Enable the AirPlay 2 build to operate an optional classic-AirPlay-only service or to gracefully degrade to classic AirPlay, as follows:
1. Add a new command-line option '-—service-type=<type>' and an equivalent configuration entry 'service_type = "<type>"' in the 'general' section of the configuration file,
where <type> can be "auto", "classic" or "airplay2":
1. "auto" (default) means that the service will be AirPlay 2 if NQPTP is running. If NQPTP is not running, classic AirPlay service will be provided instead, and in that case,
"(Classic)" will be appended to the default AirPlay service name visible to AirPlay clients like Apple Music, for example "RaspberryPi3B (Classic)".
2. "classic" means the service will be classic AirPlay (aka AirPlay 1).
3. "airplay2" means the service will be the modern AirPlay 2. In this case, as distinct from "auto", if NQPTP is not running, Shairport Sync will log an error and terminate.
2. In the systemd service file, NQPTP is now a "Want" rather than a "Require". If it's present, then it will be launched before Shairport Sync. If it's absent, Shairport Sync will launch anyway.
3. Improve the delivery of input format changes and emit 'sdsc' metadata when changes occur.
4. Emit new format information in the log if statistics is enabled.
Docker Changes
1. Support for linux/arm/v6 has been dropped, as Docker is no longer supported.
2. NQPTP is not started in the AirPlay 2 Docker image if '--service-type=classic' or '--service-type=airplay1' is in the command line options at the end of the docker run command.
The purpose is to ensure that ports 319 and 320 are left alone when the AirPlay 2 image is set to provide Classic service only.
Note that setting the configuration file 'service_type' to 'classic' will not prevent NQPTP from starting up -- you must use the command line option.
3. A new "dev" target has been added. It is a large image containing the custom-built FFmpeg library, NQPTP, Avahi and D-Bus along with the Shairport Sync source and
all necessary development tools. When started, Avahi, D-Bus and NQPTP are all installed and running. The bash shell has also been added and is entered.
Stability Improvements
Reorganise session preemption to fully terminate the existing session before starting a new one.
Don't delay closing the event port to wait for it to be closed at the client end.
Add a safe_socket_close() function to ensure sockets are fully closed. Use -1 to designate closed rather than 0, to prevent attempts to reclose sockets, causing mayhem.
Re-order FFmpeg decommissioning during teardown.
706 lines
33 KiB
C
706 lines
33 KiB
C
/*
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* AirPlay 2 Buffered Audio Processor. This file is part of Shairport Sync
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* Copyright (c) Mike Brady 2025
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "ap2_buffered_audio_processor.h"
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#include "common.h"
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#include "player.h"
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#include "rtp.h"
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#include "utilities/buffered_read.h"
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#include "utilities/mod23.h"
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#include "utilities/network_utilities.h"
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#include <sodium.h>
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#include <stdint.h>
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#ifdef CONFIG_CONVOLUTION
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#include "FFTConvolver/convolver.h"
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#endif
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void addADTStoPacket(uint8_t *packet, int packetLen, int rate, int channel_configuration) {
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// https://stackoverflow.com/questions/18862715/how-to-generate-the-aac-adts-elementary-stream-with-android-mediacodec
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// with thanks!
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// See https://wiki.multimedia.cx/index.php/Understanding_AAC
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// see also https://wiki.multimedia.cx/index.php/ADTS for the ADTS layout
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// see https://wiki.multimedia.cx/index.php/MPEG-4_Audio#Sampling_Frequencies for sampling
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// frequencies
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/**
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* Add ADTS header at the beginning of each and every AAC packet.
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* This is needed as the packet is raw AAC data.
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*
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* Note the packetLen must count in the ADTS header itself.
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**/
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int profile = 2;
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int freqIdx = 4;
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if (rate == 44100)
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freqIdx = 4;
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else if (rate == 48000)
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freqIdx = 3;
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else
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debug(1, "Unsupported AAC sample rate %d.", rate);
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// Channel Configuration
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// https://wiki.multimedia.cx/index.php/MPEG-4_Audio#Channel_Configurations
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// clang-format off
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// 0: Defined in AOT Specifc Config
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// 1: 1 channel: front-center
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// 2: 2 channels: front-left, front-right
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// 3: 3 channels: front-center, front-left, front-right
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// 4: 4 channels: front-center, front-left, front-right, back-center
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// 5: 5 channels: front-center, front-left, front-right, back-left, back-right
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// 6: 6 channels: front-center, front-left, front-right, back-left, back-right, LFE-channel
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// 7: 8 channels: front-center, front-left, front-right, side-left, side-right, back-left, back-right, LFE-channel
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// 8-15: Reserved
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// clang-format on
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int chanCfg = channel_configuration; // CPE
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// fill in ADTS data
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packet[0] = 0xFF;
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packet[1] = 0xF9;
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packet[2] = ((profile - 1) << 6) + (freqIdx << 2) + (chanCfg >> 2);
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packet[3] = ((chanCfg & 3) << 6) + (packetLen >> 11);
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packet[4] = (packetLen & 0x7FF) >> 3;
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packet[5] = ((packetLen & 7) << 5) + 0x1F;
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packet[6] = 0xFC;
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}
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void rtp_buffered_audio_cleanup_handler(__attribute__((unused)) void *arg) {
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debug(2, "Buffered Audio Receiver Cleanup Start.");
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rtsp_conn_info *conn = (rtsp_conn_info *)arg;
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safe_socket_close(&conn->buffered_audio_socket);
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debug(3, "Connection %d: closing TCP Buffered Audio port: %u.", conn->connection_number,
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conn->local_buffered_audio_port);
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debug(2, "Connection %d: rtp_buffered_audio_processor exit.", conn->connection_number);
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}
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void *rtp_buffered_audio_processor(void *arg) {
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rtsp_conn_info *conn = (rtsp_conn_info *)arg;
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// #include <syscall.h>
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// debug(1, "Connection %d: rtp_buffered_audio_processor PID %d start", conn->connection_number,
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// syscall(SYS_gettid));
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conn->incoming_ssrc = 0; // reset
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conn->resampler_ssrc = 0;
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// turn off all flush requests that might have been pending in the connection. Not sure if this is
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// right...
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unsigned int fr = 0;
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for (fr = 0; fr < MAX_DEFERRED_FLUSH_REQUESTS; fr++) {
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conn->ap2_deferred_flush_requests[fr].inUse = 0;
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conn->ap2_deferred_flush_requests[fr].active = 0;
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}
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conn->ap2_immediate_flush_requested = 0;
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pthread_cleanup_push(rtp_buffered_audio_cleanup_handler, arg);
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pthread_t *buffered_reader_thread = malloc(sizeof(pthread_t));
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if (buffered_reader_thread == NULL)
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debug(1, "cannot allocate a buffered_reader_thread!");
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memset(buffered_reader_thread, 0, sizeof(pthread_t));
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pthread_cleanup_push(malloc_cleanup, &buffered_reader_thread);
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buffered_tcp_desc *buffered_audio = malloc(sizeof(buffered_tcp_desc));
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if (buffered_audio == NULL)
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debug(1, "cannot allocate a buffered_tcp_desc!");
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// initialise the
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memset(buffered_audio, 0, sizeof(buffered_tcp_desc));
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pthread_cleanup_push(malloc_cleanup, &buffered_audio);
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if (pthread_mutex_init(&buffered_audio->mutex, NULL))
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debug(1, "Connection %d: error %d initialising buffered_audio mutex.", conn->connection_number,
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errno);
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pthread_cleanup_push(mutex_cleanup, &buffered_audio->mutex);
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if (pthread_cond_init(&buffered_audio->not_empty_cv, NULL))
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die("Connection %d: error %d initialising not_empty cv.", conn->connection_number, errno);
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pthread_cleanup_push(cv_cleanup, &buffered_audio->not_empty_cv);
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if (pthread_cond_init(&buffered_audio->not_full_cv, NULL))
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die("Connection %d: error %d initialising not_full cv.", conn->connection_number, errno);
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pthread_cleanup_push(cv_cleanup, &buffered_audio->not_full_cv);
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// initialise the buffer data structure
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buffered_audio->buffer_max_size = conn->ap2_audio_buffer_size;
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buffered_audio->buffer = malloc(conn->ap2_audio_buffer_size);
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if (buffered_audio->buffer == NULL)
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debug(1, "cannot allocate an audio buffer of %zu bytes!", buffered_audio->buffer_max_size);
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pthread_cleanup_push(malloc_cleanup, &buffered_audio->buffer);
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// pthread_mutex_lock(&conn->buffered_audio_mutex);
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buffered_audio->toq = buffered_audio->buffer;
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buffered_audio->eoq = buffered_audio->buffer;
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buffered_audio->sock_fd = conn->buffered_audio_socket;
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named_pthread_create(buffered_reader_thread, NULL, &buffered_tcp_reader, buffered_audio,
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"ap2_buf_rdr_%d", conn->connection_number);
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pthread_cleanup_push(thread_cleanup, buffered_reader_thread);
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const size_t leading_free_space_length =
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256; // leave this many bytes free to make room for prefixes that might be added later
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uint8_t packet[32 * 1024];
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unsigned char m[32 * 1024 + leading_free_space_length];
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unsigned char *payload_pointer = NULL;
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unsigned long long payload_length = 0;
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uint32_t payload_ssrc =
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SSRC_NONE; // this is the SSRC of the payload, needed to decide if it should be muted
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uint32_t previous_ssrc = SSRC_NONE;
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uint32_t seq_no =
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0; // audio packet number. Initialised to avoid a "possibly uninitialised" warning.
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uint32_t previous_seqno = 0;
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uint16_t sequence_number_for_player = 0;
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uint32_t timestamp = 0; // initialised to avoid a "possibly uninitialised" warning.
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uint32_t previous_timestamp = 0;
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uint32_t expected_timestamp = 0;
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uint64_t previous_buffer_should_be_time = 0;
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ssize_t nread;
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int new_audio_block_needed = 0; // goes true when a block is needed, false one is read in, but
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// will be made true by flushing or by playing the block
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int finished = 0;
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uint64_t blocks_read_since_play_began = 0;
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uint64_t blocks_read = 0;
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int ap2_immediate_flush_requested = 0; // for diagnostics, probably
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uint32_t first_timestamp_in_this_sequence = 0;
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int packets_played_in_this_sequence = 0;
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int play_enabled = 0;
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int very_early_packets_signalled = 0;
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// double requested_lead_time = 0.0; // normal lead time minimum -- maybe it should be about 0.1
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// wait until our timing information is valid
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while (have_ptp_timing_information(conn) == 0)
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usleep(1000);
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reset_buffer(conn); // in case there is any garbage in the player
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do {
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if ((play_enabled == 0) && (conn->ap2_play_enabled != 0)) {
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// play newly started
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debug(2, "Play started.");
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new_audio_block_needed = 1;
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blocks_read_since_play_began = 0;
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}
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if ((play_enabled != 0) && (conn->ap2_play_enabled == 0)) {
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debug(2, "Play stopped.");
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packets_played_in_this_sequence = 0; // not all blocks read are played...
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#ifdef CONFIG_CONVOLUTION
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convolver_clear_state();
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#endif
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reset_buffer(conn); // stop play ASAP
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}
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play_enabled = conn->ap2_play_enabled;
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// now, if get_next_block is non-zero, read a block. We may flush or use it
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if (new_audio_block_needed != 0) {
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// a block is preceded by its length in a uint16_t
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uint16_t data_len;
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// here we read from the buffer that our thread has been reading
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// debug(1,"read a block");
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size_t bytes_remaining_in_buffer;
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nread =
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read_sized_block(buffered_audio, &data_len, sizeof(data_len), &bytes_remaining_in_buffer);
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data_len = ntohs(data_len);
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// diagnostic
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if ((conn->ap2_audio_buffer_minimum_size < 0) ||
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(bytes_remaining_in_buffer < (size_t)conn->ap2_audio_buffer_minimum_size))
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conn->ap2_audio_buffer_minimum_size = bytes_remaining_in_buffer;
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if (nread > 0) {
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// get the block itself
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// debug(1,"buffered audio packet of size %u detected.", data_len - 2);
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nread = read_sized_block(buffered_audio, packet, data_len - 2, &bytes_remaining_in_buffer);
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// debug(1,"block read");
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// diagnostic
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if ((conn->ap2_audio_buffer_minimum_size < 0) ||
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(bytes_remaining_in_buffer < (size_t)conn->ap2_audio_buffer_minimum_size))
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conn->ap2_audio_buffer_minimum_size = bytes_remaining_in_buffer;
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// debug(1, "buffered audio packet of size %u received.", nread);
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if (nread > 0) {
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// got the block
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blocks_read++; // note, this doesn't mean they are valid audio blocks
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blocks_read_since_play_began++; // 1 means previous seq_no and timestamps are invalid
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// get the sequence number
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// see https://en.wikipedia.org/wiki/Real-time_Transport_Protocol#Packet_header
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// the Marker bit is always set, and it and the remaining 23 bits form the sequence number
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previous_seqno = seq_no;
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seq_no = nctohl(&packet[0]) & 0x7FFFFF;
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previous_timestamp = timestamp;
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timestamp = nctohl(&packet[4]);
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if (payload_ssrc != SSRC_NONE)
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previous_ssrc = payload_ssrc;
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payload_ssrc = nctohl(&packet[8]);
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if ((payload_ssrc != previous_ssrc) && (payload_ssrc != SSRC_NONE)) {
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if (ssrc_is_recognised(payload_ssrc) == 0) {
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debug(2, "Unrecognised SSRC: %u.", payload_ssrc);
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} else {
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debug(2, "Connection %d: incoming audio encoding is%s \"%s\".",
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conn->connection_number, previous_ssrc == SSRC_NONE ? "" : " switching to",
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get_ssrc_name(payload_ssrc));
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}
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}
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if ((payload_ssrc != previous_ssrc) && (ssrc_is_recognised(payload_ssrc) == 0)) {
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debug(2, "Unrecognised SSRC: %u.", payload_ssrc);
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}
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if (blocks_read_since_play_began == 1) {
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debug(2, "Preparing initial decoding chain for %s.", get_ssrc_name(payload_ssrc));
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prepare_decoding_chain(conn, payload_ssrc); // needed to set the input rate...
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sequence_number_for_player =
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seq_no & 0xffff; // this is arbitrary -- the sequence_number_for_player numbers will
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// be sequential irrespective of seq_no jumps...
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}
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if (blocks_read_since_play_began > 1) {
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uint32_t t_expected_seqno = (previous_seqno + 1) & 0x7fffff;
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if (t_expected_seqno != seq_no) {
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debug(2,
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"reading block %u, the sequence number differs from the expected sequence "
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"number %u. The previous sequence number was %u",
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seq_no, t_expected_seqno, previous_seqno);
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}
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uint32_t t_expected_timestamp =
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previous_timestamp + get_ssrc_block_length(previous_ssrc);
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int32_t diff = timestamp - t_expected_timestamp;
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if (diff != 0) {
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debug(2, "reading block %u, the timestamp %u differs from expected_timestamp %u.",
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seq_no, timestamp, t_expected_timestamp);
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}
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}
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new_audio_block_needed = 0; // block has been read.
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}
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}
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if (nread == 0) {
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// nread is 0 -- the port has been closed
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debug(2, "Connection %d: buffered audio port closed!", conn->connection_number);
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finished = 1;
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} else if (nread < 0) {
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char errorstring[1024];
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(void)!strerror_r(errno, (char *)errorstring,
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sizeof(errorstring)); // (void) ! to suppress unused response warning
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debug(1, "error in rtp_buffered_audio_processor %d: \"%s\". Could not recv a data_len .",
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errno, errorstring);
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finished = 1;
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}
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}
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if (finished == 0) {
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pthread_cleanup_debug_mutex_lock(&conn->flush_mutex, 25000,
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4); // 25 ms is a long time to wait!
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if (blocks_read != 0) {
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if (conn->ap2_immediate_flush_requested != 0) {
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if (ap2_immediate_flush_requested == 0) {
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debug(2, "immediate flush started at sequence number %u until sequence number of %u.",
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seq_no, conn->ap2_immediate_flush_until_sequence_number);
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}
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if ((blocks_read != 0) &&
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((a_minus_b_mod23(seq_no, conn->ap2_immediate_flush_until_sequence_number) > 0))) {
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debug(1,
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"immediate flush may have escaped its endpoint! Seq_no is %u, "
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"conn->ap2_immediate_flush_until_sequence_number is %u.",
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seq_no, conn->ap2_immediate_flush_until_sequence_number);
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}
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if ((blocks_read != 0) &&
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((a_minus_b_mod23(seq_no, conn->ap2_immediate_flush_until_sequence_number) >= 0))) {
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debug(2,
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"immediate flush completed at seq_no: %u, "
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"conn->ap2_immediate_flush_until_sequence_number: %u.",
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seq_no, conn->ap2_immediate_flush_until_sequence_number);
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conn->ap2_immediate_flush_requested = 0;
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ap2_immediate_flush_requested = 0;
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// turn off all deferred requests. Not sure if this is right...
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unsigned int f = 0;
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for (f = 0; f < MAX_DEFERRED_FLUSH_REQUESTS; f++) {
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if ((conn->ap2_deferred_flush_requests[f].inUse != 0) &&
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(conn->ap2_deferred_flush_requests[f].active = 0)) {
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debug(1,
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"deferred flush cancelled by an immediate flush: flushFromTS: %12u, "
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"flushFromSeq: %12u, "
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"flushUntilTS: %12u, flushUntilSeq: %12u, timestamp: %12u.",
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conn->ap2_deferred_flush_requests[f].flushFromTS,
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conn->ap2_deferred_flush_requests[f].flushFromSeq,
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conn->ap2_deferred_flush_requests[f].flushUntilTS,
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conn->ap2_deferred_flush_requests[f].flushUntilSeq, timestamp);
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}
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conn->ap2_deferred_flush_requests[f].inUse = 0;
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conn->ap2_deferred_flush_requests[f].active = 0;
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}
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} else {
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debug(4, "immediate flush of block %u until block %u", seq_no,
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conn->ap2_immediate_flush_until_sequence_number);
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ap2_immediate_flush_requested = 1;
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new_audio_block_needed = 1; //
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}
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}
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}
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// now, even if an immediate flush has been requested and is active, we still need to process
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// deferred flush requests as they may refer to sequences that are going to be purged anyway
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unsigned int f = 0;
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for (f = 0; f < MAX_DEFERRED_FLUSH_REQUESTS; f++) {
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if (conn->ap2_deferred_flush_requests[f].inUse != 0) {
|
|
if ((conn->ap2_deferred_flush_requests[f].flushFromSeq == seq_no) &&
|
|
(conn->ap2_deferred_flush_requests[f].flushUntilSeq != seq_no)) {
|
|
debug(2,
|
|
"deferred flush activated: flushFromTS: %12u, flushFromSeq: %12u, "
|
|
"flushUntilTS: %12u, flushUntilSeq: %12u, timestamp: %12u.",
|
|
conn->ap2_deferred_flush_requests[f].flushFromTS,
|
|
conn->ap2_deferred_flush_requests[f].flushFromSeq,
|
|
conn->ap2_deferred_flush_requests[f].flushUntilTS,
|
|
conn->ap2_deferred_flush_requests[f].flushUntilSeq, timestamp);
|
|
conn->ap2_deferred_flush_requests[f].active = 1;
|
|
new_audio_block_needed = 1;
|
|
}
|
|
if (conn->ap2_deferred_flush_requests[f].flushUntilSeq == seq_no) {
|
|
debug(2,
|
|
"deferred flush terminated: flushFromTS: %12u, flushFromSeq: %12u, "
|
|
"flushUntilTS: %12u, flushUntilSeq: %12u, timestamp: %12u.",
|
|
conn->ap2_deferred_flush_requests[f].flushFromTS,
|
|
conn->ap2_deferred_flush_requests[f].flushFromSeq,
|
|
conn->ap2_deferred_flush_requests[f].flushUntilTS,
|
|
conn->ap2_deferred_flush_requests[f].flushUntilSeq, timestamp);
|
|
conn->ap2_deferred_flush_requests[f].active = 0;
|
|
conn->ap2_deferred_flush_requests[f].inUse = 0;
|
|
} else if (a_minus_b_mod23(seq_no, conn->ap2_deferred_flush_requests[f].flushUntilSeq) >
|
|
0) {
|
|
// now, do a modulo 2^23 unsigned int calculation to see if we may have overshot the
|
|
// flushUntilSeq
|
|
debug(2,
|
|
"deferred flush terminated due to overshoot at block %u: flushFromTS: %12u, "
|
|
"flushFromSeq: %12u, "
|
|
"flushUntilTS: %12u, flushUntilSeq: %12u, timestamp: %12u.",
|
|
seq_no, conn->ap2_deferred_flush_requests[f].flushFromTS,
|
|
conn->ap2_deferred_flush_requests[f].flushFromSeq,
|
|
conn->ap2_deferred_flush_requests[f].flushUntilTS,
|
|
conn->ap2_deferred_flush_requests[f].flushUntilSeq, timestamp);
|
|
conn->ap2_deferred_flush_requests[f].active = 0;
|
|
conn->ap2_deferred_flush_requests[f].inUse = 0;
|
|
debug(2, "immediate flush was %s.", ap2_immediate_flush_requested == 0 ? "off" : "on");
|
|
} else if (conn->ap2_deferred_flush_requests[f].active != 0) {
|
|
new_audio_block_needed = 1;
|
|
debug(4,
|
|
"deferred flush of block: %u, timestamp: %u, SSRC: \"%s\". flushFromTS: %12u, "
|
|
"flushFromSeq: %12u, "
|
|
"flushUntilTS: %12u, flushUntilSeq: %12u, timestamp: %12u.",
|
|
seq_no, timestamp, get_ssrc_name(payload_ssrc),
|
|
conn->ap2_deferred_flush_requests[f].flushFromTS,
|
|
conn->ap2_deferred_flush_requests[f].flushFromSeq,
|
|
conn->ap2_deferred_flush_requests[f].flushUntilTS,
|
|
conn->ap2_deferred_flush_requests[f].flushUntilSeq, timestamp);
|
|
}
|
|
}
|
|
}
|
|
pthread_cleanup_pop(1); // the mutex
|
|
|
|
// now, if the block is not invalidated by the flush code, see if we need
|
|
// to decode it and pass it to the player
|
|
if (new_audio_block_needed == 0) {
|
|
// is there space in the player thread's buffer system?
|
|
// size_t player_buffer_occupancy = get_audio_buffer_occupancy(conn);
|
|
// debug(1,"player buffer size and occupancy: %u and %u", player_buffer_size,
|
|
// player_buffer_occupancy);
|
|
|
|
// If we are playing and there is room in the player buffer, and the block it not too
|
|
// early, go ahead and decode the block
|
|
// and send it to the player. Otherwise, keep the block and sleep for a while.
|
|
|
|
// calculate if there is room in the decoded audio buffer...
|
|
|
|
// debug(1, "frames buffered: %f seconds, desired length: %f seconds.", (1.0 *
|
|
// player_buffer_occupancy * conn->frames_per_packet) / conn->input_rate,
|
|
// config.audio_decoded_buffer_desired_length);
|
|
|
|
// int audio_decoded_buffer_below_desired_length = ((1.0 * player_buffer_occupancy *
|
|
// conn->frames_per_packet) / conn->input_rate) <=
|
|
// config.audio_decoded_buffer_desired_length;
|
|
uint64_t buffer_should_be_time;
|
|
|
|
int have_valid_time = (frame_to_local_time(timestamp, &buffer_should_be_time, conn) == 0);
|
|
|
|
// calculate the lead time to make sure it's not too early...
|
|
int64_t lead_time = buffer_should_be_time - get_absolute_time_in_ns();
|
|
|
|
// debug(1,"play_enabled: %d, have_valid_time: %d,
|
|
// audio_decoded_buffer_below_desired_length: %d, lead_time * 1E-9: %f,
|
|
// (config.audio_decoded_buffer_desired_length + 0.1): %f, player_buffer_occupancy: %zu",
|
|
// play_enabled, have_valid_time, audio_decoded_buffer_below_desired_length, lead_time *
|
|
// 1E-9, (config.audio_decoded_buffer_desired_length + 0.1), player_buffer_occupancy
|
|
// );
|
|
|
|
// A slight problem here is that counting the number of buffers may not be sufficient,
|
|
// because the actual device may be
|
|
// taking data in large quantities at a single time.
|
|
|
|
// So we just have to ensure that there
|
|
// is enough of a lead time maintained for sufficient audio to be available to prevent
|
|
// the device from under-running.
|
|
|
|
// If means that the Shairport Sync player might riun out of audio occasionally, but
|
|
// as long as the device has enough in its buffer, everything is fine.
|
|
|
|
// But it also means that Shairport Sync's buffers must be sufficient to hold all the
|
|
// entire lead-time's amount of audio in case the device has a zero-sized buffer.
|
|
|
|
if ((play_enabled != 0) &&
|
|
(have_valid_time != 0)
|
|
// (audio_decoded_buffer_below_desired_length != 0) &&
|
|
&& (lead_time * 1E-9 < (config.audio_decoded_buffer_desired_length + 0.1))
|
|
// && (audio_decoded_buffer_below_desired_length != 0)
|
|
) {
|
|
|
|
very_early_packets_signalled = 0; // reset very early packet warning signaller
|
|
|
|
// try to identify blocks that are timed to before the last buffer, and drop 'em
|
|
int64_t time_from_last_buffer_time =
|
|
buffer_should_be_time - previous_buffer_should_be_time;
|
|
|
|
if ((packets_played_in_this_sequence == 0) || (time_from_last_buffer_time > 0)) {
|
|
|
|
payload_length = 0;
|
|
if (ssrc_is_recognised(payload_ssrc) != 0) {
|
|
// prepare_decoding_chain(conn, payload_ssrc);
|
|
unsigned long long new_payload_length = 0;
|
|
payload_pointer = m + leading_free_space_length;
|
|
if (lead_time >= 0) { // only decipher the packet if it's not too late
|
|
int response = -1; // guess that there is a problem
|
|
if (conn->session_key != NULL) {
|
|
unsigned char nonce[12];
|
|
memset(nonce, 0, sizeof(nonce));
|
|
memcpy(
|
|
nonce + 4, packet + nread - 8,
|
|
8); // front-pad the 8-byte nonce received to get the 12-byte nonce expected
|
|
|
|
// https://libsodium.gitbook.io/doc/secret-key_cryptography/aead/chacha20-poly1305/ietf_chacha20-poly1305_construction
|
|
// Note: the eight-byte nonce must be front-padded out to 12 bytes.
|
|
|
|
// Leave leading_free_space_length bytes at the start for possible headers like an
|
|
// ADTS header (7 bytes)
|
|
memset(m, 0, leading_free_space_length);
|
|
response = crypto_aead_chacha20poly1305_ietf_decrypt(
|
|
payload_pointer, // where the decrypted payload will start
|
|
&new_payload_length, // mlen_p
|
|
NULL, // nsec,
|
|
packet +
|
|
12, // the ciphertext starts 12 bytes in and is followed by the MAC tag,
|
|
nread - (8 + 12), // clen -- the last 8 bytes are the nonce
|
|
packet + 4, // authenticated additional data
|
|
8, // authenticated additional data length
|
|
nonce,
|
|
conn->session_key); // *k
|
|
if (response != 0)
|
|
debug(1, "Error decrypting audio packet %u -- packet length %zd.", seq_no,
|
|
nread);
|
|
} else {
|
|
debug(2, "No session key, so the audio packet can not be deciphered -- skipped.");
|
|
}
|
|
|
|
if ((response == 0) && (new_payload_length > 0)) {
|
|
// now we have the deciphered block, so send it to the player if we can
|
|
payload_length = new_payload_length;
|
|
|
|
if (ssrc_is_aac(payload_ssrc)) {
|
|
payload_pointer =
|
|
payload_pointer - 7; // including the 7-byte leader for the ADTS
|
|
payload_length = payload_length + 7;
|
|
|
|
// now, fill in the 7-byte ADTS information, which seems to be needed by the
|
|
// decoder we made room for it in the front of the buffer by filling from m + 7.
|
|
int channelConfiguration = 2; // 2: 2 channels: front-left, front-right
|
|
if (payload_ssrc == AAC_48000_F24_5P1)
|
|
channelConfiguration = 6; // 6: 6 channels: front-center, front-left,
|
|
// front-right, back-left, back-right, LFE-channel
|
|
else if (payload_ssrc == AAC_48000_F24_7P1)
|
|
channelConfiguration =
|
|
7; // 7: 8 channels: front-center, front-left, front-right,
|
|
// side-left, side-right, back-left, back-right, LFE-channel
|
|
addADTStoPacket(payload_pointer, payload_length, conn->input_rate,
|
|
channelConfiguration);
|
|
}
|
|
int mute =
|
|
((packets_played_in_this_sequence == 0) && (ssrc_is_aac(payload_ssrc)));
|
|
if (mute) {
|
|
debug(2, "Connection %d: muting first AAC block -- block %u -- timestamp %u.",
|
|
conn->connection_number, seq_no, timestamp);
|
|
}
|
|
int32_t timestamp_difference = 0;
|
|
if (packets_played_in_this_sequence == 0) {
|
|
// first_block_in_this_sequence = seq_no;
|
|
first_timestamp_in_this_sequence = timestamp;
|
|
debug(2,
|
|
"Connection %d: "
|
|
"first block %u, first timestamp %u.",
|
|
conn->connection_number, seq_no, timestamp);
|
|
} else {
|
|
timestamp_difference = timestamp - expected_timestamp;
|
|
if (timestamp_difference != 0) {
|
|
debug(2,
|
|
"Connection %d: "
|
|
"unexpected timestamp in block %u. Actual: %u, expected: %u "
|
|
"difference: %d, "
|
|
"%f ms. "
|
|
"Positive means later, i.e. a gap. First timestamp was %u, payload "
|
|
"type: \"%s\".",
|
|
conn->connection_number, seq_no, timestamp, expected_timestamp,
|
|
timestamp_difference, 1000.0 * timestamp_difference / conn->input_rate,
|
|
first_timestamp_in_this_sequence, get_ssrc_name(payload_ssrc));
|
|
// mute the first packet after a discontinuity
|
|
if (ssrc_is_aac(payload_ssrc)) {
|
|
debug(2,
|
|
"Connection %d: muting first AAC block -- block %u -- following a "
|
|
"timestamp discontinuity, timestamp %u.",
|
|
conn->connection_number, seq_no, timestamp);
|
|
mute = 1;
|
|
}
|
|
}
|
|
}
|
|
int skip_this_block = 0;
|
|
if (timestamp_difference < 0) {
|
|
|
|
// uncomment this to work back to replace buffers that have been already decoded
|
|
// and placed in the player queue with the incoming new buffers this is a bit
|
|
// trickier, but maybe the new buffers are better than the previous ones they
|
|
// will replace (?)
|
|
/*
|
|
seq_t revised_seqno = get_revised_seqno(conn, timestamp);
|
|
if (revised_seqno != sequence_number_for_player) {
|
|
debug(1, "revised seqno calculated: conn->ab_read: %u, revised_seqno: %u,
|
|
conn->ab_write: %u.", conn->ab_read, revised_seqno, conn->ab_write);
|
|
clear_buffers_from(conn, revised_seqno);
|
|
sequence_number_for_player = revised_seqno;
|
|
timestamp_difference = 0;
|
|
}
|
|
*/
|
|
|
|
// uncomment this to drop incoming new buffers that are too old and for whose
|
|
// timings buffers have already been decoded and placed in the player queue this
|
|
// is easier, but maybe the new late buffers are better than the previous ones
|
|
// (?)
|
|
|
|
int32_t abs_timestamp_difference = -timestamp_difference;
|
|
if ((size_t)abs_timestamp_difference > get_ssrc_block_length(payload_ssrc)) {
|
|
skip_this_block = 1;
|
|
debug(2,
|
|
"skipping block %u because it is too old. Timestamp "
|
|
"difference: %d, length of block: %zu.",
|
|
seq_no, timestamp_difference, get_ssrc_block_length(payload_ssrc));
|
|
}
|
|
}
|
|
if (skip_this_block == 0) {
|
|
uint32_t packet_size = player_put_packet(
|
|
payload_ssrc, sequence_number_for_player, timestamp, payload_pointer,
|
|
payload_length, mute, timestamp_difference, conn);
|
|
debug(4, "block %u, timestamp %u, length %u sent to the player.", seq_no,
|
|
timestamp, packet_size);
|
|
sequence_number_for_player++; // simply increment
|
|
expected_timestamp = timestamp + packet_size; // for the next time
|
|
packets_played_in_this_sequence++;
|
|
}
|
|
}
|
|
} else {
|
|
debug(3,
|
|
"skipped deciphering block %u with timestamp %u because its lead time is "
|
|
"out of range at %f "
|
|
"seconds.",
|
|
seq_no, timestamp, lead_time * 1.0E-9);
|
|
uint32_t currentAnchorRTP = 0;
|
|
uint64_t currentAnchorLocalTime = 0;
|
|
if (get_ptp_anchor_local_time_info(conn, ¤tAnchorRTP,
|
|
¤tAnchorLocalTime) == clock_ok) {
|
|
debug(3, "anchorRTP: %u, anchorLocalTime: %" PRIu64 ".", currentAnchorRTP,
|
|
currentAnchorLocalTime);
|
|
} else {
|
|
debug(3, "Clock not okay");
|
|
}
|
|
}
|
|
} else {
|
|
debug(2, "Unrecognised or invalid ssrc: %s.", get_ssrc_name(payload_ssrc));
|
|
}
|
|
} else {
|
|
debug(1, "dropping buffer that should have played before the last actually played.");
|
|
}
|
|
new_audio_block_needed = 1; // the block has been used up and is no longer current
|
|
} else {
|
|
if ((have_valid_time != 0) && (very_early_packets_signalled == 0) &&
|
|
(lead_time * 1E-9 > (config.audio_decoded_buffer_desired_length + 0.2))) {
|
|
debug(1,
|
|
"incoming frame suddenly (?) has a lead time of %f seconds, with a desired "
|
|
"decoded buffer length of %f.",
|
|
1.0 * lead_time * 1E-9, config.audio_decoded_buffer_desired_length);
|
|
very_early_packets_signalled = 1;
|
|
}
|
|
usleep(((1000000 * conn->frames_per_packet) / conn->input_rate) *
|
|
2); // wait for approximately the length of two packets
|
|
}
|
|
}
|
|
}
|
|
} while (finished == 0);
|
|
// debug(1, "Connection %d: rtp_buffered_audio_processor PID %d exiting", conn->connection_number,
|
|
// syscall(SYS_gettid));
|
|
pthread_cleanup_pop(1); // buffered_tcp_reader thread creation
|
|
pthread_cleanup_pop(1); // buffer malloc
|
|
pthread_cleanup_pop(1); // not_full_cv
|
|
pthread_cleanup_pop(1); // not_empty_cv
|
|
pthread_cleanup_pop(1); // mutex
|
|
pthread_cleanup_pop(1); // descriptor malloc
|
|
pthread_cleanup_pop(1); // pthread_t malloc
|
|
pthread_cleanup_pop(1); // do the cleanup.
|
|
// debug(1, "Connection %d: rtp_buffered_audio_processor PID %d finish", conn->connection_number,
|
|
// syscall(SYS_gettid));
|
|
pthread_exit(NULL);
|
|
}
|