#pragma once #include "common.h" #include "config.h" #include #include #include "player.h" static pthread_mutex_t dacp_server_information_lock; static pthread_cond_t dacp_server_information_cv; typedef struct dacp_speaker_stuff { int64_t speaker_number; int active; int32_t volume; char *name; // this is really just for debugging } dacp_spkr_stuff; void dacp_monitor_start(); uint32_t dacp_tlv_crawl( char **p, int32_t *length); // return the code of the next TLV entity and advance the pointer beyond it. int32_t dacp_get_client_volume(rtsp_conn_info *conn); // return the overall volume from the client int dacp_set_include_speaker_volume(rtsp_conn_info *conn, int64_t machine_number, int32_t vo); int dacp_set_speaker_volume(rtsp_conn_info *conn, int64_t machine_number, int32_t vo); int dacp_get_speaker_list(rtsp_conn_info *conn, dacp_spkr_stuff *speaker_array, int max_size_of_array); void set_dacp_server_information(rtsp_conn_info *conn); // tell the DACP conversation thread that // the dacp server information has been set // or changed int send_simple_dacp_command(const char *command);