Quieten lots of debug messages.
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@@ -3315,12 +3315,12 @@ void player_thread_cleanup_handler(void *arg) {
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} else if (conn->airplay_stream_type == buffered_stream) {
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debug(1,
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debug(3,
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"Connection %d: Delete Buffered Audio Stream thread by player_thread_cleanup_handler",
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conn->connection_number);
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pthread_cancel(conn->rtp_buffered_audio_thread);
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pthread_join(conn->rtp_buffered_audio_thread, NULL);
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debug(1,
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debug(3,
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"Connection %d: Deleted Buffered Audio Stream thread by player_thread_cleanup_handler",
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conn->connection_number);
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} else {
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