622 lines
24 KiB
C
622 lines
24 KiB
C
#ifndef _PLAYER_H
|
|
#define _PLAYER_H
|
|
|
|
#include <arpa/inet.h>
|
|
#include <pthread.h>
|
|
|
|
#include "config.h"
|
|
#include "definitions.h"
|
|
|
|
#ifdef CONFIG_MBEDTLS
|
|
#include <mbedtls/aes.h>
|
|
#endif
|
|
|
|
#ifdef CONFIG_POLARSSL
|
|
#include <polarssl/aes.h>
|
|
#include <polarssl/havege.h>
|
|
#endif
|
|
|
|
#ifdef CONFIG_AIRPLAY_2
|
|
#define MAX_DEFERRED_FLUSH_REQUESTS 10
|
|
#include "pair_ap/pair.h"
|
|
#include <plist/plist.h>
|
|
#endif
|
|
|
|
#ifdef CONFIG_FFMPEG
|
|
#include <libavcodec/avcodec.h>
|
|
#include <libavformat/avformat.h>
|
|
#include <libavutil/channel_layout.h>
|
|
#include <libavutil/opt.h>
|
|
#include <libswresample/swresample.h>
|
|
#endif
|
|
|
|
#include "alac.h"
|
|
#include "audio.h"
|
|
|
|
// clang-format off
|
|
|
|
/*
|
|
__________________________________________________________________________________________________________________________________
|
|
* ALAC Specific Info (24 bytes) (mandatory)
|
|
__________________________________________________________________________________________________________________________________
|
|
|
|
The Apple Lossless codec stores specific information about the encoded stream in the ALACSpecificConfig. This
|
|
info is vended by the encoder and is used to setup the decoder for a given encoded bitstream.
|
|
|
|
When read from and written to a file, the fields of this struct must be in big-endian order.
|
|
When vended by the encoder (and received by the decoder) the struct values will be in big-endian order.
|
|
|
|
struct ALACSpecificConfig (defined in ALACAudioTypes.h)
|
|
abstract This struct is used to describe codec provided information about the encoded Apple Lossless bitstream.
|
|
It must accompany the encoded stream in the containing audio file and be provided to the decoder.
|
|
|
|
field frameLength uint32_t indicating the frames per packet when no explicit frames per packet setting is
|
|
present in the packet header. The encoder frames per packet can be explicitly set
|
|
but for maximum compatibility, the default encoder setting of 4096 should be used.
|
|
|
|
field compatibleVersion uint8_t indicating compatible version,
|
|
value must be set to 0
|
|
|
|
field bitDepth uint8_t describes the bit depth of the source PCM data (maximum value = 32)
|
|
|
|
field pb uint8_t currently unused tuning parameter.
|
|
value should be set to 40
|
|
|
|
field mb uint8_t currently unused tuning parameter.
|
|
value should be set to 10
|
|
|
|
field kb uint8_t currently unused tuning parameter.
|
|
value should be set to 14
|
|
|
|
field numChannels uint8_t describes the channel count (1 = mono, 2 = stereo, etc...)
|
|
when channel layout info is not provided in the 'magic cookie', a channel count > 2
|
|
describes a set of discreet channels with no specific ordering
|
|
|
|
field maxRun uint16_t currently unused.
|
|
value should be set to 255
|
|
|
|
field maxFrameBytes uint32_t the maximum size of an Apple Lossless packet within the encoded stream.
|
|
value of 0 indicates unknown
|
|
|
|
field avgBitRate uint32_t the average bit rate in bits per second of the Apple Lossless stream.
|
|
value of 0 indicates unknown
|
|
|
|
field sampleRate uint32_t sample rate of the encoded stream
|
|
*/
|
|
|
|
// clang-format on
|
|
|
|
typedef struct __attribute__((__packed__)) ALACSpecificConfig {
|
|
uint32_t frameLength;
|
|
uint8_t compatibleVersion;
|
|
uint8_t bitDepth;
|
|
uint8_t pb;
|
|
uint8_t mb;
|
|
uint8_t kb;
|
|
uint8_t numChannels;
|
|
uint16_t maxRun;
|
|
uint32_t maxFrameBytes;
|
|
uint32_t avgBitRate;
|
|
uint32_t sampleRate;
|
|
|
|
} ALACSpecificConfig;
|
|
|
|
// everything in here is big-endian, i.e. network byte order
|
|
typedef struct __attribute__((__packed__)) alac_ffmpeg_magic_cookie {
|
|
uint32_t cookie_size; // 36 bytes
|
|
uint32_t cookie_tag; // 'alac'
|
|
uint32_t cookie_version; // 0
|
|
ALACSpecificConfig alac_config;
|
|
} alac_ffmpeg_magic_cookie;
|
|
|
|
#define time_ping_history_power_of_two 7
|
|
// this must now be zero, otherwise bad things will happen
|
|
#define time_ping_history \
|
|
(1 << time_ping_history_power_of_two) // 2^7 is 128. At 1 per three seconds, approximately six
|
|
// minutes of records
|
|
typedef struct time_ping_record {
|
|
uint64_t dispersion;
|
|
uint64_t local_time;
|
|
uint64_t remote_time;
|
|
int sequence_number;
|
|
int chosen;
|
|
} time_ping_record;
|
|
|
|
// these are for reporting the status of the clock
|
|
typedef enum {
|
|
clock_no_anchor_info,
|
|
clock_ok,
|
|
clock_service_unavailable,
|
|
clock_access_error,
|
|
clock_data_unavailable,
|
|
clock_no_master,
|
|
clock_version_mismatch,
|
|
clock_not_synchronised,
|
|
clock_not_valid,
|
|
clock_not_ready,
|
|
} clock_status_t;
|
|
|
|
typedef uint16_t seq_t;
|
|
|
|
// these are the values coming in on a buffered audio RTP packet's SSRC field
|
|
// the apparent significances are as indicated.
|
|
// Dolby Atmos seems to be 7P1
|
|
typedef enum {
|
|
SSRC_NONE = 0,
|
|
ALAC_44100_S16_2 = 0x0000FACE, // this is made up
|
|
ALAC_48000_S24_2 = 0x15000000,
|
|
AAC_44100_F24_2 = 0x16000000,
|
|
AAC_48000_F24_2 = 0x17000000,
|
|
AAC_48000_F24_5P1 = 0x27000000,
|
|
AAC_48000_F24_7P1 = 0x28000000,
|
|
} ssrc_t;
|
|
|
|
typedef struct audio_buffer_entry { // decoded audio packets
|
|
uint8_t ready;
|
|
uint8_t status; // flags
|
|
uint16_t resend_request_number;
|
|
signed short *data;
|
|
seq_t sequence_number;
|
|
uint64_t initialisation_time; // the time the packet was added or the time it was noticed the
|
|
// packet was missing
|
|
uint64_t resend_time; // time of last resend request or zero
|
|
uint32_t timestamp; // for timing
|
|
int32_t timestamp_gap; // the difference between the timestamp and the expected timestamp.
|
|
size_t length; // the length of the decoded data (or silence requested) in input frames
|
|
#ifdef CONFIG_FFMPEG
|
|
ssrc_t ssrc; // this is the type of this specific frame.
|
|
AVFrame *avframe; // In AP2 and optionally in AP1, an AVFrame will be
|
|
// used to carry audio rather than just a malloced memory space.
|
|
#endif
|
|
} abuf_t;
|
|
|
|
typedef struct stats { // statistics for running averages
|
|
uint32_t timestamp; // timestamp (denominated in input frames)
|
|
size_t frames; // number of audio frames in the block (denominated in output frames)
|
|
int64_t sync_error, correction, drift;
|
|
} stats_t;
|
|
|
|
// default buffer size
|
|
// This needs to be a power of 2 because of the way BUFIDX(seqno) works.
|
|
// 512 is the minimum for normal operation -- it gives 512*352/44100 or just over 4 seconds of
|
|
// buffers.
|
|
// For at least 10 seconds, you need to go to 2048.
|
|
// Resend requests will be spaced out evenly in the latency period, subject to a minimum interval of
|
|
// about 0.25 seconds.
|
|
// Each buffer occupies 352*4 bytes plus about, say, 64 bytes of overhead in various places, say
|
|
// roughly 1,500 bytes per buffer.
|
|
// Thus, 2048 buffers will occupy about 3 megabytes -- no big deal in a normal machine but maybe a
|
|
// problem in an embedded device.
|
|
|
|
#define BUFFER_FRAMES 1024
|
|
|
|
// maximum number of frames that can be added or removed from a packet_count
|
|
#define INTERPOLATION_LIMIT 20
|
|
|
|
typedef enum {
|
|
ast_unknown,
|
|
ast_uncompressed, // L16/44100/2
|
|
ast_apple_lossless,
|
|
} audio_stream_type;
|
|
|
|
typedef struct {
|
|
int encrypted;
|
|
uint8_t aesiv[16], aeskey[16];
|
|
int32_t fmtp[12];
|
|
audio_stream_type type;
|
|
} stream_cfg;
|
|
|
|
// the following is used even when not built for AirPlay 2
|
|
typedef enum {
|
|
unspecified_stream_category = 0,
|
|
ptp_stream,
|
|
ntp_stream,
|
|
remote_control_stream,
|
|
classic_airplay_stream
|
|
} airplay_stream_c; // "c" for category
|
|
|
|
#ifdef CONFIG_AIRPLAY_2
|
|
typedef enum { ts_ntp, ts_ptp } timing_t;
|
|
typedef enum { ap_1, ap_2 } airplay_t;
|
|
typedef enum { realtime_stream, buffered_stream } airplay_stream_t;
|
|
|
|
typedef struct {
|
|
uint8_t *data;
|
|
size_t length;
|
|
size_t size;
|
|
} sized_buffer;
|
|
|
|
typedef struct {
|
|
struct pair_cipher_context *cipher_ctx;
|
|
sized_buffer encrypted_read_buffer;
|
|
sized_buffer plaintext_read_buffer;
|
|
int is_encrypted;
|
|
char *description;
|
|
} pair_cipher_bundle; // cipher context and buffers
|
|
|
|
typedef struct {
|
|
struct pair_setup_context *setup_ctx;
|
|
struct pair_verify_context *verify_ctx;
|
|
pair_cipher_bundle control_cipher_bundle;
|
|
pair_cipher_bundle event_cipher_bundle;
|
|
pair_cipher_bundle data_cipher_bundle;
|
|
char *data_cipher_salt;
|
|
} ap2_pairing;
|
|
|
|
typedef struct {
|
|
uint32_t inUse; // record free or contains a current flush record
|
|
uint32_t active; // set if blocks within the given range are being flushed.
|
|
uint32_t flushFromTS;
|
|
uint32_t flushFromSeq;
|
|
uint32_t flushUntilTS;
|
|
uint32_t flushUntilSeq;
|
|
} ap2_flush_request_t;
|
|
|
|
#endif
|
|
|
|
typedef struct {
|
|
int connection_number; // for debug ID purposes, nothing else...
|
|
int is_playing; // set true by player_play, set false by player_stop
|
|
unsigned int sync_samples_index; // for estimating the gap between the highest and lowest timing
|
|
// error over the past n samples
|
|
unsigned int sync_samples_count; // the array of samples is defined locally
|
|
int at_least_one_frame_seen_this_session; // set when the first frame is output
|
|
int resend_interval; // this is really just for debugging
|
|
char *UserAgent; // free this on teardown
|
|
int AirPlayVersion; // zero if not an AirPlay session. Used to help calculate latency
|
|
int latency_warning_issued;
|
|
uint32_t latency; // the actual latency used for this play session
|
|
uint32_t minimum_latency; // set if an a=min-latency: line appears in the ANNOUNCE message; zero
|
|
// otherwise
|
|
uint32_t maximum_latency; // set if an a=max-latency: line appears in the ANNOUNCE message; zero
|
|
// otherwise
|
|
int software_mute_enabled; // if we don't have a real mute that we can use
|
|
int fd;
|
|
int authorized; // set if a password is required and has been supplied
|
|
char *auth_nonce; // the session nonce, if needed
|
|
stream_cfg stream;
|
|
SOCKADDR remote, local;
|
|
volatile int stop;
|
|
volatile int running;
|
|
|
|
uint64_t playstart;
|
|
uint64_t connection_start_time; // the time the device is selected, which could be a long time
|
|
// before a play
|
|
pthread_t thread, timer_requester, rtp_audio_thread, rtp_control_thread, rtp_timing_thread;
|
|
|
|
// buffers to delete on exit
|
|
int32_t *tbuf;
|
|
char *outbuf;
|
|
|
|
// for generating running statistics...
|
|
|
|
// stats_t *statistics;
|
|
|
|
// for holding the output rate information until printed out at the end of a session
|
|
double raw_frame_rate;
|
|
double corrected_frame_rate;
|
|
int frame_rate_valid;
|
|
|
|
// for holding input rate information until printed out at the end of a session
|
|
|
|
double input_frame_rate;
|
|
int input_frame_rate_starting_point_is_valid;
|
|
|
|
uint64_t frames_inward_measurement_start_time;
|
|
uint32_t frames_inward_frames_received_at_measurement_start_time;
|
|
|
|
uint64_t frames_inward_measurement_time;
|
|
uint32_t frames_inward_frames_received_at_measurement_time;
|
|
|
|
// other stuff...
|
|
pthread_t *player_thread;
|
|
abuf_t audio_buffer[BUFFER_FRAMES];
|
|
unsigned int frames_per_packet, input_num_channels, input_bit_depth, input_effective_bit_depth,
|
|
input_rate;
|
|
int input_bytes_per_frame;
|
|
unsigned int output_sample_ratio;
|
|
unsigned int output_bit_depth;
|
|
int64_t previous_random_number;
|
|
alac_file *decoder_info;
|
|
uint64_t packet_count;
|
|
uint64_t packet_count_since_flush;
|
|
int connection_state_to_output;
|
|
uint64_t first_packet_time_to_play;
|
|
int64_t time_since_play_started; // nanoseconds
|
|
// stats
|
|
uint64_t missing_packets, late_packets, too_late_packets, resend_requests;
|
|
int decoder_in_use;
|
|
// debug variables
|
|
int last_seqno_valid;
|
|
seq_t last_seqno_read;
|
|
// mutexes and condition variables
|
|
pthread_cond_t flowcontrol;
|
|
pthread_mutex_t ab_mutex, flush_mutex, volume_control_mutex, player_create_delete_mutex;
|
|
|
|
int fix_volume;
|
|
double own_airplay_volume;
|
|
int own_airplay_volume_set;
|
|
|
|
int ab_buffering, ab_synced;
|
|
uint32_t first_packet_timestamp;
|
|
int flush_requested;
|
|
int flush_output_flushed; // true if the output device has been flushed.
|
|
uint32_t flush_rtp_timestamp;
|
|
uint64_t time_of_last_audio_packet;
|
|
seq_t ab_read, ab_write;
|
|
|
|
int do_loudness; // if loudness is requested and there is no external mixer
|
|
|
|
#ifdef CONFIG_MBEDTLS
|
|
mbedtls_aes_context dctx;
|
|
#endif
|
|
|
|
#ifdef CONFIG_POLARSSL
|
|
aes_context dctx;
|
|
#endif
|
|
|
|
int32_t framesProcessedInThisEpoch;
|
|
int32_t framesGeneratedInThisEpoch;
|
|
int32_t correctionsRequestedInThisEpoch;
|
|
int64_t syncErrorsInThisEpoch;
|
|
|
|
// RTP stuff
|
|
// only one RTP session can be active at a time.
|
|
int rtp_running;
|
|
uint64_t rtp_time_of_last_resend_request_error_ns;
|
|
|
|
char client_ip_string[INET6_ADDRSTRLEN]; // the ip string of the client
|
|
uint16_t client_rtsp_port;
|
|
char self_ip_string[INET6_ADDRSTRLEN]; // the ip string being used by this program -- it
|
|
uint16_t self_rtsp_port; // could be one of many, so we need to know it
|
|
|
|
uint32_t self_scope_id; // if it's an ipv6 connection, this will be its scope
|
|
short connection_ip_family; // AF_INET / AF_INET6
|
|
|
|
SOCKADDR rtp_client_control_socket; // a socket pointing to the control port of the client
|
|
SOCKADDR rtp_client_timing_socket; // a socket pointing to the timing port of the client
|
|
int audio_socket; // our local [server] audio socket
|
|
int control_socket; // our local [server] control socket
|
|
int timing_socket; // local timing socket
|
|
|
|
uint16_t remote_control_port;
|
|
uint16_t remote_timing_port;
|
|
uint16_t local_audio_port;
|
|
uint16_t local_control_port;
|
|
uint16_t local_timing_port;
|
|
|
|
int64_t latency_delayed_timestamp; // this is for debugging only...
|
|
|
|
// this is what connects an rtp timestamp to the remote time
|
|
|
|
int udp_clock_is_initialised;
|
|
int udp_clock_sender_is_initialised;
|
|
|
|
int anchor_remote_info_is_valid;
|
|
|
|
// these can be modified if the master clock changes over time
|
|
uint64_t anchor_clock;
|
|
uint64_t anchor_time; // this is the time according to the clock
|
|
uint32_t anchor_rtptime;
|
|
|
|
// these are used to identify when the master clock becomes equal to the
|
|
// actual anchor clock information, so it can be used to avoid accumulating errors
|
|
uint64_t actual_anchor_clock;
|
|
uint64_t actual_anchor_time;
|
|
uint32_t actual_anchor_rtptime;
|
|
|
|
clock_status_t clock_status;
|
|
|
|
airplay_stream_c
|
|
airplay_stream_category; // is it a remote control stream or a normal "full service" stream?
|
|
// (will be unspecified if not build for AirPlay 2)
|
|
|
|
#ifdef CONFIG_AIRPLAY_2
|
|
char *airplay_gid; // UUID in the Bonjour advertisement -- if NULL, the group UUID is the same as
|
|
// the pi UUID
|
|
airplay_t airplay_type; // are we using AirPlay 1 or AirPlay 2 protocol on this connection?
|
|
airplay_stream_t airplay_stream_type; // is it realtime audio or buffered audio...
|
|
timing_t timing_type; // are we using NTP or PTP on this connection?
|
|
|
|
pthread_t *rtp_event_thread;
|
|
pthread_t *rtp_data_thread;
|
|
pthread_t rtp_ap2_control_thread;
|
|
pthread_t rtp_realtime_audio_thread;
|
|
pthread_t rtp_buffered_audio_thread;
|
|
|
|
int last_anchor_info_is_valid;
|
|
uint32_t last_anchor_rtptime;
|
|
uint64_t last_anchor_local_time;
|
|
uint64_t last_anchor_time_of_update;
|
|
uint64_t last_anchor_validity_start_time;
|
|
|
|
int ap2_immediate_flush_requested;
|
|
uint32_t ap2_immediate_flush_until_rtp_timestamp;
|
|
uint32_t ap2_immediate_flush_until_sequence_number;
|
|
|
|
ap2_flush_request_t ap2_deferred_flush_requests[MAX_DEFERRED_FLUSH_REQUESTS];
|
|
|
|
ssize_t ap2_audio_buffer_size;
|
|
ssize_t ap2_audio_buffer_minimum_size;
|
|
|
|
int ap2_rate; // protect with flush mutex, 0 means don't play, 1 means play
|
|
int ap2_play_enabled; // protect with flush mutex
|
|
|
|
ap2_pairing ap2_pairing_context;
|
|
struct pair_result *pair_setup_result; // need to keep the shared secret
|
|
|
|
int event_socket;
|
|
int data_socket;
|
|
SOCKADDR ap2_remote_control_socket_addr; // a socket pointing to the control port of the client
|
|
socklen_t ap2_remote_control_socket_addr_length;
|
|
int ap2_control_socket;
|
|
int realtime_audio_socket;
|
|
int buffered_audio_socket;
|
|
|
|
uint16_t local_data_port;
|
|
uint16_t local_event_port;
|
|
uint16_t local_ap2_control_port;
|
|
uint16_t local_realtime_audio_port;
|
|
uint16_t local_buffered_audio_port;
|
|
|
|
uint64_t audio_format;
|
|
uint64_t compression;
|
|
unsigned char *session_key; // needs to be free'd at the end
|
|
char *ap2_client_name; // needs to be free'd at teardown phase 2
|
|
uint64_t frames_packet;
|
|
uint64_t type;
|
|
uint64_t networkTimeTimelineID; // the clock ID used by the player
|
|
uint8_t groupContainsGroupLeader; // information coming from the SETUP
|
|
uint64_t compressionType;
|
|
#endif
|
|
|
|
#ifdef CONFIG_FFMPEG
|
|
ssrc_t incoming_ssrc; // The SSRC of incoming packets. In AirPlay 2, the RTP SSRC seems to encode
|
|
// something about the contents of the packet -- Atmos/etc. We use it also
|
|
// even in AP1 as a code
|
|
ssrc_t resampler_ssrc; // the SSRC of packets for which the software resampler has been set up.
|
|
// normally it's the same as that of incoming packets, but if the encoding of incoming packets
|
|
// changes dynamically and the decoding chain hasn't been reset, the resampler will have to deal
|
|
// with queued AVFrames encoded according to the previous SSRC.
|
|
const AVCodec *codec;
|
|
AVCodecContext *codec_context;
|
|
// the swr can't be used just after the incoming packet has been decoded as explained below
|
|
|
|
// The reasons that resampling can not occur when the packet initially arrives are twofold.
|
|
// Resampling requires input samples from before and after the resampling instant.
|
|
// So, at the end of a block, since the subsequent samples aren't in the block, resampling
|
|
// is deferred until the next block is loaded. From this, the two reasons follow:
|
|
// First, the "next" block to be provided in player_put_packet is not guaranteed to be
|
|
// the next block in sequence -- packets can arrive out of sequence in UDP transmission.
|
|
// Second, not all the frames that should be generated for a block will be generated
|
|
// by a call to swr_convert. The frames that can't be calculated will not be provided, and
|
|
// will be held back and provided to the subsequent call.
|
|
// Tht means that the first frame output by swr_convert will not in general,
|
|
// not correspond to the first frame provided to it, throwing
|
|
// timing calculations off.
|
|
|
|
// In summary, we have to wait until (1) we have all the blocks in order,
|
|
// and (2) we have to track the number of resampler output frames to
|
|
// keep the correspondence between them and the input frames.
|
|
|
|
// We can calculate the "deficit" between the number of frames that should be generated
|
|
// versus the number of frames actually generated.
|
|
|
|
// For example, converting 352 frames at 44,100 to 48,000 should result
|
|
// in 352 * 48000 / 44100, or 383.129252 frames.
|
|
|
|
// Say only 360 frames are actually produced, then the deficit is 23.129252.
|
|
|
|
// If those 360 frames are sent to the output device, then the timing of the next
|
|
// block of 352 frames will be ahead by 23.129252 frames at 48,000 fps -- about 0.48 ms.
|
|
|
|
// We need to add the delay corresponding to the frames that should have been sent to
|
|
// keep timing correct. I.e. when calculating the buffer delay at the start of the following
|
|
// block, those 23.129252 frames the were not actually sent should be added to it.
|
|
|
|
// The "deficit" can readily be kept up to date and can be always added to the
|
|
// DAC buffer delay to exactly compensate for the
|
|
|
|
SwrContext *swr; // this will do transcoding anf resampling, if necessary, just prior to output
|
|
int ffmpeg_decoding_chain_initialised;
|
|
int64_t resampler_output_channels;
|
|
int resampler_output_bytes_per_sample;
|
|
int64_t frames_retained_in_the_resampler; // swr will retain frames it hasn't finished processing
|
|
// they'll come out before the frames corresponding to the start of next block passed to
|
|
// swrconvert so we need to compensate for their absence in sync timing
|
|
unsigned int output_channel_to_resampler_channel_map[8];
|
|
unsigned int output_channel_map_size;
|
|
#endif
|
|
|
|
// used as the initials values for calculating the rate at which the source thinks it's sending
|
|
// frames
|
|
uint32_t initial_reference_timestamp;
|
|
uint64_t initial_reference_time;
|
|
double remote_frame_rate;
|
|
|
|
// the ratio of the following should give us the operating rate, nominally 44,100
|
|
int64_t reference_to_previous_frame_difference;
|
|
uint64_t reference_to_previous_time_difference;
|
|
|
|
// debug variables
|
|
int request_sent;
|
|
|
|
int time_ping_count;
|
|
struct time_ping_record time_pings[time_ping_history];
|
|
|
|
uint64_t departure_time; // dangerous -- this assumes that there will never be two timing
|
|
// request in flight at the same time
|
|
|
|
pthread_mutex_t reference_time_mutex;
|
|
|
|
double local_to_remote_time_gradient; // if no drift, this would be exactly 1.0; likely it's
|
|
// slightly above or below.
|
|
int local_to_remote_time_gradient_sample_count; // the number of samples used to calculate the
|
|
// gradient
|
|
// add the following to the local time to get the remote time modulo 2^64
|
|
uint64_t local_to_remote_time_difference; // used to switch between local and remote clocks
|
|
uint64_t local_to_remote_time_difference_measurement_time; // when the above was calculated
|
|
|
|
int last_stuff_request;
|
|
|
|
// int64_t play_segment_reference_frame;
|
|
// uint64_t play_segment_reference_frame_remote_time;
|
|
|
|
int32_t buffer_occupancy; // allow it to be negative because seq_diff may be negative
|
|
int64_t session_corrections;
|
|
|
|
int play_number_after_flush;
|
|
|
|
// remote control stuff. The port to which to send commands is not specified, so you have to use
|
|
// mdns to find it.
|
|
// at present, only avahi can do this
|
|
|
|
char *dacp_id; // id of the client -- used to find the port to be used
|
|
// uint16_t dacp_port; // port on the client to send remote control messages to, else
|
|
// zero
|
|
char *dacp_active_remote; // key to send to the remote controller
|
|
void *dapo_private_storage; // this is used for compatibility, if dacp stuff isn't enabled.
|
|
|
|
int enable_dither; // needed for filling silences before play actually starts
|
|
} rtsp_conn_info;
|
|
|
|
extern int statistics_row; // will be reset to zero when debug level changes or statistics enabled
|
|
|
|
void reset_buffer(rtsp_conn_info *conn);
|
|
|
|
void get_audio_buffer_size_and_occupancy(unsigned int *size, unsigned int *occupancy,
|
|
rtsp_conn_info *conn);
|
|
|
|
int32_t modulo_32_offset(uint32_t from, uint32_t to);
|
|
|
|
void ab_resync(rtsp_conn_info *conn);
|
|
|
|
int player_play(rtsp_conn_info *conn);
|
|
int player_stop(rtsp_conn_info *conn);
|
|
|
|
void player_volume(double f, rtsp_conn_info *conn);
|
|
void player_volume_without_notification(double f, rtsp_conn_info *conn);
|
|
void player_flush(uint32_t timestamp, rtsp_conn_info *conn);
|
|
// void player_full_flush(rtsp_conn_info *conn);
|
|
uint32_t player_put_packet(uint32_t ssrc, seq_t seqno, uint32_t actual_timestamp, uint8_t *data,
|
|
size_t len, int mute, int32_t timestamp_gap, rtsp_conn_info *conn);
|
|
int64_t monotonic_timestamp(uint32_t timestamp,
|
|
rtsp_conn_info *conn); // add an epoch to the timestamp. The monotonic
|
|
// timestamp guaranteed to start between 2^32 2^33
|
|
// frames and continue up to 2^64 frames
|
|
// which is about 2*10^8 * 1,000 seconds at 384,000 frames per second -- about 2 trillion seconds.
|
|
// assumes, without checking, that successive timestamps in a series always span an interval of less
|
|
// than one minute.
|
|
|
|
double suggested_volume(rtsp_conn_info *conn); // volume suggested for the connection
|
|
|
|
const char *get_ssrc_name(ssrc_t ssrc);
|
|
size_t get_ssrc_block_length(ssrc_t ssrc);
|
|
|
|
int ssrc_is_recognised(ssrc_t ssrc);
|
|
int ssrc_is_aac(ssrc_t ssrc); // used to decide if a mute might be needed (AAC only)
|
|
void prepare_decoding_chain(rtsp_conn_info *conn, ssrc_t ssrc); // also sets up timing stuff
|
|
void clear_decoding_chain(rtsp_conn_info *conn); // tear down the decoding chain
|
|
|
|
#endif //_PLAYER_H
|