From 531b8a00d8a5bcbcec9400df3615f3c4246e51d3 Mon Sep 17 00:00:00 2001 From: Mike Brady <4265913+mikebrady@users.noreply.github.com> Date: Mon, 26 Jan 2026 17:07:18 +0000 Subject: [PATCH] Update RELEASENOTES-DEVELOPMENT.md --- RELEASENOTES-DEVELOPMENT.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/RELEASENOTES-DEVELOPMENT.md b/RELEASENOTES-DEVELOPMENT.md index c19598e2..45c18e98 100644 --- a/RELEASENOTES-DEVELOPMENT.md +++ b/RELEASENOTES-DEVELOPMENT.md @@ -35,7 +35,7 @@ Version 5.0-dev-142-gfcacc4e5 * Modified and greatly simplified the `TEARDOWN` handling in AP2 mode. * Allowed threads to 'naturally' terminate when ports are closed by the client. * Improved clearing of flush requests in new play sessions. - * Added, but disabled, code to removed previously decoded buffers of data from the player if replacement buffers come in later. (This happens when input changes from AAC to ALAC on the fly, and it's unclear whether this is an AirPlay 2 implementation bug or not.) It's unclear which buffers should have primacy -- the older ones or the newer ones -- so for simplicity new buffers that would replace buffers that are already decoded are simply dropped. + * Added, but disabled, code to remove previously decoded buffers of data from the player if replacement buffers come in later. (This happens when input changes from AAC to ALAC on the fly, and it's unclear whether this is an AirPlay 2 implementation bug or not.) It's unclear which buffers should have primacy -- the older ones or the newer ones -- so for simplicity new buffers that would replace buffers that are already decoded are simply dropped. Version 5.0-dev-106-gec0016fb