fix for cancelling arbitration
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@@ -207,6 +207,13 @@ class Device {
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*/
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virtual void checkDevice() = 0; // abstract
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/**
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* Cancel a running arbitration.
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* @param arbitrationState the reference in which @a as_error is stored when cancelled.
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* @return true if it was cancelled, false if not.
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*/
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bool cancelRunningArbitration(ArbitrationState* arbitrationState);
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/**
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* Write a single byte.
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* @param value the byte value to write.
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