diff --git a/player.c b/player.c index 5853a4ac..3c2a1c28 100644 --- a/player.c +++ b/player.c @@ -2096,9 +2096,10 @@ void *player_thread_func(void *arg) { int64_t should_be_frame; local_time_to_frame(local_time_now, &should_be_frame, conn); - if (abs(td_in_frames + rt - should_be_frame) > 10 * conn->output_sample_ratio) - debug(1, "Difference between old and new frame number is %" PRId64 " frames.", - td_in_frames + rt - should_be_frame); + //if (abs(td_in_frames + rt - should_be_frame) > 10 * conn->output_sample_ratio) + // debug(1, "Difference between old and new frame number is %" PRId64 " frames.", + // td_in_frames + rt - should_be_frame); + // this is the actual delay, including the latency we actually want, which will // fluctuate a good bit about a potentially rising or falling trend.