation thread %d.", conn->connection_number);
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if (conn->dacp_id) {
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free(conn->dacp_id);
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conn->dacp_id = NULL;
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@@ -2589,7 +2589,7 @@ void player_stop(rtsp_conn_info *conn) {
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#ifdef HAVE_METADATA_HUB
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metadata_hub_modify_prolog();
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metadata_store.player_state = PS_STOPPED;
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debug(1,"player_stop release track metadata and artwork");
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// debug(1,"player_stop release track metadata and artwork");
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metadata_hub_reset_track_metadata();
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metadata_hub_release_track_artwork();
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metadata_hub_modify_epilog(1);
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