From 4eaf23aa22277e603f3e55487c9fa3c0130d672e Mon Sep 17 00:00:00 2001 From: Mike Brady Date: Thu, 26 Mar 2020 17:11:31 +0000 Subject: [PATCH] Update RELEASENOTES-DEVELOPMENT.md --- RELEASENOTES-DEVELOPMENT.md | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/RELEASENOTES-DEVELOPMENT.md b/RELEASENOTES-DEVELOPMENT.md index 9aff68db..0d769e66 100644 --- a/RELEASENOTES-DEVELOPMENT.md +++ b/RELEASENOTES-DEVELOPMENT.md @@ -1,6 +1,10 @@ +Version 3.3.7d4 +==== +**Bug Fix** +* The DACP ID looks like a 64-bit number expressed in hexadecimal. It is normally quoted with leading zeroes removed, but in the `_dacp._tcp` service string, leading zeros are not removed from the DACP ID. The bug fix removes those leading zeroes. + Version 3.3.7d3 ==== - **Enhancement** * While a player is active, the DACP port number to which to send remote commands should be broadcast over ZEROCONF/Bonjour. However, if that information is not available, Shairport Sync will now check for it every two seconds. @@ -10,7 +14,7 @@ Version 3.3.7d2 * The underlying timing system has been moved from 64-bit fixed-point time representation (a là NTP) to a 64-bit unsigned nanoseconds representation. This should make precisely no difference to the functionality of Shairport Sync but the transition might behabve inadeventely introduced bugs. Problem reports gratefully received. **Enhancement** -* The timing software in the `sndio` backend does some extra sanity checking on certain time estimates, it may help a little whne running on virtual machines. +* The timing software in the `sndio` backend does some extra sanity checking on certain time estimates, it may help a little when running on virtual machines. Version 3.3.7d1 ====