90 lines
2.3 KiB
C
90 lines
2.3 KiB
C
#ifndef _PLAYER_H
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#define _PLAYER_H
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#include "config.h"
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#ifdef HAVE_LIBMBEDTLS
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#include <mbedtls/aes.h>
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#include <mbedtls/havege.h>
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#endif
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#ifdef HAVE_LIBPOLARSSL
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#include <polarssl/aes.h>
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#include <polarssl/havege.h>
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#endif
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#ifdef HAVE_LIBSSL
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#include <openssl/aes.h>
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#endif
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#include "audio.h"
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typedef uint16_t seq_t;
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typedef struct audio_buffer_entry { // decoded audio packets
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int ready;
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int64_t timestamp;
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seq_t sequence_number;
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signed short *data;
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int length; // the length of the decoded data
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} abuf_t;
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// default buffer size
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// needs to be a power of 2 because of the way BUFIDX(seqno) works
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#define BUFFER_FRAMES 512
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typedef struct {
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int encrypted;
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uint8_t aesiv[16], aeskey[16];
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int32_t fmtp[12];
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} stream_cfg;
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typedef struct {
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int fd;
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int authorized; // set if a password is required and has been supplied
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stream_cfg stream;
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SOCKADDR remote, local;
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int stop;
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int running;
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pthread_t thread;
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pthread_t player_thread;
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abuf_t audio_buffer[BUFFER_FRAMES];
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int max_frames_per_packet,input_num_channels,input_bit_depth,input_rate;
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uint32_t please_stop;
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uint64_t packet_count;
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#ifdef HAVE_LIBMBEDTLS
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mbedtls_aes_context dctx;
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#endif
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#ifdef HAVE_LIBPOLARSSL
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aes_context dctx;
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#endif
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#ifdef HAVE_LIBSSL
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AES_KEY aes;
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#endif
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} rtsp_conn_info;
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// wrapped number between two seq_t.
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int32_t seq_diff(seq_t a, seq_t b);
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int player_play(pthread_t *thread, rtsp_conn_info* conn);
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void player_stop(pthread_t *thread, rtsp_conn_info* conn);
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void player_volume(double f);
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void player_flush(int64_t timestamp);
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void player_put_packet(seq_t seqno, int64_t timestamp, uint8_t *data, int len, rtsp_conn_info* conn);
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int64_t monotonic_timestamp(uint32_t timestamp); // add an epoch to the timestamp. The monotonic
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// timestamp guaranteed to start between 2^32 2^33
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// frames and continue up to 2^64 frames
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// which is about 2*10^8 * 1,000 seconds at 384,000 frames per second -- about 2 trillion seconds.
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// assumes, without checking, that successive timestamps in a series always span an interval of less
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// than one minute.
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uint64_t monotonic_seqno(uint16_t seq_no); // add an epoch to the seq_no. Uses the accompanying
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// timstamp to detemine the correct epoch
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#endif //_PLAYER_H
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