Calculate the delay and sync error modulo the output frame numbers. Duh! A long-standing bug.
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@@ -258,7 +258,7 @@ typedef struct {
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void *dapo_private_storage; // this is used for compatibility, if dacp stuff isn't enabled.
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int enable_dither; // needed for filling silences before play actually starts
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int64_t dac_buffer_queue_minimum_length;
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uint64_t dac_buffer_queue_minimum_length;
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} rtsp_conn_info;
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uint32_t modulo_32_offset(uint32_t from, uint32_t to);
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