Set the type to '96' for Classic compatibility mode. Quieten some debug messages.
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@@ -466,7 +466,7 @@ typedef struct {
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unsigned char *session_key; // needs to be free'd at the end
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char *ap2_client_name; // needs to be free'd at teardown phase 2
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uint64_t frames_packet;
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uint64_t type;
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uint64_t type; // 96 (Realtime Audio), 103 (Buffered Audio), 130 (Remote Control)
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uint64_t networkTimeTimelineID; // the clock ID used by the player
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uint8_t groupContainsGroupLeader; // information coming from the SETUP
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uint64_t compressionType;
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