Add graph reorder callback, this is where we now compute the output latencies.
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+17
-15
@@ -134,7 +134,15 @@ static int process(jack_nframes_t nframes, __attribute__((unused)) void *arg) {
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return 0;
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}
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// FIXME: set_graph_order_callback(), recompute latencies here!
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static int graph(__attribute__((unused)) void * arg) {
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jack_port_get_latency_range(left_port, JackPlaybackLatency, &latest_left_latency_range);
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jack_port_get_latency_range(right_port, JackPlaybackLatency, &latest_right_latency_range);
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debug(1, "JACK graph reorder callback called. Current latencies to terminal downstream port:\n"
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"\tLmin = %d, Lmax = %d, Rmin = %d, Rmax = %d",
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latest_left_latency_range.min, latest_left_latency_range.max,
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latest_right_latency_range.min, latest_right_latency_range.max);
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return 0;
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}
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static void error(const char *desc) { debug(2, "jackd error: \"%s\"", desc); }
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@@ -172,9 +180,6 @@ int jack_init(__attribute__((unused)) int argc, __attribute__((unused)) char **a
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die("Can't allocate %d bytes for the JACK ringbuffer.", buffer_size);
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jack_ringbuffer_mlock(jackbuf); // lock buffer into memory so that it never gets paged out
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jack_set_error_function(&error);
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jack_set_info_function(&info);
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pthread_mutex_lock(&client_mutex);
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jack_status_t status;
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client = jack_client_open(config.jack_client_name, JackNoStartServer, &status);
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@@ -187,6 +192,10 @@ int jack_init(__attribute__((unused)) int argc, __attribute__((unused)) char **a
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sample_rate);
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}
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jack_set_process_callback(client, &process, 0);
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jack_set_graph_order_callback(client, &graph, 0);
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jack_set_error_function(&error);
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jack_set_info_function(&info);
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left_port = jack_port_register(client, "out_L", JACK_DEFAULT_AUDIO_TYPE,
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JackPortIsOutput, 0);
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right_port = jack_port_register(client, "out_R",
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@@ -225,7 +234,7 @@ void jack_flush() {
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}
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int jack_delay(long *the_delay) {
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jack_nframes_t base_latency;
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// semantics change: we now look at the last transfer into the lock-free ringbuffer, not
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// into the jack buffers directly (because locking those would violate real-time constraints).
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// on average, that should lead to just a constant additional latency. the old comment still applies:
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@@ -234,7 +243,6 @@ int jack_delay(long *the_delay) {
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// but then a transfer could occur and we would get the buffer occupancy after another transfer
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// had occurred
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// so we could "lose" a full transfer (e.g. 1024 frames @ 44,100 fps ~ 23.2 milliseconds)
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pthread_mutex_lock(&buffer_mutex);
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int64_t time_now = get_absolute_time_in_fp();
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// this is the time back to the last time data
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@@ -248,16 +256,10 @@ int jack_delay(long *the_delay) {
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pthread_mutex_unlock(&buffer_mutex);
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int64_t frames_processed_since_latest_latency_check = (delta * 44100) >> 32;
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// FIXME: this should only be done if there was an actual change, i.e. on the jack graph reorder
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// callback, to update a static variable which can be checked here. For now, use a fixed arbitrary value:
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jack_nframes_t base_latency = 0;
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// debug(1,"delta: %" PRId64 " frames.",frames_processed_since_latest_latency_check);
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// jack_nframes_t base_latency = (latest_left_latency_range.min + latest_left_latency_range.max) / 2;
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// if (base_latency == 0)
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// base_latency = (latest_right_latency_range.min + latest_right_latency_range.max) / 2;
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// use the average of the left and right maximum latencies. if max is really different from min,
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// there is an anomaly in the graph that we don't have any hope of fixing anyways
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base_latency = (latest_left_latency_range.max + latest_right_latency_range.max) / 2;
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*the_delay = base_latency + audio_occupancy_now - frames_processed_since_latest_latency_check;
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// debug(1,"reporting a delay of %d frames",*the_delay);
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return 0;
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