NOP: move external API functions to the end, ordered by struct audio_output

This commit is contained in:
Jörn Nettingsmeier
2019-02-15 18:57:15 +00:00
parent 91a8553a02
commit 89a8add7af
+66 -64
View File
@@ -87,21 +87,6 @@ static int flush_please = 0;
jack_latency_range_t latest_left_latency_range, latest_right_latency_range;
int64_t time_of_latest_transfer;
int play(void *buf, int samples) {
// debug(1,"jack_play of %d samples.",samples);
// copy the samples into the queue
size_t bytes_to_transfer, bytes_transferred;
bytes_to_transfer = samples * bytes_per_frame;
pthread_mutex_lock(&buffer_mutex); // it's ok to lock here since we're not in the realtime callback
bytes_transferred = jack_ringbuffer_write(jackbuf, buf, bytes_to_transfer);
// semantics change: we now measure the last time audio was moved into the ringbuffer, not the jack output buffers.
time_of_latest_transfer = get_absolute_time_in_fp();
pthread_mutex_unlock(&buffer_mutex);
if (bytes_transferred < bytes_to_transfer) {
debug(1, "JACK ringbuffer overrun. Only wrote %d of %d bytes.", bytes_transferred, bytes_to_transfer);
}
return 0;
}
static inline jack_default_audio_sample_t sample_conv(short sample) {
return ((sample < 0) ? (-1.0 * sample / SHRT_MIN) : (1.0 * sample / SHRT_MAX));
@@ -170,35 +155,6 @@ static void default_jack_error_callback(const char *desc) { debug(2, "jackd erro
static void default_jack_info_callback(const char *desc) { inform("jackd information: \"%s\"", desc); }
int jack_is_running() {
int reply = -1; // meaning jack is not running
if (client_is_open) {
// check if the ports have a zero latency -- if they both have, then it's disconnected.
// FIXME: this causes a segfault when shairport-sync is exited with CTRL-C, because
// the client_is_open flag is stale by then. Also, this test is not necessary.
// shairport-sync should not worry what's reading its ports. As long as jack is alive,
// deliver audio, even if nothing is connected. This behaviour probably stems from
// the wish to not hog an audio device if not needed, which is no longer an issue with
// jack. Moreover, don't "conserve" CPU this way, because in a realtime system you want
// deterministic CPU load more than anything else.
// jack_latency_range_t left_latency_range, right_latency_range;
// jack_port_get_latency_range(left_port, JackPlaybackLatency, &left_latency_range);
// jack_port_get_latency_range(right_port, JackPlaybackLatency, &right_latency_range);
// if ((left_latency_range.min == 0) && (left_latency_range.max == 0) &&
// (right_latency_range.min == 0) && (right_latency_range.max == 0)) {
// reply = -2; // meaning Shairport Sync is not connected
// } else {
// FIXME: For now, we assume JACK is always running, as it should.
// Still need to understand why shairport-sync needs this function.
reply = 0; // meaning jack is open and Shairport Sync is connected to it
// }
}
return reply;
}
static int jack_client_open_if_needed(void) {
pthread_mutex_lock(&client_mutex);
@@ -243,17 +199,6 @@ static void jack_close(void) {
pthread_mutex_unlock(&client_mutex);
}
void jack_deinit() {
jack_close();
if (open_client_if_necessary_thread) {
pthread_cancel(*open_client_if_necessary_thread);
free((char *)open_client_if_necessary_thread);
jack_ringbuffer_free(jackbuf);
}
}
static void *open_client_if_necessary_thread_function(void *arg) {
int *interval = (int *)arg;
while (*interval != 0) {
@@ -351,6 +296,17 @@ int jack_init(__attribute__((unused)) int argc, __attribute__((unused)) char **a
return 0;
}
void jack_deinit() {
jack_close();
if (open_client_if_necessary_thread) {
pthread_cancel(*open_client_if_necessary_thread);
free((char *)open_client_if_necessary_thread);
jack_ringbuffer_free(jackbuf);
}
}
void jack_start(__attribute__((unused)) int i_sample_rate,
__attribute__((unused)) int i_sample_format) {
// debug(1, "jack start");
@@ -360,6 +316,47 @@ void jack_start(__attribute__((unused)) int i_sample_rate,
debug(1, "cannot open a jack client for a play session");
}
void jack_stop(void) {
// debug(1, "jack stop");
if (config.jack_auto_client_disconnect)
jack_close();
}
int jack_is_running() {
int reply = -1; // meaning jack is not running
if (client_is_open) {
// check if the ports have a zero latency -- if they both have, then it's disconnected.
// FIXME: this causes a segfault when shairport-sync is exited with CTRL-C, because
// the client_is_open flag is stale by then. Also, this test is not necessary.
// shairport-sync should not worry what's reading its ports. As long as jack is alive,
// deliver audio, even if nothing is connected. This behaviour probably stems from
// the wish to not hog an audio device if not needed, which is no longer an issue with
// jack. Moreover, don't "conserve" CPU this way, because in a realtime system you want
// deterministic CPU load more than anything else.
// jack_latency_range_t left_latency_range, right_latency_range;
// jack_port_get_latency_range(left_port, JackPlaybackLatency, &left_latency_range);
// jack_port_get_latency_range(right_port, JackPlaybackLatency, &right_latency_range);
// if ((left_latency_range.min == 0) && (left_latency_range.max == 0) &&
// (right_latency_range.min == 0) && (right_latency_range.max == 0)) {
// reply = -2; // meaning Shairport Sync is not connected
// } else {
// FIXME: For now, we assume JACK is always running, as it should.
// Still need to understand why shairport-sync needs this function.
reply = 0; // meaning jack is open and Shairport Sync is connected to it
// }
}
return reply;
}
void jack_flush() {
// debug(1, "Only the consumer can safely flush a lock-free ringbuffer. Asking the process callback to do it...");
flush_please = 1;
}
int jack_delay(long *the_delay) {
// semantics change: we now look at the last transfer into the lock-free ringbuffer, not
@@ -399,13 +396,18 @@ int jack_delay(long *the_delay) {
return 0;
}
void jack_flush() {
// debug(1, "Only the consumer can safely flush a lock-free ringbuffer. Asking the process callback to do it...");
flush_please = 1;
}
void jack_stop(void) {
// debug(1, "jack stop");
if (config.jack_auto_client_disconnect)
jack_close();
int play(void *buf, int samples) {
// debug(1,"jack_play of %d samples.",samples);
// copy the samples into the queue
size_t bytes_to_transfer, bytes_transferred;
bytes_to_transfer = samples * bytes_per_frame;
pthread_mutex_lock(&buffer_mutex); // it's ok to lock here since we're not in the realtime callback
bytes_transferred = jack_ringbuffer_write(jackbuf, buf, bytes_to_transfer);
// semantics change: we now measure the last time audio was moved into the ringbuffer, not the jack output buffers.
time_of_latest_transfer = get_absolute_time_in_fp();
pthread_mutex_unlock(&buffer_mutex);
if (bytes_transferred < bytes_to_transfer) {
debug(1, "JACK ringbuffer overrun. Only wrote %d of %d bytes.", bytes_transferred, bytes_to_transfer);
}
return 0;
}