libebus project merged into ebusd project.

This commit is contained in:
Roland Jax
2014-10-27 22:28:22 +01:00
parent 809f674ea7
commit 0827c62f3f
60 changed files with 4872 additions and 49 deletions
+292
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/*
* Copyright (C) Roland Jax 2014 <roland.jax@liwest.at>
* crc calculations from http://www.mikrocontroller.net/topic/75698
*
* This file is part of libebus.
*
* libebus is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* libebus is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with libebus. If not, see http://www.gnu.org/licenses/.
*/
#ifndef LIBEBUS_ENCODE_H_
#define LIBEBUS_ENCODE_H_
#include <string>
namespace libebus
{
class Encode
{
public:
Encode(const std::string& data, const std::string& factor = "");
virtual ~Encode() {}
virtual std::string encode() = 0;
protected:
std::string m_data;
float m_factor;
};
class EncodeHEX : public Encode
{
public:
EncodeHEX(const std::string& data) : Encode(data) {}
~EncodeHEX() {}
std::string encode();
};
class EncodeUCH : public Encode
{
public:
EncodeUCH(const std::string& data, const std::string& factor)
: Encode(data, factor) {}
~EncodeUCH() {}
std::string encode();
};
class EncodeSCH : public Encode
{
public:
EncodeSCH(const std::string& data, const std::string& factor)
: Encode(data, factor) {}
~EncodeSCH() {}
std::string encode();
};
class EncodeUIN : public Encode
{
public:
EncodeUIN(const std::string& data, const std::string& factor)
: Encode(data, factor) {}
~EncodeUIN() {}
std::string encode();
};
class EncodeSIN : public Encode
{
public:
EncodeSIN(const std::string& data, const std::string& factor)
: Encode(data, factor) {}
~EncodeSIN() {}
std::string encode();
};
class EncodeULG : public Encode
{
public:
EncodeULG(const std::string& data, const std::string& factor)
: Encode(data, factor) {}
~EncodeULG() {}
std::string encode();
};
class EncodeSLG : public Encode
{
public:
EncodeSLG(const std::string& data, const std::string& factor)
: Encode(data, factor) {}
~EncodeSLG() {}
std::string encode();
};
class EncodeFLT : public Encode
{
public:
EncodeFLT(const std::string& data, const std::string& factor)
: Encode(data, factor) {}
~EncodeFLT() {}
std::string encode();
};
class EncodeSTR : public Encode
{
public:
EncodeSTR(const std::string& data) : Encode(data) {}
~EncodeSTR() {}
std::string encode();
};
class EncodeBCD : public Encode
{
public:
EncodeBCD(const std::string& data, const std::string& factor)
: Encode(data, factor) {}
~EncodeBCD() {}
std::string encode();
};
class EncodeD1B : public Encode
{
public:
EncodeD1B(const std::string& data, const std::string& factor)
: Encode(data, factor) {}
~EncodeD1B() {}
std::string encode();
};
class EncodeD1C : public Encode
{
public:
EncodeD1C(const std::string& data, const std::string& factor)
: Encode(data, factor) {}
~EncodeD1C() {}
std::string encode();
};
class EncodeD2B : public Encode
{
public:
EncodeD2B(const std::string& data, const std::string& factor)
: Encode(data, factor) {}
~EncodeD2B() {}
std::string encode();
};
class EncodeD2C : public Encode
{
public:
EncodeD2C(const std::string& data, const std::string& factor)
: Encode(data, factor) {}
~EncodeD2C() {}
std::string encode();
};
class EncodeBDA : public Encode
{
public:
EncodeBDA(const std::string& data) : Encode(data) {}
~EncodeBDA() {}
std::string encode();
};
class EncodeHDA : public Encode
{
public:
EncodeHDA(const std::string& data) : Encode(data) {}
~EncodeHDA() {}
std::string encode();
};
class EncodeBTI : public Encode
{
public:
EncodeBTI(const std::string& data) : Encode(data) {}
~EncodeBTI() {}
std::string encode();
};
class EncodeHTI : public Encode
{
public:
EncodeHTI(const std::string& data) : Encode(data) {}
~EncodeHTI() {}
std::string encode();
};
class EncodeBDY : public Encode
{
public:
EncodeBDY(const std::string& data) : Encode(data) {}
~EncodeBDY() {}
std::string encode();
};
class EncodeHDY : public Encode
{
public:
EncodeHDY(const std::string& data) : Encode(data) {}
~EncodeHDY() {}
std::string encode();
};
class EncodeTTM : public Encode
{
public:
EncodeTTM(const std::string& data) : Encode(data) {}
~EncodeTTM() {}
std::string encode();
};
} //namespace
#endif // LIBEBUS_ENCODE_H_