Files
shairport-sync/audio_soundio.c
T
Mike Brady 83c0405d03 Add automatic bit depth and speed selection for alsa devices. Set rate and format to "auto" by default. Always look for the greatest bit depth, but the lowest multiple of 44,100.
Improve support for big-endian CPUs by adding support for explicit -endian formats, i.e. S16_LE, S16_BE, S24_LE, S24_BE, S32_LE, S32_BE.

For the "disable_standby_mode" setting, change "while_active" to "auto".
2019-05-07 10:19:04 +01:00

229 lines
7.3 KiB
C

#include "audio.h"
#include "common.h"
#include <memory.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <soundio/soundio.h>
int Fs;
long long starttime, samples_played;
struct SoundIoOutStream *outstream;
struct SoundIo *soundio;
struct SoundIoDevice *device;
struct SoundIoRingBuffer *ring_buffer = NULL;
static int min_int(int a, int b) { return (a < b) ? a : b; }
static void write_callback(struct SoundIoOutStream *outstream, int frame_count_min,
int frame_count_max) {
struct SoundIoChannelArea *areas;
// int frame_count;
int err;
char *read_ptr = soundio_ring_buffer_read_ptr(ring_buffer);
int fill_bytes = soundio_ring_buffer_fill_count(ring_buffer);
int fill_count = fill_bytes / outstream->bytes_per_frame;
debug(3,
"[--->>] frame_count_min: %d , frame_count_max: %d , fill_bytes: %d , fill_count: %d , "
"outstream->bytes_per_frame: %d",
frame_count_min, frame_count_max, fill_bytes, fill_count, outstream->bytes_per_frame);
if (frame_count_min > fill_count) {
int frame_count = frame_count_min;
if ((err = soundio_outstream_begin_write(outstream, &areas, &frame_count))) {
debug(0, "[--->>] begin write error: %s", soundio_strerror(err));
}
for (int frame = 0; frame < frame_count; frame += 1) {
for (int ch = 0; ch < outstream->layout.channel_count; ch += 1) {
memset(areas[ch].ptr, 0, outstream->bytes_per_sample);
areas[ch].ptr += areas[ch].step;
}
}
if ((err = soundio_outstream_end_write(outstream)))
debug(0, "[--->>] end write error: %s", soundio_strerror(err));
return;
}
int read_count = min_int(frame_count_max, fill_count);
int frames_left = read_count;
while (frames_left > 0) {
int frame_count = frames_left;
if ((err = soundio_outstream_begin_write(outstream, &areas, &frame_count)))
debug(0, "[--->>] begin write error: %s", soundio_strerror(err));
if (frame_count <= 0)
break;
for (int frame = 0; frame < frame_count; frame += 1) {
for (int ch = 0; ch < outstream->layout.channel_count; ch += 1) {
memcpy(areas[ch].ptr, read_ptr, outstream->bytes_per_sample);
areas[ch].ptr += areas[ch].step;
read_ptr += outstream->bytes_per_sample;
}
}
if ((err = soundio_outstream_end_write(outstream)))
debug(0, "[--->>] end write error: %s", soundio_strerror(err));
frames_left -= frame_count;
}
debug(3, "[--->>] Wrote: %d", read_count * outstream->bytes_per_frame);
soundio_ring_buffer_advance_read_ptr(ring_buffer, read_count * outstream->bytes_per_frame);
}
static void underflow_callback(__attribute__((unused)) struct SoundIoOutStream *outstream) {
static int count = 0;
debug(0, "underflow %d\n", ++count);
}
static int init(__attribute__((unused)) int argc, __attribute__((unused)) char **argv) {
int err;
config.audio_backend_buffer_desired_length = 2.0;
config.audio_backend_latency_offset = 0;
// get settings from settings file
// do the "general" audio options. Note, these options are in the "general" stanza!
parse_general_audio_options();
// get the specific settings
soundio = soundio_create();
if (!soundio) {
debug(0, "out of memory\n");
return 1;
}
if ((err = soundio_connect_backend(soundio, SoundIoBackendCoreAudio))) {
debug(0, "error connecting: %s", soundio_strerror(err));
return 1;
}
soundio_flush_events(soundio);
int default_out_device_index = soundio_default_output_device_index(soundio);
if (default_out_device_index < 0) {
debug(0, "no output device found");
return 1;
}
device = soundio_get_output_device(soundio, default_out_device_index);
if (!device) {
debug(0, "out of memory");
return 1;
}
debug(0, "Output device: %s\n", device->name);
return 0;
}
static void deinit(void) {
soundio_ring_buffer_destroy(ring_buffer);
soundio_device_unref(device);
soundio_destroy(soundio);
debug(0, "soundio audio deinit\n");
}
static void start(int sample_rate, int sample_format) {
Fs = sample_rate;
starttime = 0;
samples_played = 0;
int err;
debug(1, "soundion rate: %d, format: %d", sample_rate, sample_format);
// soundio_device_sort_channel_layouts(device);
outstream = soundio_outstream_create(device);
outstream->format = SoundIoFormatS16NE;
outstream->sample_rate = sample_rate;
outstream->layout.channel_count = 2;
outstream->write_callback = write_callback;
outstream->underflow_callback = underflow_callback;
// outstream->software_latency = 0;
if ((err = soundio_outstream_open(outstream))) {
debug(0, "unable to open device: %s", soundio_strerror(err));
}
if (outstream->layout_error)
debug(0, "unable to set channel layout: %s\n", soundio_strerror(outstream->layout_error));
int capacity = outstream->sample_rate * outstream->bytes_per_frame;
ring_buffer = soundio_ring_buffer_create(soundio, capacity);
if (!ring_buffer)
debug(0, "unable to create ring buffer: out of memory");
char *buf = soundio_ring_buffer_write_ptr(ring_buffer);
memset(buf, 0, capacity);
soundio_ring_buffer_advance_write_ptr(ring_buffer, capacity);
if ((err = soundio_outstream_start(outstream))) {
debug(0, "unable to start outstream: %s", soundio_strerror(err));
}
debug(1, "libsoundio output started\n");
}
static int play(void *buf, int samples) {
// int err;
int free_bytes = soundio_ring_buffer_free_count(ring_buffer);
int written_bytes = 0;
int write_bytes = 0;
int left_bytes = samples * outstream->bytes_per_frame;
char *write_ptr = soundio_ring_buffer_write_ptr(ring_buffer);
debug(3, "[<<---] samples: %d , size: %d", samples, left_bytes);
write_bytes = min_int(left_bytes, free_bytes);
debug(3, "[<<---] left_bytes: %d, write_bytes: %d, free_bytes: %d\n", left_bytes, write_bytes,
free_bytes);
if (write_bytes) {
memcpy(write_ptr, buf, write_bytes);
written_bytes += write_bytes;
soundio_ring_buffer_advance_write_ptr(ring_buffer, write_bytes);
debug(3, "[<<---] Written to buffer : %d\n", written_bytes);
}
return 0;
}
static void parameters(audio_parameters *info) {
info->minimum_volume_dB = -30.0;
info->maximum_volume_dB = 0.0;
debug(2, "Parameters\n");
debug(2, "Current Volume dB: %f\n", info->current_volume_dB);
debug(2, "Minimum Volume dB: %d\n", info->minimum_volume_dB);
debug(2, "Maximum Volume dB: %d\n", info->maximum_volume_dB);
}
static void stop(void) {
soundio_outstream_destroy(outstream);
soundio_ring_buffer_clear(ring_buffer);
debug(1, "libsoundio output stopped\n");
}
static void flush(void) {
soundio_ring_buffer_clear(ring_buffer);
debug(1, "libsoundio output flushed\n");
}
static void help(void) { printf(" There are no options for libsoundio.\n"); }
audio_output audio_soundio = {.name = "soundio",
.help = &help,
.init = &init,
.deinit = &deinit,
.prepare = NULL,
.start = &start,
.stop = &stop,
.is_running = NULL,
.flush = &flush,
.delay = NULL,
.play = &play,
.volume = NULL,
.parameters = &parameters,
.mute = NULL};